Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Phoxyte
Charybdis
Level 61
God Stats
48W - 48L
1,685 SR
Queue Stats
482W - 531L
1,465 Elo+
Party 1
Ymir
Ymir
cesterf
Ymir
Level 43
God Stats
7W - 7L
1,519 SR
Queue Stats
109W - 125L
1,409 Elo+
Party 1
Loki
Loki
izanxd101
Loki
Level 47
God Stats
3W - 1L
1,824 SR
Queue Stats
11W - 6L
1,674 Elo+
Solo
Bellona
Bellona
yomo619
Bellona
Level 41
God Stats
9W - 5L
1,373 SR
Queue Stats
65W - 74L
1,466 Elo+
Solo
Team Averages
Level 56
1,580 SR
1,503 Elo+

VS

Team Averages
Level 44
1,454 SR
1,499 Elo+
Agni
Agni
 
Agni
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BloodSharkzz
Athena
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 50L
1,500 Elo+
Solo
Susano
Susano
ElChicoPato
Susano
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,632 Elo+
Solo
Neith
Neith
Jular
Neith
Level 50
God Stats
4W - 4L
1,269 SR
Queue Stats
125W - 104L
1,395 Elo+
Solo
Yu Huang
Yu Huang
SleepingOldOne
Yu Huang
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 50L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
7 / 2 / 7
9,822
655
8,143
6,998
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Phoxyte
Charybdis
13
5 / 3 / 5
8,442
563
10,074
9,575
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
cesterf
Ymir
12
2 / 2 / 9
8,200
547
3,799
9,973
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
16
10 / 1 / 2
9,766
651
7,926
9,030
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
yomo619
Bellona
14
7 / 1 / 5
9,324
622
6,342
9,132
8,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
3
0 / 2 / 0
4,516
301
40
1,713
274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
8
1 / 5 / 1
6,124
408
3,298
13,646
7,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Susano
13
7 / 7 / 0
8,075
538
5,506
11,779
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Jular
Neith
9
0 / 7 / 2
5,879
392
9,232
9,195
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
10
1 / 11 / 1
6,471
431
5,448
12,907
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
31
Kills
9
9
Deaths
32
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
7
2
7
5.25
L
Agni
 
Agni
0
2
0
0
L
Athena
1
5
1
0.3
L
Susano
7
7
0
1
L
Neith
Jular
Neith
0
7
2
0.14
W
Charybdis
Phoxyte
Charybdis
5
3
5
2.5
L
Yu Huang
1
11
1
0.14
W
Ymir
cesterf
Ymir
2
2
9
3.25
W
Loki
10
1
2
11
W
Bellona
yomo619
Bellona
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,284
Damage
23,524
44,708
Taken
49,240
23,587
Mitigated
16,041
12,545
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
8,143
1,357
0
500
6,998
2,531
696
1,972
4,694
57,237
4,640
L
Agni
 
Agni
40
0
0
500
1,713
274
0
0
1,713
3,210
0
L
Athena
3,298
987
364
1,819
13,646
7,609
35
2,158
11,488
15,635
0
L
Susano
5,506
842
0
2,961
11,779
3,339
226
3,490
8,289
0
36,331
L
Neith
Jular
Neith
9,232
3,307
0
1,593
9,195
1,611
0
2,037
7,158
0
35,141
W
Charybdis
Phoxyte
Charybdis
10,074
4,846
0
3,874
9,575
2,778
621
1,312
8,223
0
53,429
L
Yu Huang
5,448
555
0
1,644
12,907
3,208
300
3,966
8,941
24,112
0
W
Ymir
cesterf
Ymir
3,799
1,017
512
2,195
9,973
6,978
119
1,835
8,138
13,700
0
W
Loki
7,926
2,035
0
3,410
9,030
3,017
294
1,355
7,621
0
57,515
W
Bellona
yomo619
Bellona
6,342
1,917
0
2,054
9,132
8,283
3,222
1,662
7,246
0
48,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,554
Gold Earned
31,065
410
Minions Killed
201
0
Camps Cleared
0
1,455,509
Distance Traveled
1,210,972
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,822
655
91
6
0
283,323
2
L
Agni
4,516
301
9
1
0
180,523
0
L
Athena
6,124
408
20
1
0
284,141
4
L
Susano
8,075
538
72
5
0
262,283
1
L
Neith
5,879
392
50
3
0
255,041
0
W
Charybdis
8,442
563
92
6
0
241,684
6
L
Yu Huang
6,471
431
50
3
0
228,984
3
W
Ymir
8,200
547
31
2
0
293,245
5
W
Loki
9,766
651
100
7
0
325,855
0
W
Bellona
9,324
622
96
6
0
311,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role