Player Matchup

Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
PartyGod100
Ravana
Level 149
God Stats
3W - 3L
1,284 SR
Queue Stats
320W - 248L
1,649 Elo+
Party 2
Tiamat
Tiamat
ThatCupOfJoe
Tiamat
Level 148
God Stats
10W - 10L
1,767 SR
Queue Stats
273W - 212L
1,660 Elo+
Party 2
Yu Huang
Yu Huang
ixscoobyix
Yu Huang
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 338L
1,465 Elo+
Solo
Team Averages
Level 120
1,510 SR
1,555 Elo+

VS

Team Averages
Level 131
1,409 SR
1,546 Elo+
Ares
Ares
CT75674040
Ares
Level 89
God Stats
1W - 1L
1,334 SR
Queue Stats
14W - 20L
1,370 Elo+
Party 3
Xbalanque
Xbalanque
Exodus Infinity
Xbalanque
Level 160
God Stats
2W - 0L
1,528 SR
Queue Stats
94W - 100L
1,610 Elo+
Party 1
Gilgamesh
Gilgamesh
KingKappapa
Gilgamesh
Level 156
God Stats
4W - 1L
1,408 SR
Queue Stats
90W - 78L
1,633 Elo+
Party 1
Guan Yu
Guan Yu
Tedsnicker
Guan Yu
Level 107
God Stats
1W - 2L
1,273 SR
Queue Stats
64W - 60L
1,478 Elo+
Party 3
Yu Huang
Yu Huang
tiller01
Yu Huang
Level 142
God Stats
12W - 7L
1,500 SR
Queue Stats
169W - 138L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 6 / 3
8,490
708
9,691
19,402
15,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
 
Anhur
14
1 / 6 / 0
8,243
687
3,134
10,932
3,490
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
13
1 / 7 / 2
7,714
643
8,767
13,063
8,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
17
3 / 2 / 1
9,299
775
15,148
13,080
11,850
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yu Huang
ixscoobyix
Yu Huang
13
0 / 7 / 1
7,437
620
7,230
10,603
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 18
9,742
812
7,621
13,032
13,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Exodus Infinity
Xbalanque
18
9 / 0 / 12
10,588
882
20,230
12,717
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
KingKappapa
Gilgamesh
18
7 / 0 / 11
11,286
941
11,058
15,068
12,858
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
Tedsnicker
Guan Yu
16
8 / 1 / 14
10,081
840
9,023
14,813
14,443
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
tiller01
Yu Huang
16
1 / 2 / 14
9,499
792
11,407
8,396
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
97
6
Kills
28
28
Deaths
6
7
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
6
3
0.42
L
Anhur
 
Anhur
1
6
0
0.17
W
3
3
18
4
W
Xbalanque
Exodus Infinity
Xbalanque
9
0
12
15
W
Gilgamesh
KingKappapa
Gilgamesh
7
0
11
12.5
L
Ravana
1
7
2
0.29
W
Guan Yu
Tedsnicker
Guan Yu
8
1
14
15
L
Tiamat
3
2
1
1.75
L
Yu Huang
ixscoobyix
Yu Huang
0
7
1
0.07
W
Yu Huang
tiller01
Yu Huang
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,970
Damage
59,339
67,080
Taken
64,026
42,289
Mitigated
50,026
8,742
Healing
18,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,691
615
0
1,473
19,402
15,565
0
5,772
13,420
23,871
0
L
Anhur
 
Anhur
3,134
1,989
0
1,017
10,932
3,490
0
1,767
9,065
0
24,910
W
7,621
272
0
910
13,032
13,902
660
4,954
7,623
12,499
0
W
Xbalanque
Exodus Infinity
Xbalanque
20,230
7,532
0
4,484
12,717
5,417
4,326
7,806
4,699
0
55,574
W
Gilgamesh
KingKappapa
Gilgamesh
11,058
3,259
1,617
4,456
15,068
12,858
2,176
6,247
8,320
429
40,493
L
Ravana
8,767
2,603
0
2,145
13,063
8,152
0
2,957
9,896
0
18,585
W
Guan Yu
Tedsnicker
Guan Yu
9,023
220
3,736
2,557
14,813
14,443
1,158
7,685
6,724
0
15,750
L
Tiamat
15,148
1,379
0
3,332
13,080
11,850
338
3,539
9,328
49,099
0
L
Yu Huang
ixscoobyix
Yu Huang
7,230
1,058
341
434
10,603
3,232
0
4,104
6,343
19,091
0
W
Yu Huang
tiller01
Yu Huang
11,407
581
0
670
8,396
3,406
2,125
4,520
3,874
37,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,183
Gold Earned
51,196
202
Minions Killed
224
0
Camps Cleared
0
1,076,709
Distance Traveled
1,323,005
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,490
708
19
2
0
214,787
0
L
Anhur
8,243
687
49
4
0
190,698
1
W
Ares
9,742
812
6
1
0
237,750
3
W
Xbalanque
10,588
882
77
6
0
264,675
3
W
Gilgamesh
11,286
941
61
5
0
293,739
3
L
Ravana
7,714
643
22
2
0
228,447
3
W
Guan Yu
10,081
840
18
2
0
282,472
0
L
Tiamat
9,299
775
88
7
0
243,737
0
L
Yu Huang
7,437
620
24
2
0
199,040
0
W
Yu Huang
9,499
792
62
5
0
244,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role