Player Matchup

Hades
Hades
 
Hades
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SuperBean735
Chaac
Level 66
God Stats
21W - 34L
1,384 SR
Queue Stats
53W - 109L
1,344 Elo+
Solo
Yu Huang
Yu Huang
TooDamGood4U
Yu Huang
Level 157
God Stats
4W - 7L
1,500 SR
Queue Stats
352W - 526L
1,407 Elo+
Solo
Team Averages
Level 122
1,461 SR
1,417 Elo+

VS

Team Averages
Level 113
1,468 SR
1,519 Elo+
Yu Huang
Yu Huang
LoneAssassin011
Yu Huang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,629 Elo+
Solo
Izanami
Izanami
SirSaberus
Izanami
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 57L
1,494 Elo+
Solo
Achilles
Achilles
zkidz4
Achilles
Level 68
God Stats
4W - 9L
1,405 SR
Queue Stats
96W - 117L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
3 / 4 / 3
10,845
678
14,884
18,505
13,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 7 / 5
9,798
612
12,707
23,474
27,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
TooDamGood4U
Yu Huang
14
3 / 4 / 2
10,495
656
8,118
9,109
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
3 / 2 / 10
10,821
676
13,621
11,330
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
SirSaberus
Izanami
16
3 / 4 / 7
11,001
688
12,138
11,206
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
zkidz4
Achilles
15
9 / 1 / 4
11,045
690
15,781
19,617
22,035
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
15
15
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
4
3
1.13
W
Yu Huang
3
2
10
4
W
Izanami
SirSaberus
Izanami
3
4
7
1.63
L
1
7
5
0.5
L
Yu Huang
TooDamGood4U
Yu Huang
3
4
2
1
W
Achilles
zkidz4
Achilles
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,709
Damage
41,540
51,088
Taken
42,153
44,058
Mitigated
30,239
16,575
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
14,884
1,202
1,042
9,395
18,505
13,307
982
3,886
14,372
40,755
0
W
Yu Huang
13,621
1,142
235
1,968
11,330
3,934
0
6,065
4,926
38,682
0
W
Izanami
SirSaberus
Izanami
12,138
8,112
363
1,016
11,206
4,270
73
6,216
4,659
0
53,070
L
12,707
2,276
331
5,668
23,474
27,406
283
7,594
14,986
0
35,659
L
Yu Huang
TooDamGood4U
Yu Huang
8,118
296
0
139
9,109
3,345
434
1,803
7,136
30,593
0
W
Achilles
zkidz4
Achilles
15,781
6,152
99
2,003
19,617
22,035
0
10,990
8,119
0
21,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,138
Gold Earned
32,867
158
Minions Killed
173
6
Camps Cleared
5
811,204
Distance Traveled
803,577
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,845
678
72
5
3
279,226
4
W
Yu Huang
10,821
676
47
3
2
278,417
2
W
Izanami
11,001
688
116
7
3
247,747
2
L
Chaac
9,798
612
45
3
1
293,292
3
L
Yu Huang
10,495
656
41
3
2
238,686
0
W
Achilles
11,045
690
10
1
0
277,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role