Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
AdmiralSalt
Bacchus
Level 59
God Stats
4W - 6L
1,579 SR
Queue Stats
31W - 31L
1,508 Elo+
Solo
Zeus
Zeus
Greenday773
Zeus
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
305W - 327L
1,405 Elo+
Party 1
Medusa
Medusa
KnightMarco7
Medusa
Level 63
God Stats
21W - 25L
1,554 SR
Queue Stats
128W - 116L
1,507 Elo+
Solo
Loki
Loki
lenypo
Loki
Level 102
God Stats
10W - 8L
1,555 SR
Queue Stats
25W - 24L
1,448 Elo+
Party 1
Team Averages
Level 87
1,538 SR
1,474 Elo+

VS

Team Averages
Level 118
1,573 SR
1,460 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
LavinFloof
Yu Huang
Level 143
God Stats
6W - 3L
1,736 SR
Queue Stats
282W - 289L
1,447 Elo+
Party 2
Scylla
Scylla
NotAppo
Scylla
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 162L
1,445 Elo+
Party 2
Bacchus
Bacchus
giiliique
Bacchus
Level 88
God Stats
12W - 5L
1,866 SR
Queue Stats
125W - 128L
1,438 Elo+
Party 3
Ratatoskr
Ratatoskr
takepaf
Ratatoskr
Level 99
God Stats
2W - 3L
1,261 SR
Queue Stats
147W - 136L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
5 / 5 / 0
8,112
624
6,582
7,190
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
AdmiralSalt
Bacchus
10
2 / 1 / 3
6,750
519
6,341
9,386
7,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 6 / 1
6,650
512
3,017
6,785
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
10
1 / 4 / 1
6,406
493
4,004
6,576
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
lenypo
Loki
11
5 / 4 / 3
7,305
562
5,237
8,951
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 4 / 4
7,006
539
4,660
7,706
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
LavinFloof
Yu Huang
14
8 / 3 / 4
8,416
647
8,270
10,564
6,553
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Scylla
NotAppo
Scylla
11
1 / 5 / 3
6,668
513
3,089
6,581
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
giiliique
Bacchus
10
3 / 0 / 5
6,865
528
3,342
6,821
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
takepaf
Ratatoskr
13
7 / 2 / 3
7,987
614
5,263
7,785
2,391
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
14
Kills
20
20
Deaths
14
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
5
5
0
1
W
Hou Yi
 
Hou Yi
1
4
4
0.75
L
Bacchus
AdmiralSalt
Bacchus
2
1
3
3.5
L
1
6
1
0.25
L
Medusa
1
4
1
0.38
W
Yu Huang
LavinFloof
Yu Huang
8
3
4
3.33
W
Scylla
NotAppo
Scylla
1
5
3
0.5
W
Bacchus
giiliique
Bacchus
3
0
5
5.5
L
Loki
lenypo
Loki
5
4
3
1.63
W
Ratatoskr
takepaf
Ratatoskr
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,181
Damage
24,624
38,888
Taken
39,457
18,709
Mitigated
16,901
5,554
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,582
179
0
587
7,190
2,557
0
2,700
4,490
48,777
0
W
Hou Yi
 
Hou Yi
4,660
2,659
0
1,858
7,706
1,874
0
2,752
4,954
0
39,382
L
Bacchus
AdmiralSalt
Bacchus
6,341
925
0
2,286
9,386
7,711
0
2,413
6,973
19,111
6,901
L
3,017
764
0
250
6,785
3,614
78
5,349
1,436
28,099
0
L
Medusa
4,004
1,987
0
250
6,576
1,972
0
932
5,644
0
38,936
W
Yu Huang
LavinFloof
Yu Huang
8,270
1,998
0
3,493
10,564
6,553
343
4,835
5,729
38,705
0
W
Scylla
NotAppo
Scylla
3,089
354
0
250
6,581
1,282
455
3,528
3,053
29,405
0
W
Bacchus
giiliique
Bacchus
3,342
307
513
2,391
6,821
4,801
0
2,046
4,775
13,542
0
L
Loki
lenypo
Loki
5,237
1,056
0
2,181
8,951
2,855
0
3,307
5,644
0
30,626
W
Ratatoskr
takepaf
Ratatoskr
5,263
911
0
210
7,785
2,391
1,015
2,316
5,469
0
37,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,223
Gold Earned
36,942
296
Minions Killed
305
0
Camps Cleared
0
1,197,167
Distance Traveled
1,310,341
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,112
624
90
7
0
235,111
3
W
Hou Yi
7,006
539
73
6
0
236,754
4
L
Bacchus
6,750
519
36
3
0
264,546
2
L
Zeus
6,650
512
51
4
0
177,687
1
L
Medusa
6,406
493
69
5
0
230,490
1
W
Yu Huang
8,416
647
79
6
0
231,084
2
W
Scylla
6,668
513
59
5
0
263,081
4
W
Bacchus
6,865
528
14
1
0
270,666
7
L
Loki
7,305
562
50
4
0
289,333
1
W
Ratatoskr
7,987
614
80
6
0
308,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role