Player Matchup

Bellona
Bellona
Bronze III
Apollo168
Bellona
Bronze III
Level 45
God Stats
2W - 3L
1,210 SR
Queue Stats
29W - 36L
1,400 MMR
Solo
Scylla
Scylla
Gold II
Doberrman
Scylla
Gold II
Level 160
God Stats
2W - 5L
1,127 SR
Queue Stats
707W - 695L
1,631 MMR
Party 1
Awilix
Awilix
Silver I
Lewaniko
Awilix
Silver I
Level 85
God Stats
7W - 11L
1,456 SR
Queue Stats
22W - 26L
1,232 MMR
Party 1
Sobek
Sobek
Bronze IV
iva4444
Sobek
Bronze IV
Level 49
God Stats
0W - 4L
1,400 SR
Queue Stats
1W - 10L
1,362 MMR
Party 2
Medusa
Medusa
Bronze V
npukoluct10
Medusa
Bronze V
Level 53
God Stats
0W - 8L
1,345 SR
Queue Stats
3W - 13L
1,362 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 78
1,308 SR
1,398 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,667 SR
1,398 MMR
Kali
Kali
Gold IV
ImpresØra
Kali
Gold IV
Level 149
God Stats
1W - 1L
1,908 SR
Queue Stats
256W - 252L
1,425 MMR
Solo
Vulcan
Vulcan
Gold III
SΤΕLΙΟS
Vulcan
Gold III
Level 158
God Stats
2W - 0L
1,777 SR
Queue Stats
71W - 64L
1,418 MMR
Solo
Chiron
Chiron
Gold V
TransPPP
Chiron
Gold V
Level 93
God Stats
3W - 1L
1,690 SR
Queue Stats
19W - 21L
1,362 MMR
Solo
Jormungandr
Jormungandr
Silver III
Weitosch
Jormungandr
Silver III
Level 125
God Stats
4W - 2L
1,505 SR
Queue Stats
29W - 38L
1,376 MMR
Solo
Yemoja
Yemoja
Silver I
leozlion
Yemoja
Silver I
Level 128
God Stats
3W - 2L
1,457 SR
Queue Stats
15W - 21L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Apollo168
Bellona
14
0 / 8 / 2
8,835
421
7,203
22,173
17,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
Doberrman
Scylla
19
7 / 6 / 5
12,142
578
12,621
14,217
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Lewaniko
Awilix
20
11 / 4 / 7
13,610
648
19,059
19,420
6,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
iva4444
Sobek
14
2 / 11 / 8
9,226
439
4,753
17,723
19,308
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
16
1 / 6 / 8
10,013
477
7,141
16,143
4,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GebAtlasMulanBastet

VS

Bans
ThothArtioShivaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 5
13,380
637
15,488
19,528
12,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
19
4 / 8 / 5
12,863
613
9,896
10,747
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
TransPPP
Chiron
20
11 / 3 / 10
14,049
669
17,702
14,724
6,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Weitosch
Jormungandr
20
6 / 5 / 3
13,385
637
16,588
18,419
15,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
leozlion
Yemoja
16
1 / 3 / 18
11,450
545
10,464
18,203
25,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
76
21
Kills
35
35
Deaths
21
30
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bellona
Apollo168
Bellona
0
8
2
0.13
L
Scylla
Doberrman
Scylla
7
6
5
1.58
W
13
2
5
7.75
L
Awilix
Lewaniko
Awilix
11
4
7
3.63
W
Vulcan
4
8
5
0.81
W
Chiron
TransPPP
Chiron
11
3
10
5.33
W
Jormungandr
Weitosch
Jormungandr
6
5
3
1.5
L
Sobek
iva4444
Sobek
2
11
8
0.55
W
Yemoja
leozlion
Yemoja
1
3
18
3.33
L
Medusa
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,777
Damage
70,138
89,676
Taken
81,621
52,259
Mitigated
63,575
13,650
Healing
22,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Apollo168
Bellona
7,203
1,285
0
1,969
22,173
17,211
374
12,698
9,475
0
52,787
L
Scylla
Doberrman
Scylla
12,621
1,422
0
2,828
14,217
4,318
0
6,508
7,709
80,659
0
W
15,488
8,520
0
9,695
19,528
12,109
1,105
4,764
14,676
0
92,256
L
Awilix
Lewaniko
Awilix
19,059
6,752
0
3,465
19,420
6,540
0
10,582
8,838
0
75,699
W
Vulcan
9,896
3,078
0
638
10,747
4,095
270
2,741
7,835
90,942
0
W
Chiron
TransPPP
Chiron
17,702
8,710
1,137
4,675
14,724
6,146
7,630
2,932
11,701
0
113,926
W
Jormungandr
Weitosch
Jormungandr
16,588
3,447
0
1,180
18,419
15,924
948
2,383
15,926
91,320
0
L
Sobek
iva4444
Sobek
4,753
489
73
1,318
17,723
19,308
0
4,412
13,311
16,649
0
W
Yemoja
leozlion
Yemoja
10,464
1,410
2,059
2,706
18,203
25,301
480
3,895
14,100
35,998
0
L
Medusa
7,141
3,942
0
3,997
16,143
4,882
170
2,748
13,395
0
64,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,826
Gold Earned
65,127
495
Minions Killed
666
0
Camps Cleared
0
1,988,677
Distance Traveled
2,059,678
32
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,835
421
101
5
0
385,622
1
L
Scylla
12,142
578
154
7
0
347,441
9
W
Kali
13,380
637
113
5
0
494,636
4
L
Awilix
13,610
648
117
6
0
474,514
4
W
Vulcan
12,863
613
156
7
0
403,865
5
W
Chiron
14,049
669
184
9
0
377,272
3
W
Jormungandr
13,385
637
175
8
0
391,149
5
L
Sobek
9,226
439
32
2
0
410,337
6
W
Yemoja
11,450
545
38
2
0
392,756
0
L
Medusa
10,013
477
91
4
0
370,763
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role