Player Matchup

Hades
Hades
Silver IV
Deadknight22
Hades
Silver IV
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 106L
1,055 MMR
Party 1
Ares
Ares
Silver IV
Kuramalol
Ares
Silver IV
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 122L
1,005 MMR
Party 1
Achilles
Achilles
Silver IV
Potato07
Achilles
Silver IV
Level 63
God Stats
1W - 2L
1,685 SR
Queue Stats
63W - 87L
1,052 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,562 SR
1,037 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 70
1,527 SR
1,324 MMR
Terra
Terra
Gold V
BloodHit
Terra
Gold V
Level 101
God Stats
27W - 34L
1,443 SR
Queue Stats
61W - 91L
1,211 MMR
Party 2
Scylla
Scylla
Silver II
KillDemon0119
Scylla
Silver II
Level 46
God Stats
1W - 1L
1,594 SR
Queue Stats
6W - 7L
1,435 MMR
Party 2
Neith
Neith
Silver I
YoriUshi
Neith
Silver I
Level 62
God Stats
3W - 8L
1,546 SR
Queue Stats
23W - 29L
1,324 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 5
11,995
666
19,178
22,801
19,632
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
16
1 / 5 / 5
12,114
673
11,287
30,487
37,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Potato07
Achilles
15
4 / 11 / 2
11,851
658
14,681
30,011
24,805
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
ZeusThothHou YiBastetAh Muzen Cab

VS

Bans
GilgameshAtlasPersephoneShivaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BloodHit
Terra
18
2 / 3 / 20
13,850
769
12,230
22,604
25,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 3 / 15
13,695
761
27,935
19,590
7,794
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
YoriUshi
Neith
20
14 / 2 / 8
14,697
817
32,511
16,125
6,936
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
7
Kills
23
23
Deaths
8
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Terra
BloodHit
Terra
2
3
20
4
L
2
7
5
0.64
W
7
3
15
4.83
L
Ares
1
5
5
0.7
L
Achilles
Potato07
Achilles
4
11
2
0.45
W
Neith
YoriUshi
Neith
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,146
Damage
72,676
83,299
Taken
58,319
81,554
Mitigated
40,021
8,668
Healing
19,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
BloodHit
Terra
12,230
1,849
3,812
8,779
22,604
25,291
0
11,897
10,707
31,748
0
L
19,178
1,376
1,985
5,213
22,801
19,632
0
13,456
9,345
60,163
0
W
27,935
5,924
0
3,736
19,590
7,794
1,017
12,141
7,449
70,774
0
L
Ares
11,287
385
0
1,003
30,487
37,117
60
13,421
17,066
26,192
0
L
Achilles
Potato07
Achilles
14,681
2,293
0
467
30,011
24,805
0
13,492
16,519
0
42,653
W
Neith
YoriUshi
Neith
32,511
19,200
0
3,467
16,125
6,936
1,926
7,297
8,828
0
80,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,960
Gold Earned
42,242
166
Minions Killed
209
7
Camps Cleared
8
870,512
Distance Traveled
954,709
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,850
769
36
2
1
351,679
1
L
Hades
11,995
666
99
6
2
296,055
2
W
Scylla
13,695
761
91
5
5
295,093
3
L
Ares
12,114
673
14
1
3
316,254
3
L
Achilles
11,851
658
53
3
2
258,203
7
W
Neith
14,697
817
82
5
2
307,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role