Player Matchup

Horus
Horus
Silver III
 
Horus
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
AlexisRGamer714
Janus
Gold V
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,473 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Brennen34
Sylvanus
Bronze III
Level 118
God Stats
3W - 5L
1,531 SR
Queue Stats
4W - 8L
1,413 MMR
Solo
Izanami
Izanami
Gold IV
Des2ic
Izanami
Gold IV
Level 127
God Stats
17W - 13L
1,747 SR
Queue Stats
89W - 96L
1,507 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
OPUglyGod
Ao Kuang
Gold V
Level 127
God Stats
8W - 8L
1,414 SR
Queue Stats
50W - 65L
1,419 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,538 SR
1,462 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,548 SR
1,446 MMR
Arachne
Arachne
Bronze III
Awesome0libra
Arachne
Bronze III
Level 145
God Stats
1W - 0L
1,618 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze III
CocoSloth4411
Sol
Bronze III
Level 44
God Stats
2W - 4L
1,456 SR
Queue Stats
6W - 5L
1,555 MMR
Party 1
Mulan
Mulan
Bronze IV
Dragon003000
Mulan
Bronze IV
Level 83
God Stats
1W - 0L
1,430 SR
Queue Stats
6W - 8L
1,309 MMR
Party 1
Fafnir
Fafnir
Gold II
V_Okamii_V
Fafnir
Gold II
Level 157
God Stats
10W - 7L
1,630 SR
Queue Stats
189W - 186L
1,462 MMR
Solo
Hou Yi
Hou Yi
Silver I
jenifry
Hou Yi
Silver I
Level 102
God Stats
15W - 13L
1,605 SR
Queue Stats
111W - 107L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
3 / 0 / 0
5,228
654
3,625
5,694
2,393
Breastplate

Breastplate

+20
Physical Protection

1
0 / 0 / 0
3,081
385
0
0
0
Sylvanus
Brennen34
Sylvanus
7
0 / 2 / 1
4,424
553
2,291
5,495
3,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Des2ic
Izanami
10
1 / 1 / 0
5,674
709
2,252
3,921
929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
OPUglyGod
Ao Kuang
8
1 / 2 / 1
4,767
596
3,066
6,783
2,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
CliodhnaBastetZhong KuiGilgamesh

VS

Bans
MedusaAthenaNemesisHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
8
1 / 1 / 1
4,900
613
920
6,979
2,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 1 / 2
5,136
642
3,454
3,506
1,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 2 / 0
4,882
610
3,521
5,133
3,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fafnir
V_Okamii_V
Fafnir
8
2 / 0 / 1
5,362
670
1,803
4,040
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
jenifry
Hou Yi
9
1 / 1 / 0
5,168
646
2,438
4,637
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
5
Kills
5
5
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
0
0
3
L
0
0
0
0
W
Arachne
1
1
1
1.5
L
Sylvanus
Brennen34
Sylvanus
0
2
1
0.25
W
1
1
2
2
L
Izanami
Des2ic
Izanami
1
1
0
1
W
0
2
0
0
L
Ao Kuang
OPUglyGod
Ao Kuang
1
2
1
0.75
W
Fafnir
V_Okamii_V
Fafnir
2
0
1
2.5
W
Hou Yi
jenifry
Hou Yi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,234
Damage
12,136
21,893
Taken
24,295
8,931
Mitigated
11,557
8,801
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,625
1,961
291
2,124
5,694
2,393
0
0
5,694
0
19,890
L
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
920
628
0
1,895
6,979
2,347
0
1,419
5,560
0
26,883
L
Sylvanus
Brennen34
Sylvanus
2,291
672
279
2,228
5,495
3,088
0
2,057
3,438
17,450
0
W
3,454
778
0
1,160
3,506
1,177
2,682
2,079
1,427
24,953
2,636
L
Izanami
Des2ic
Izanami
2,252
1,628
0
1,867
3,921
929
488
254
3,667
0
34,592
W
3,521
1,040
0
1,614
5,133
3,493
0
664
4,469
0
22,018
L
Ao Kuang
OPUglyGod
Ao Kuang
3,066
971
0
2,012
6,783
2,521
0
2,763
4,020
15,274
4,796
W
Fafnir
V_Okamii_V
Fafnir
1,803
302
53
1,368
4,040
3,311
210
767
3,273
7,055
0
W
Hou Yi
jenifry
Hou Yi
2,438
966
0
1,711
4,637
1,229
0
0
4,637
0
33,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,174
Gold Earned
25,448
207
Minions Killed
241
0
Camps Cleared
0
658,877
Distance Traveled
816,607
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,228
654
50
6
0
168,533
2
L
Janus
3,081
385
0
0
0
0
0
W
Arachne
4,900
613
52
7
0
200,634
1
L
Sylvanus
4,424
553
32
4
0
164,197
2
W
Sol
5,136
642
64
8
0
152,793
0
L
Izanami
5,674
709
86
11
0
157,239
2
W
Mulan
4,882
610
54
7
0
144,424
0
L
Ao Kuang
4,767
596
39
5
0
168,908
1
W
Fafnir
5,362
670
10
1
0
174,699
4
W
Hou Yi
5,168
646
61
8
0
144,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role