Player Matchup

Merlin
Merlin
TiLLy1386
Merlin
Level 31
God Stats
3W - 6L
1,193 SR
Queue Stats
3W - 7L
1,071 Elo+
Party 2
Raijin
Raijin
VictorFull
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,071 Elo+
Party 2
Skadi
Skadi
ashirro
Skadi
Level 25
God Stats
0W - 3L
1,157 SR
Queue Stats
1W - 7L
1,071 Elo+
Party 2
Team Averages
Level 27
1,283 SR
1,071 Elo+

VS

Team Averages
Level 87
1,382 SR
1,508 Elo+
Rama
Rama
MattFLWR
Rama
Level 127
God Stats
2W - 2L
1,145 SR
Queue Stats
83W - 123L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
fattywap
Sun Wukong
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 75L
1,632 Elo+
Party 1
Chang'e
Chang'e
pandorrac
Chang'e
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TiLLy1386
Merlin
17
3 / 4 / 3
12,023
633
17,152
14,880
6,389
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Raijin
VictorFull
Raijin
16
3 / 6 / 4
12,883
678
15,503
19,849
10,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
ashirro
Skadi
16
2 / 7 / 5
11,379
599
9,611
14,347
6,296
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
9 / 2 / 8
14,109
743
27,012
16,876
5,736
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
fattywap
Sun Wukong
19
7 / 2 / 10
13,380
704
13,979
20,696
27,614
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Chang'e
pandorrac
Chang'e
16
1 / 4 / 11
11,733
618
1,934
13,456
3,878
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
8
Kills
17
17
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Rama
9
2
8
6.5
L
Merlin
TiLLy1386
Merlin
3
4
3
1.13
L
Raijin
VictorFull
Raijin
3
6
4
0.83
L
Skadi
ashirro
Skadi
2
7
5
0.64
W
Sun Wukong
fattywap
Sun Wukong
7
2
10
6
W
Chang'e
pandorrac
Chang'e
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,266
Damage
42,925
49,076
Taken
51,028
23,102
Mitigated
37,228
11,175
Healing
13,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
27,012
16,776
0
4,852
16,876
5,736
2,103
11,218
5,658
0
89,641
L
Merlin
TiLLy1386
Merlin
17,152
1,628
841
5,035
14,880
6,389
0
837
14,043
51,853
0
L
Raijin
VictorFull
Raijin
15,503
1,454
889
4,035
19,849
10,417
43
999
18,850
39,925
0
L
Skadi
ashirro
Skadi
9,611
3,981
0
375
14,347
6,296
0
509
13,838
129
32,118
W
Sun Wukong
fattywap
Sun Wukong
13,979
3,527
0
2,954
20,696
27,614
0
12,318
8,378
0
53,544
W
Chang'e
pandorrac
Chang'e
1,934
508
3,464
2,701
13,456
3,878
345
10,249
3,207
7,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,285
Gold Earned
39,222
163
Minions Killed
206
4
Camps Cleared
10
921,307
Distance Traveled
960,938
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,109
743
133
7
5
317,458
4
L
Merlin
12,023
633
67
4
1
314,488
4
L
Raijin
12,883
678
58
3
2
303,590
4
L
Skadi
11,379
599
38
2
1
303,229
4
W
Sun Wukong
13,380
704
57
3
4
353,898
2
W
Chang'e
11,733
618
16
1
1
289,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role