Player Matchup

Nike
Nike
 
Nike
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DidiXD4838
Ullr
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 70L
1,289 Elo+
Party 1
Baron Samedi
Baron Samedi
FederFrosch5907
Baron Samedi
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 84L
1,342 Elo+
Solo
Ares
Ares
LokiTheCherry
Ares
Level 59
God Stats
1W - 3L
1,093 SR
Queue Stats
85W - 73L
1,406 Elo+
Solo
Bakasura
Bakasura
Nerysr8
Bakasura
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 39L
1,289 Elo+
Party 1
Team Averages
Level 47
1,419 SR
1,365 Elo+

VS

Team Averages
Level 78
1,482 SR
1,362 Elo+
Bastet
Bastet
CHE_2_3_
Bastet
Level 86
God Stats
2W - 0L
1,917 SR
Queue Stats
24W - 20L
1,368 Elo+
Solo
Apollo
Apollo
Eef-Hoos-
Apollo
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 126L
1,397 Elo+
Party 2
Sol
Sol
MantalopeCowGirl
Sol
Level 101
God Stats
18W - 26L
1,393 SR
Queue Stats
557W - 608L
1,362 Elo+
Solo
Nox
Nox
Starstreet3
Nox
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,356 Elo+
Solo
Poseidon
Poseidon
aryan_072
Poseidon
Level 29
God Stats
2W - 6L
1,098 SR
Queue Stats
29W - 57L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
3
0 / 1 / 0
3,595
360
796
1,358
569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
0 / 2 / 1
4,422
442
1,977
5,908
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
FederFrosch5907
Baron Samedi
8
1 / 7 / 0
4,642
464
3,127
6,863
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 2 / 0
5,001
500
1,051
5,894
2,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Nerysr8
Bakasura
7
1 / 3 / 0
4,746
475
570
6,919
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CHE_2_3_
Bastet
11
7 / 0 / 3
6,865
687
4,920
3,291
958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Eef-Hoos-
Apollo
10
1 / 0 / 4
6,435
644
1,280
3,769
1,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 0 / 2
6,227
623
5,140
3,855
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

10
2 / 1 / 3
6,242
624
3,700
3,700
1,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Poseidon
aryan_072
Poseidon
11
3 / 2 / 5
6,804
680
4,250
4,580
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
15
15
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
1
0
0
W
Bastet
CHE_2_3_
Bastet
7
0
3
8.5
L
0
2
1
0.25
W
Apollo
Eef-Hoos-
Apollo
1
0
4
3
L
Baron Samedi
FederFrosch5907
Baron Samedi
1
7
0
0.14
L
1
2
0
0.5
W
2
0
2
3
L
Bakasura
Nerysr8
Bakasura
1
3
0
0.33
W
2
1
3
3.5
W
Poseidon
aryan_072
Poseidon
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,521
Damage
19,290
26,942
Taken
19,195
8,095
Mitigated
5,879
5,526
Healing
9,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
796
131
0
374
1,358
569
0
0
1,358
0
3,804
W
Bastet
CHE_2_3_
Bastet
4,920
2,049
0
2,211
3,291
958
486
90
3,176
0
25,744
L
1,977
1,109
0
1,131
5,908
1,561
0
3,902
2,006
0
19,604
W
Apollo
Eef-Hoos-
Apollo
1,280
599
0
1,702
3,769
1,005
4,102
940
2,737
0
27,787
L
Baron Samedi
FederFrosch5907
Baron Samedi
3,127
283
0
987
6,863
1,878
0
3,319
3,544
17,757
0
L
1,051
55
0
1,472
5,894
2,316
0
4,381
1,513
9,054
0
W
5,140
2,326
0
2,575
3,855
964
2,350
409
3,446
34,129
0
L
Bakasura
Nerysr8
Bakasura
570
506
0
1,562
6,919
1,771
0
1,488
5,431
0
10,082
W
3,700
288
97
1,718
3,700
1,457
1,181
552
3,148
17,067
0
W
Poseidon
aryan_072
Poseidon
4,250
1,459
0
854
4,580
1,495
707
2,187
2,393
33,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,406
Gold Earned
32,573
134
Minions Killed
280
0
Camps Cleared
0
772,210
Distance Traveled
917,832
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
3,595
360
9
1
0
45,820
2
W
Bastet
6,865
687
54
5
0
223,918
2
L
Ullr
4,422
442
42
4
0
167,758
1
W
Apollo
6,435
644
61
6
0
191,042
4
L
Baron Samedi
4,642
464
32
3
0
158,392
0
L
Ares
5,001
500
15
2
0
188,898
1
W
Sol
6,227
623
60
6
0
164,673
2
L
Bakasura
4,746
475
36
4
0
211,342
0
W
Nox
6,242
624
39
4
0
155,460
1
W
Poseidon
6,804
680
66
7
0
182,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role