Player Matchup

Izanami
Izanami
BoredFrog
Izanami
Level 159
God Stats
4W - 5L
1,451 SR
Queue Stats
319W - 321L
1,407 Elo+
Solo
Nemesis
Nemesis
Nemesheesh
Nemesis
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Shuskebab
Shiva
Level 49
God Stats
12W - 1L
1,786 SR
Queue Stats
143W - 109L
1,625 Elo+
Party 2
Nu Wa
Nu Wa
XXXxxxSICxxxXXX
Nu Wa
Level 117
God Stats
2W - 0L
1,735 SR
Queue Stats
8W - 8L
1,460 Elo+
Solo
Geb
Geb
destroysminds
Geb
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 92L
1,419 Elo+
Solo
Team Averages
Level 89
1,594 SR
1,482 Elo+

VS

Team Averages
Level 62
1,519 SR
1,460 Elo+
Ymir
Ymir
Dova03
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,455 Elo+
Party 1
Agni
Agni
Regulator_DTA
Agni
Level 125
God Stats
48W - 42L
1,589 SR
Queue Stats
444W - 458L
1,417 Elo+
Party 3
Ullr
Ullr
TeamMate20
Ullr
Level 76
God Stats
51W - 50L
1,451 SR
Queue Stats
249W - 272L
1,352 Elo+
Party 3
Chiron
Chiron
Xeen561
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
ZeeDy777
Loki
Level 17
God Stats
0W - 1L
1,557 SR
Queue Stats
4W - 3L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoredFrog
Izanami
12
8 / 1 / 3
7,171
598
7,766
6,217
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Nemesheesh
Nemesis
13
8 / 1 / 2
7,750
646
6,573
5,661
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
Shuskebab
Shiva
13
2 / 2 / 4
7,374
615
5,739
8,377
6,257
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 2 / 8
7,218
602
7,917
5,642
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 0 / 10
6,349
529
4,939
7,172
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dova03
Ymir
8
0 / 4 / 1
5,482
457
2,090
11,167
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 2 / 0
6,347
529
4,829
5,828
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 7 / 2
6,066
506
4,019
10,820
2,864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Xeen561
Chiron
8
1 / 5 / 1
4,965
414
3,119
6,768
1,410
Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
10
3 / 5 / 1
6,300
525
3,946
9,302
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
22
Kills
6
6
Deaths
23
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
BoredFrog
Izanami
8
1
3
9.5
L
Ymir
Dova03
Ymir
0
4
1
0.13
W
Nemesis
Nemesheesh
Nemesis
8
1
2
9
L
2
2
0
1
W
Shiva
Shuskebab
Shiva
2
2
4
2
L
0
7
2
0.14
W
4
2
8
4
L
Chiron
Xeen561
Chiron
1
5
1
0.3
L
Loki
3
5
1
0.7
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,934
Damage
18,003
33,069
Taken
43,885
17,430
Mitigated
13,605
6,673
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BoredFrog
Izanami
7,766
4,167
0
2,678
6,217
1,934
1,187
1,749
4,468
0
41,466
L
Ymir
Dova03
Ymir
2,090
276
36
1,365
11,167
5,445
0
4,144
7,023
19,262
0
W
Nemesis
Nemesheesh
Nemesis
6,573
3,542
0
1,123
5,661
1,895
0
384
5,277
0
49,309
L
4,829
108
0
1,478
5,828
1,693
0
2,094
3,734
33,696
0
W
Shiva
Shuskebab
Shiva
5,739
1,057
50
1,332
8,377
6,257
146
879
7,498
0
44,241
L
4,019
1,515
0
760
10,820
2,864
0
1,006
9,814
0
34,437
W
7,917
1,371
0
0
5,642
1,510
0
2,262
3,380
39,266
0
L
Chiron
Xeen561
Chiron
3,119
1,263
513
571
6,768
1,410
0
3,336
3,432
0
13,443
L
Loki
3,946
1,704
0
1,764
9,302
2,193
0
2,276
7,026
0
24,150
W
4,939
275
215
1,275
7,172
5,834
0
1,645
5,527
18,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,862
Gold Earned
29,160
367
Minions Killed
220
0
Camps Cleared
0
1,269,199
Distance Traveled
1,089,305
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,171
598
81
7
0
226,473
5
L
Ymir
5,482
457
33
3
0
216,346
5
W
Nemesis
7,750
646
96
8
0
294,651
4
L
Agni
6,347
529
48
4
0
225,833
3
W
Shiva
7,374
615
100
8
0
247,789
3
L
Ullr
6,066
506
60
5
0
194,580
0
W
Nu Wa
7,218
602
69
6
0
239,267
0
L
Chiron
4,965
414
29
2
0
205,967
0
L
Loki
6,300
525
50
4
0
246,579
2
W
Geb
6,349
529
21
2
0
261,019
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role