Player Matchup

Achilles
Achilles
 
Achilles
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Ace_Ardent-_-
Izanami
Level 109
God Stats
21W - 8L
1,617 SR
Queue Stats
172W - 128L
1,605 Elo+
Party 1
Bakasura
Bakasura
Libicorne
Bakasura
Level 43
God Stats
4W - 4L
1,785 SR
Queue Stats
156W - 117L
1,587 Elo+
Party 1
Ymir
Ymir
Mitrailleur--77
Ymir
Level 114
God Stats
40W - 24L
1,687 SR
Queue Stats
150W - 137L
1,533 Elo+
Party 1
Yu Huang
Yu Huang
xX-Floki_971-_-
Yu Huang
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 90L
1,520 Elo+
Party 1
Team Averages
Level 84
1,618 SR
1,549 Elo+

VS

Team Averages
Level 78
1,601 SR
1,483 Elo+
Fenrir
Fenrir
DemonicOak25
Fenrir
Level 45
God Stats
3W - 0L
1,796 SR
Queue Stats
26W - 20L
1,550 Elo+
Solo
Jormungandr
Jormungandr
FanTomAs-37
Jormungandr
Level 116
God Stats
2W - 1L
1,790 SR
Queue Stats
148W - 141L
1,521 Elo+
Solo
Yu Huang
Yu Huang
Knifeular
Yu Huang
Level 123
God Stats
2W - 1L
1,506 SR
Queue Stats
95W - 114L
1,466 Elo+
Party 2
Arachne
Arachne
Le_K51
Arachne
Level 34
God Stats
5W - 2L
1,370 SR
Queue Stats
6W - 4L
1,361 Elo+
Solo
Charybdis
Charybdis
Winnie_On_Drugz
Charybdis
Level 71
God Stats
10W - 7L
1,543 SR
Queue Stats
83W - 85L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
0 / 4 / 0
8,732
485
4,265
13,695
13,900
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
15
7 / 2 / 4
10,089
561
12,326
11,887
4,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Libicorne
Bakasura
16
6 / 2 / 3
9,728
540
6,750
11,638
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 1 / 4
8,236
458
3,081
10,496
10,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
13
1 / 6 / 4
8,125
451
3,099
9,811
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 4 / 1
7,806
434
5,330
15,777
6,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
FanTomAs-37
Jormungandr
16
6 / 0 / 2
11,067
615
10,022
9,266
6,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Knifeular
Yu Huang
17
3 / 2 / 2
10,227
568
8,020
9,775
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Le_K51
Arachne
15
3 / 3 / 5
9,774
543
6,737
11,525
4,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
Winnie_On_Drugz
Charybdis
16
2 / 6 / 1
10,162
565
9,314
14,689
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
15
Kills
15
15
Deaths
15
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
0
0
L
Izanami
7
2
4
4.5
W
Fenrir
1
4
1
0.38
W
Jormungandr
FanTomAs-37
Jormungandr
6
0
2
7
W
Yu Huang
Knifeular
Yu Huang
3
2
2
2
W
Arachne
Le_K51
Arachne
3
3
5
1.83
L
Bakasura
Libicorne
Bakasura
6
2
3
3.75
L
1
1
4
3
W
Charybdis
Winnie_On_Drugz
Charybdis
2
6
1
0.42
L
Yu Huang
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,521
Damage
39,423
57,527
Taken
61,032
36,552
Mitigated
25,815
10,432
Healing
18,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,265
597
0
1,482
13,695
13,900
0
5,943
7,752
0
50,051
L
Izanami
12,326
9,392
0
1,805
11,887
4,075
2,855
2,497
9,390
0
71,412
W
Fenrir
5,330
1,373
0
2,037
15,777
6,598
27
2,698
12,869
0
21,676
W
Jormungandr
FanTomAs-37
Jormungandr
10,022
3,636
260
2,620
9,266
6,977
63
264
8,214
71,095
0
W
Yu Huang
Knifeular
Yu Huang
8,020
188
0
1,436
9,775
3,581
1,063
1,580
7,895
71,784
4,135
W
Arachne
Le_K51
Arachne
6,737
5,659
0
4,710
11,525
4,291
2,084
674
10,513
0
50,720
L
Bakasura
Libicorne
Bakasura
6,750
4,854
0
3,433
11,638
4,102
0
3,461
8,177
0
60,451
L
3,081
955
176
2,007
10,496
10,654
29
2,077
8,419
24,040
0
W
Charybdis
Winnie_On_Drugz
Charybdis
9,314
4,266
0
6,937
14,689
4,368
0
964
13,616
0
79,253
L
Yu Huang
3,099
167
0
1,529
9,811
3,821
471
3,973
5,838
45,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,910
Gold Earned
49,036
527
Minions Killed
499
0
Camps Cleared
0
1,808,737
Distance Traveled
1,786,233
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,732
485
125
7
0
350,458
4
L
Izanami
10,089
561
142
8
0
344,293
2
W
Fenrir
7,806
434
27
2
0
370,938
3
W
Jormungandr
11,067
615
130
7
0
346,104
8
W
Yu Huang
10,227
568
128
7
0
355,446
3
W
Arachne
9,774
543
89
5
0
386,144
5
L
Bakasura
9,728
540
124
7
0
454,481
5
L
Ymir
8,236
458
39
2
0
357,027
5
W
Charybdis
10,162
565
125
7
0
327,601
3
L
Yu Huang
8,125
451
97
5
0
302,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role