Player Matchup

Cerberus
Cerberus
Bence187
Cerberus
Level 69
God Stats
60W - 78L
1,484 SR
Queue Stats
62W - 83L
1,436 Elo+
Party 2
Danzaburou
Danzaburou
Encodic
Danzaburou
Level 100
God Stats
4W - 2L
1,651 SR
Queue Stats
138W - 118L
1,596 Elo+
Party 1
Tiamat
Tiamat
PresidentDenver
Tiamat
Level 139
God Stats
5W - 5L
1,566 SR
Queue Stats
206W - 192L
1,594 Elo+
Party 1
Ratatoskr
Ratatoskr
helping angel
Ratatoskr
Level 53
God Stats
8W - 16L
1,288 SR
Queue Stats
16W - 25L
1,349 Elo+
Party 1
Hera
Hera
uciii
Hera
Level 108
God Stats
60W - 53L
1,560 SR
Queue Stats
173W - 228L
1,453 Elo+
Party 2
Team Averages
Level 94
1,510 SR
1,485 Elo+

VS

Team Averages
Level 80
1,486 SR
1,421 Elo+
Ao Kuang
Ao Kuang
LSTUTZMAN
Ao Kuang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 160L
1,448 Elo+
Party 4
Nu Wa
Nu Wa
Leenale9
Nu Wa
Level 64
God Stats
26W - 32L
1,430 SR
Queue Stats
319W - 376L
1,344 Elo+
Party 4
Jing Wei
Jing Wei
acwnfk
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 158L
1,417 Elo+
Party 3
Yu Huang
Yu Huang
alecxiano
Yu Huang
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 55L
1,480 Elo+
Party 4
Jormungandr
Jormungandr
yenine59
Jormungandr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 154L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bence187
Cerberus
13
2 / 2 / 9
8,191
512
5,218
13,614
8,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Encodic
Danzaburou
14
4 / 1 / 6
8,169
511
9,729
10,014
3,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 1 / 8
10,357
647
14,468
11,200
7,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
helping angel
Ratatoskr
15
2 / 1 / 1
8,751
547
2,908
11,716
4,109
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
uciii
Hera
17
10 / 2 / 1
10,099
631
18,077
9,464
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LSTUTZMAN
Ao Kuang
12
3 / 6 / 0
8,096
506
7,088
17,688
5,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Leenale9
Nu Wa
14
0 / 5 / 3
8,113
507
9,157
11,076
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
acwnfk
Jing Wei
11
0 / 5 / 2
6,705
419
6,816
12,474
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
alecxiano
Yu Huang
12
1 / 5 / 1
7,698
481
4,350
9,859
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
yenine59
Jormungandr
11
3 / 4 / 0
7,774
486
8,350
14,132
13,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
25
Kills
7
7
Deaths
25
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bence187
Cerberus
2
2
9
3.25
W
Danzaburou
Encodic
Danzaburou
4
1
6
7
L
Ao Kuang
LSTUTZMAN
Ao Kuang
3
6
0
0.5
L
Nu Wa
Leenale9
Nu Wa
0
5
3
0.3
W
7
1
8
11
L
Jing Wei
acwnfk
Jing Wei
0
5
2
0.2
L
Yu Huang
alecxiano
Yu Huang
1
5
1
0.3
W
Ratatoskr
helping angel
Ratatoskr
2
1
1
2.5
W
Hera
uciii
Hera
10
2
1
5.25
L
Jormungandr
yenine59
Jormungandr
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,400
Damage
35,761
56,008
Taken
65,229
26,946
Mitigated
29,795
15,196
Healing
16,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bence187
Cerberus
5,218
60
605
5,179
13,614
8,775
348
5,904
7,622
18,957
7,322
W
Danzaburou
Encodic
Danzaburou
9,729
2,742
0
1,609
10,014
3,319
928
4,103
5,843
0
42,127
L
Ao Kuang
LSTUTZMAN
Ao Kuang
7,088
1,897
133
6,971
17,688
5,920
0
10,465
7,223
39,054
0
L
Nu Wa
Leenale9
Nu Wa
9,157
2,026
0
1,892
11,076
3,199
756
7,932
3,144
55,954
0
W
14,468
1,130
99
3,721
11,200
7,886
361
7,266
3,684
79,581
0
L
Jing Wei
acwnfk
Jing Wei
6,816
4,135
111
3,587
12,474
3,336
747
5,569
6,905
0
31,506
L
Yu Huang
alecxiano
Yu Huang
4,350
76
31
948
9,859
3,366
912
7,220
2,639
53,169
0
W
Ratatoskr
helping angel
Ratatoskr
2,908
1,381
0
138
11,716
4,109
0
3,994
7,646
0
68,049
W
Hera
uciii
Hera
18,077
4,792
0
3,845
9,464
2,857
0
7,120
2,268
77,374
0
L
Jormungandr
yenine59
Jormungandr
8,350
2,054
481
2,212
14,132
13,974
0
5,883
8,249
35,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,567
Gold Earned
38,386
504
Minions Killed
382
0
Camps Cleared
0
1,656,076
Distance Traveled
1,466,922
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,191
512
43
3
0
337,220
0
W
Danzaburou
8,169
511
63
4
0
320,160
1
L
Ao Kuang
8,096
506
56
4
0
295,259
1
L
Nu Wa
8,113
507
119
7
0
288,991
1
W
Tiamat
10,357
647
151
9
0
314,370
5
L
Jing Wei
6,705
419
71
4
0
301,532
2
L
Yu Huang
7,698
481
93
6
0
281,025
4
W
Ratatoskr
8,751
547
108
7
0
354,629
0
W
Hera
10,099
631
139
9
0
329,697
5
L
Jormungandr
7,774
486
43
3
0
300,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role