Player Matchup

Artemis
Artemis
AlexAlexutzu
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 5L
1,897 Elo+
Party 1
Ao Kuang
Ao Kuang
Aѕpect
Ao Kuang
Level 152
God Stats
64W - 30L
1,827 SR
Queue Stats
159W - 85L
1,742 Elo+
Party 1
Yu Huang
Yu Huang
BullyMqguire
Yu Huang
Level 18
God Stats
4W - 0L
1,724 SR
Queue Stats
25W - 7L
1,824 Elo+
Party 1
Thanatos
Thanatos
ErectimusMaximus
Thanatos
Level 109
God Stats
17W - 24L
1,452 SR
Queue Stats
240W - 252L
1,446 Elo+
Party 1
Tyr
Tyr
TheAlien11
Tyr
Level 129
God Stats
5W - 3L
1,602 SR
Queue Stats
22W - 11L
1,683 Elo+
Party 1
Team Averages
Level 84
1,621 SR
1,718 Elo+

VS

Team Averages
Level 60
1,558 SR
1,497 Elo+
Cliodhna
Cliodhna
Flyburrn
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,523 Elo+
Party 3
King Arthur
King Arthur
Kositar
King Arthur
Level 84
God Stats
4W - 2L
1,642 SR
Queue Stats
40W - 28L
1,536 Elo+
Party 2
Fenrir
Fenrir
OptimusFry
Fenrir
Level 27
God Stats
1W - 2L
1,711 SR
Queue Stats
34W - 17L
1,576 Elo+
Party 2
Izanami
Izanami
TheBigChef
Izanami
Level 32
God Stats
2W - 8L
1,235 SR
Queue Stats
70W - 96L
1,319 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zwergiiii
Morgan Le Fay
Level 129
God Stats
2W - 1L
1,700 SR
Queue Stats
108W - 114L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlexAlexutzu
Artemis
17
10 / 1 / 6
10,645
710
10,271
10,714
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Aѕpect
Ao Kuang
16
6 / 1 / 2
9,908
661
13,919
15,387
8,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yu Huang
BullyMqguire
Yu Huang
13
2 / 5 / 2
8,072
538
5,350
8,471
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 4 / 4
9,134
609
10,030
11,636
5,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
8 / 1 / 10
9,232
615
10,720
13,221
13,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Flyburrn
Cliodhna
14
4 / 5 / 2
8,512
567
8,193
15,777
4,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Kositar
King Arthur
13
2 / 6 / 0
7,993
533
10,128
15,732
13,481
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
OptimusFry
Fenrir
10
3 / 5 / 3
7,016
468
5,087
13,993
8,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
TheBigChef
Izanami
10
0 / 11 / 3
6,286
419
3,000
10,744
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Zwergiiii
Morgan Le Fay
10
3 / 6 / 3
7,331
489
5,240
7,126
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
33
Kills
12
12
Deaths
33
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
AlexAlexutzu
Artemis
10
1
6
13
W
Ao Kuang
Aѕpect
Ao Kuang
6
1
2
7
W
Yu Huang
BullyMqguire
Yu Huang
2
5
2
0.6
W
7
4
4
2.25
L
Cliodhna
Flyburrn
Cliodhna
4
5
2
1
L
King Arthur
Kositar
King Arthur
2
6
0
0.33
L
Fenrir
OptimusFry
Fenrir
3
5
3
0.9
W
8
1
10
13
L
Izanami
TheBigChef
Izanami
0
11
3
0.14
L
Morgan Le Fay
Zwergiiii
Morgan Le Fay
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,290
Damage
31,648
59,429
Taken
63,372
34,656
Mitigated
30,860
31,419
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AlexAlexutzu
Artemis
10,271
4,993
0
7,294
10,714
3,920
4,357
676
9,465
0
84,126
W
Ao Kuang
Aѕpect
Ao Kuang
13,919
3,635
0
7,834
15,387
8,139
769
1,461
13,926
50,550
6,273
W
Yu Huang
BullyMqguire
Yu Huang
5,350
350
0
210
8,471
3,327
902
2,207
6,264
43,166
0
W
10,030
1,792
0
10,339
11,636
5,871
599
1,116
10,520
0
50,613
L
Cliodhna
Flyburrn
Cliodhna
8,193
1,715
0
3,210
15,777
4,550
0
3,397
11,990
0
47,216
L
King Arthur
Kositar
King Arthur
10,128
1,018
0
2,500
15,732
13,481
425
10,016
5,682
4,950
44,996
L
Fenrir
OptimusFry
Fenrir
5,087
814
0
1,677
13,993
8,457
0
2,071
11,637
84
13,721
W
10,720
1,042
431
5,311
13,221
13,399
0
1,615
11,606
0
31,150
L
Izanami
TheBigChef
Izanami
3,000
2,020
0
190
10,744
2,352
0
162
10,380
0
24,135
L
Morgan Le Fay
Zwergiiii
Morgan Le Fay
5,240
405
0
360
7,126
2,020
0
1,673
5,241
28,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,991
Gold Earned
37,138
452
Minions Killed
276
0
Camps Cleared
0
1,492,260
Distance Traveled
1,356,177
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,645
710
143
10
0
281,607
7
W
Ao Kuang
9,908
661
99
7
0
303,344
6
W
Yu Huang
8,072
538
83
6
0
259,159
4
W
Thanatos
9,134
609
75
5
0
321,991
3
L
Cliodhna
8,512
567
81
5
0
315,288
2
L
King Arthur
7,993
533
91
6
0
283,959
5
L
Fenrir
7,016
468
20
1
0
286,916
0
W
Tyr
9,232
615
52
3
0
326,159
4
L
Izanami
6,286
419
44
3
0
252,428
3
L
Morgan Le Fay
7,331
489
40
3
0
217,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role