Player Matchup

Hun Batz
Hun Batz
FadedOnDaGas
Hun Batz
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
355W - 361L
1,411 Elo+
Solo
Rama
Rama
FairyKing68
Rama
Level 158
God Stats
2W - 0L
1,560 SR
Queue Stats
58W - 39L
1,587 Elo+
Party 1
Hou Yi
Hou Yi
Kiiritoo_yui
Hou Yi
Level 122
God Stats
3W - 2L
1,733 SR
Queue Stats
346W - 385L
1,465 Elo+
Solo
Mulan
Mulan
SVGXAVIER
Mulan
Level 112
God Stats
1W - 0L
1,443 SR
Queue Stats
43W - 18L
1,642 Elo+
Solo
Tiamat
Tiamat
TKKhal
Tiamat
Level 159
God Stats
2W - 1L
1,357 SR
Queue Stats
130W - 113L
1,555 Elo+
Party 1
Team Averages
Level 128
1,519 SR
1,532 Elo+

VS

Team Averages
Level 110
1,524 SR
1,521 Elo+
Nox
Nox
Closus
Nox
Level 151
God Stats
1W - 4L
1,326 SR
Queue Stats
90W - 87L
1,520 Elo+
Solo
Ravana
Ravana
Spectrixx
Ravana
Level 65
God Stats
0W - 1L
1,519 SR
Queue Stats
289W - 287L
1,392 Elo+
Solo
Khepri
Khepri
The Swift Bunny
Khepri
Level 160
God Stats
5W - 2L
1,776 SR
Queue Stats
221W - 232L
1,513 Elo+
Solo
Awilix
Awilix
TheKainNine
Awilix
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,340 Elo+
Solo
Persephone
Persephone
crackedoutkilla
Persephone
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,841 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FadedOnDaGas
Hun Batz
17
5 / 4 / 18
10,734
716
12,069
9,816
4,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
6 / 2 / 17
12,854
857
21,676
14,692
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
17
6 / 5 / 11
11,174
745
8,908
11,118
4,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
SVGXAVIER
Mulan
17
4 / 4 / 13
10,545
703
6,236
16,047
18,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
TKKhal
Tiamat
20
8 / 2 / 13
12,299
820
17,671
9,851
7,435
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Closus
Nox
20
4 / 2 / 7
11,098
740
8,476
8,413
4,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Spectrixx
Ravana
17
5 / 7 / 5
10,180
679
8,636
19,218
10,442
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 5 / 9
9,379
625
11,587
16,846
21,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
13
0 / 9 / 8
8,710
581
3,797
12,656
4,698
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
crackedoutkilla
Persephone
17
5 / 6 / 3
10,437
696
14,390
11,845
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
47
29
Kills
15
17
Deaths
29
72
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nox
Closus
Nox
4
2
7
3.75
W
Hun Batz
FadedOnDaGas
Hun Batz
5
4
18
3.5
W
6
2
17
7.25
W
Hou Yi
6
5
11
2.3
W
Mulan
SVGXAVIER
Mulan
4
4
13
2.63
L
Ravana
Spectrixx
Ravana
5
7
5
1.07
W
Tiamat
TKKhal
Tiamat
8
2
13
7.25
L
1
5
9
1.1
L
Awilix
0
9
8
0.44
L
Persephone
crackedoutkilla
Persephone
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,560
Damage
46,886
61,524
Taken
68,978
40,309
Mitigated
45,613
21,926
Healing
12,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Closus
Nox
8,476
290
2,420
1,593
8,413
4,496
0
2,755
5,622
48,363
0
W
Hun Batz
FadedOnDaGas
Hun Batz
12,069
3,041
1,030
1,027
9,816
4,004
0
5,958
3,672
0
19,476
W
21,676
12,979
532
5,795
14,692
5,863
2,568
8,622
5,567
0
52,610
W
Hou Yi
8,908
2,918
1,535
1,591
11,118
4,218
1,282
6,327
4,497
0
13,553
W
Mulan
SVGXAVIER
Mulan
6,236
1,243
2,189
3,089
16,047
18,789
0
6,508
9,297
0
7,005
L
Ravana
Spectrixx
Ravana
8,636
2,558
716
1,367
19,218
10,442
0
3,505
15,590
0
13,537
W
Tiamat
TKKhal
Tiamat
17,671
563
1,162
3,976
9,851
7,435
177
5,628
4,038
51,614
0
L
11,587
265
1,246
3,094
16,846
21,020
0
4,086
12,643
15,280
0
L
Awilix
3,797
1,175
0
0
12,656
4,698
0
2,632
9,865
0
7,569
L
Persephone
crackedoutkilla
Persephone
14,390
1,981
0
2,456
11,845
4,957
0
4,689
7,086
27,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,606
Gold Earned
49,804
185
Minions Killed
154
0
Camps Cleared
0
1,393,516
Distance Traveled
1,361,212
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,098
740
92
6
0
292,257
6
W
Hun Batz
10,734
716
17
1
0
308,822
6
W
Rama
12,854
857
80
5
0
249,152
0
W
Hou Yi
11,174
745
7
0
0
242,848
3
W
Mulan
10,545
703
10
1
0
273,650
0
L
Ravana
10,180
679
11
1
0
271,803
0
W
Tiamat
12,299
820
71
5
0
319,044
2
L
Khepri
9,379
625
12
1
0
263,379
5
L
Awilix
8,710
581
7
0
0
251,288
0
L
Persephone
10,437
696
32
2
0
282,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role