Player Matchup

Nemesis
Nemesis
Bronze III
бумбумд
Nemesis
Bronze III
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 35
1,500 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,435 SR
1,200 MMR
Nu Wa
Nu Wa
Silver II
ShiruSoso
Nu Wa
Silver II
Level 107
God Stats
31W - 44L
1,435 SR
Queue Stats
107W - 174L
1,200 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,553
655
3,320
11,443
3,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
Morgan Le FayAh Muzen CabAnhurPoseidonIzanami

VS

Bans
SkadiJormungandrSolAtlasHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ShiruSoso
Nu Wa
16
4 / 0 / 0
9,511
951
7,622
5,349
2,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ShiruSoso
Nu Wa
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,320
Damage
7,622
11,443
Taken
5,349
3,753
Mitigated
2,095
1,414
Healing
2,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ShiruSoso
Nu Wa
7,622
4,105
0
2,811
5,349
2,095
2,286
587
4,762
54,202
0
L
3,320
1,040
0
1,414
11,443
3,753
0
7,622
3,821
0
28,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,553
Gold Earned
9,511
36
Minions Killed
105
0
Camps Cleared
9
197,145
Distance Traveled
185,889
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,511
951
105
11
9
185,889
3
L
Nemesis
6,553
655
36
4
0
197,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role