Player Matchup

Raijin
Raijin
Diamond V
Blizanci97
Raijin
Diamond V
Level 156
God Stats
2W - 2L
1,317 SR
Queue Stats
583W - 574L
1,984 MMR
Party 2
Arachne
Arachne
Diamond V
Bossnian07
Arachne
Diamond V
Level 160
God Stats
81W - 52L
1,718 SR
Queue Stats
655W - 658L
1,948 MMR
Party 2
Danzaburou
Danzaburou
Platinum III
Jarl_JLord
Danzaburou
Platinum III
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 166L
1,941 MMR
Solo
Bacchus
Bacchus
Platinum I
Jet-lou56
Bacchus
Platinum I
Level 160
God Stats
7W - 8L
1,690 SR
Queue Stats
368W - 362L
1,944 MMR
Solo
Neith
Neith
Platinum II
SekerDeker
Neith
Platinum II
Level 129
God Stats
7W - 3L
1,729 SR
Queue Stats
277W - 276L
1,878 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,591 SR
1,939 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 111
1,608 SR
1,940 MMR
Ganesha
Ganesha
Platinum III
BobbaCroft
Ganesha
Platinum III
Level 149
God Stats
15W - 20L
1,460 SR
Queue Stats
239W - 253L
1,868 MMR
Solo
Da Ji
Da Ji
Diamond V
Granaatje
Da Ji
Diamond V
Level 65
God Stats
10W - 12L
1,772 SR
Queue Stats
223W - 205L
2,049 MMR
Party 1
Persephone
Persephone
Platinum V
NNeIRoX-
Persephone
Platinum V
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 109L
1,925 MMR
Solo
Xbalanque
Xbalanque
Platinum I
NelsonHdez
Xbalanque
Platinum I
Level 154
God Stats
20W - 31L
1,593 SR
Queue Stats
589W - 553L
1,970 MMR
Party 1
Hercules
Hercules
Platinum IV
mariomartiinezz
Hercules
Platinum IV
Level 123
God Stats
1W - 1L
1,713 SR
Queue Stats
40W - 33L
1,887 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Blizanci97
Raijin
20
6 / 4 / 11
15,438
594
17,946
14,811
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Bossnian07
Arachne
20
19 / 2 / 8
17,142
659
23,121
26,542
20,484
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Jarl_JLord
Danzaburou
20
3 / 4 / 7
15,433
594
13,837
21,424
8,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Jet-lou56
Bacchus
20
3 / 2 / 16
14,337
551
13,815
24,129
42,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
20
4 / 5 / 11
16,632
640
17,729
15,251
7,093
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
Erlang ShenCliodhnaLoki

VS

Bans
BastetAtlasShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BobbaCroft
Ganesha
17
2 / 4 / 7
11,683
449
8,189
21,135
22,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Granaatje
Da Ji
18
5 / 10 / 5
12,225
470
12,713
25,119
11,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
NNeIRoX-
Persephone
20
4 / 7 / 4
13,724
528
22,229
14,929
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
NelsonHdez
Xbalanque
20
3 / 7 / 2
13,230
509
14,089
21,753
8,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
16
2 / 7 / 2
10,796
415
6,610
25,796
30,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
36
35
Kills
16
17
Deaths
35
53
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Raijin
Blizanci97
Raijin
6
4
11
2.88
L
Ganesha
BobbaCroft
Ganesha
2
4
7
1.38
W
Arachne
Bossnian07
Arachne
19
2
8
11.5
L
Da Ji
Granaatje
Da Ji
5
10
5
0.75
W
Danzaburou
Jarl_JLord
Danzaburou
3
4
7
1.63
W
Bacchus
Jet-lou56
Bacchus
3
2
16
5.5
L
Persephone
NNeIRoX-
Persephone
4
7
4
0.86
L
Xbalanque
NelsonHdez
Xbalanque
3
7
2
0.57
W
Neith
4
5
11
1.9
L
Hercules
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,448
Damage
63,830
102,157
Taken
108,732
83,372
Mitigated
79,495
38,919
Healing
26,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Blizanci97
Raijin
17,946
638
0
2,215
14,811
4,476
751
7,641
7,170
119,760
0
L
Ganesha
BobbaCroft
Ganesha
8,189
494
1,147
5,334
21,135
22,930
0
10,129
11,006
47,850
817
W
Arachne
Bossnian07
Arachne
23,121
13,203
0
13,476
26,542
20,484
754
9,888
16,654
0
136,295
L
Da Ji
Granaatje
Da Ji
12,713
3,103
0
5,849
25,119
11,839
0
2,965
22,154
0
93,050
W
Danzaburou
Jarl_JLord
Danzaburou
13,837
5,250
0
10,755
21,424
8,358
8,175
4,211
17,213
0
138,100
W
Bacchus
Jet-lou56
Bacchus
13,815
1,505
0
6,069
24,129
42,961
311
5,975
18,154
41,778
0
L
Persephone
NNeIRoX-
Persephone
22,229
460
0
2,269
14,929
5,259
0
6,276
8,646
101,148
0
L
Xbalanque
NelsonHdez
Xbalanque
14,089
5,121
0
6,213
21,753
8,944
0
5,468
16,285
0
118,475
W
Neith
17,729
4,218
0
6,404
15,251
7,093
6,557
3,429
11,822
0
119,998
L
Hercules
6,610
1,748
0
5,743
25,796
30,523
0
6,921
18,875
0
55,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,982
Gold Earned
61,658
771
Minions Killed
756
0
Camps Cleared
0
2,553,820
Distance Traveled
2,324,326
29
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
15,438
594
203
8
0
481,332
5
L
Ganesha
11,683
449
32
1
0
466,001
15
W
Arachne
17,142
659
152
6
0
605,705
6
L
Da Ji
12,225
470
148
6
0
447,566
3
W
Danzaburou
15,433
594
181
7
0
476,185
6
W
Bacchus
14,337
551
33
1
0
533,876
6
L
Persephone
13,724
528
199
8
0
468,334
3
L
Xbalanque
13,230
509
237
9
0
446,121
8
W
Neith
16,632
640
202
8
0
456,722
6
L
Hercules
10,796
415
140
5
0
496,304
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role