Player Matchup

Serqet
Serqet
CRANK_DAT_PAULO
Serqet
Level 138
God Stats
0W - 2L
1,246 SR
Queue Stats
629W - 706L
1,465 Elo+
Solo
Yu Huang
Yu Huang
ImGamby
Yu Huang
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
246W - 253L
1,547 Elo+
Party 2
Horus
Horus
PermamentHunger
Horus
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 187L
1,459 Elo+
Solo
Osiris
Osiris
SlamZilla6669
Osiris
Level 149
God Stats
1W - 2L
1,787 SR
Queue Stats
134W - 175L
1,427 Elo+
Party 2
Zeus
Zeus
wykapedia
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,466 Elo+
Solo
Team Averages
Level 106
1,507 SR
1,473 Elo+

VS

Team Averages
Level 110
1,596 SR
1,470 Elo+
Sylvanus
Sylvanus
EvanVikingBorn
Sylvanus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 151L
1,446 Elo+
Solo
Charybdis
Charybdis
I Sarabi I
Charybdis
Level 154
God Stats
14W - 16L
1,582 SR
Queue Stats
737W - 774L
1,464 Elo+
Solo
Bacchus
Bacchus
KingElvisF520
Bacchus
Level 45
God Stats
44W - 29L
1,647 SR
Queue Stats
1,119W - 1,208L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
TheKill3rDemon
Danzaburou
Level 156
God Stats
6W - 1L
1,534 SR
Queue Stats
143W - 139L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
kiTdEE911
Sun Wukong
Level 153
God Stats
44W - 34L
1,717 SR
Queue Stats
909W - 925L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 6
7,424
675
3,620
8,977
3,849
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
ImGamby
Yu Huang
15
6 / 5 / 4
8,724
793
13,547
11,065
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 11
7,510
683
3,867
12,401
14,528
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 5 / 9
8,151
741
6,252
14,192
11,791
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
15
3 / 6 / 9
8,932
812
20,838
9,635
3,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 3 / 11
9,507
864
7,464
14,962
11,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
I Sarabi I
Charybdis
17
4 / 3 / 13
10,065
915
10,001
11,973
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
16
5 / 2 / 11
9,792
890
6,604
18,124
17,552
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TheKill3rDemon
Danzaburou
17
8 / 2 / 11
10,862
987
17,444
10,164
4,114
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
kiTdEE911
Sun Wukong
15
5 / 2 / 13
9,406
855
9,654
14,030
8,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
83
12
Kills
24
24
Deaths
12
39
Assists
59
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
Sylvanus
2
3
11
2.5
W
Charybdis
I Sarabi I
Charybdis
4
3
13
3.5
L
Yu Huang
ImGamby
Yu Huang
6
5
4
1.6
W
Bacchus
5
2
11
5.25
L
0
4
11
1.38
L
1
5
9
1.1
W
Danzaburou
TheKill3rDemon
Danzaburou
8
2
11
6.75
W
Sun Wukong
kiTdEE911
Sun Wukong
5
2
13
5.75
L
Zeus
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,124
Damage
51,167
56,270
Taken
69,253
38,260
Mitigated
46,158
20,375
Healing
34,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,620
335
1,323
1,070
8,977
3,849
0
2,528
6,420
0
5,213
W
Sylvanus
7,464
1,457
5,484
4,424
14,962
11,552
464
7,816
7,001
11,239
0
W
Charybdis
I Sarabi I
Charybdis
10,001
3,184
1,479
3,670
11,973
4,905
2,820
7,228
4,655
0
29,246
L
Yu Huang
ImGamby
Yu Huang
13,547
1,544
606
1,369
11,065
4,645
0
2,975
7,913
29,579
0
W
Bacchus
6,604
176
2,073
6,274
18,124
17,552
444
6,920
11,204
15,357
0
L
3,867
1,852
7,884
5,098
12,401
14,528
0
3,032
9,222
0
7,209
L
6,252
1,019
745
1,419
14,192
11,791
0
2,828
11,243
0
15,183
W
Danzaburou
TheKill3rDemon
Danzaburou
17,444
6,964
1,436
3,357
10,164
4,114
1,272
4,849
5,315
0
34,896
W
Sun Wukong
kiTdEE911
Sun Wukong
9,654
617
1,184
5,457
14,030
8,035
464
7,572
5,918
0
20,501
L
Zeus
20,838
2,032
588
273
9,635
3,447
0
2,705
6,767
39,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,741
Gold Earned
49,632
120
Minions Killed
117
0
Camps Cleared
0
938,061
Distance Traveled
1,050,497
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,424
675
8
1
0
153,070
0
W
Sylvanus
9,507
864
9
1
0
179,553
0
W
Charybdis
10,065
915
42
4
0
192,919
1
L
Yu Huang
8,724
793
33
3
0
200,089
1
W
Bacchus
9,792
890
9
1
0
260,494
2
L
Horus
7,510
683
7
1
0
229,224
0
L
Osiris
8,151
741
22
2
0
200,347
1
W
Danzaburou
10,862
987
45
4
0
203,908
0
W
Sun Wukong
9,406
855
12
1
0
213,623
1
L
Zeus
8,932
812
50
5
0
155,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role