Player Matchup

Thanatos
Thanatos
Ba11isticBa11
Thanatos
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 42L
1,373 Elo+
Party 2
Shiva
Shiva
CR1MS0N7749
Shiva
Level 105
God Stats
2W - 2L
1,406 SR
Queue Stats
22W - 18L
1,535 Elo+
Solo
Yu Huang
Yu Huang
LDenyer95
Yu Huang
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
457W - 396L
1,433 Elo+
Party 2
Rama
Rama
LilDirtyR
Rama
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 107L
1,460 Elo+
Party 3
Athena
Athena
Uchiha-Snipes
Athena
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 27L
1,460 Elo+
Party 3
Team Averages
Level 64
1,481 SR
1,452 Elo+

VS

Team Averages
Level 59
1,582 SR
1,442 Elo+
Ullr
Ullr
Avency_MeRCuR
Ullr
Level 80
God Stats
0W - 1L
1,743 SR
Queue Stats
159W - 183L
1,469 Elo+
Party 1
Ra
Ra
MilkManWill
Ra
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 182L
1,246 Elo+
Solo
Baba Yaga
Baba Yaga
TERPI_LE_REQUIN_
Baba Yaga
Level 48
God Stats
10W - 9L
1,500 SR
Queue Stats
120W - 115L
1,472 Elo+
Party 1
Chang'e
Chang'e
TOULISONFIRE
Chang'e
Level 65
God Stats
3W - 2L
1,691 SR
Queue Stats
10W - 7L
1,555 Elo+
Solo
Apollo
Apollo
josko91
Apollo
Level 62
God Stats
1W - 2L
1,476 SR
Queue Stats
75W - 70L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ba11isticBa11
Thanatos
11
6 / 0 / 2
6,829
621
3,909
7,357
2,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 1
6,712
610
4,769
6,756
3,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
LDenyer95
Yu Huang
12
1 / 3 / 3
6,920
629
3,264
4,041
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
11
6 / 2 / 6
7,155
650
6,934
5,420
1,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
3 / 1 / 9
7,148
650
4,200
8,110
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,074
552
1,926
9,795
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 8 / 0
4,869
443
4,532
7,305
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
11
4 / 3 / 1
6,250
568
3,990
6,512
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
TOULISONFIRE
Chang'e
10
1 / 2 / 0
5,611
510
3,402
7,018
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
josko91
Apollo
9
0 / 2 / 2
5,400
491
3,118
4,577
1,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
17
Kills
7
7
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Thanatos
Ba11isticBa11
Thanatos
6
0
2
7
W
1
1
1
1.5
W
Yu Huang
LDenyer95
Yu Huang
1
3
3
0.83
W
Rama
6
2
6
4.5
L
1
8
0
0.13
L
Baba Yaga
4
3
1
1.5
L
Chang'e
TOULISONFIRE
Chang'e
1
2
0
0.5
W
3
1
9
7.5
L
Apollo
josko91
Apollo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,076
Damage
16,968
31,684
Taken
35,207
14,201
Mitigated
9,008
12,802
Healing
12,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,926
646
0
3,718
9,795
2,789
0
650
9,077
0
27,961
W
Thanatos
Ba11isticBa11
Thanatos
3,909
1,075
0
5,256
7,357
2,188
0
1,511
5,780
0
28,285
W
4,769
533
162
3,154
6,756
3,986
0
2,342
4,045
0
33,164
W
Yu Huang
LDenyer95
Yu Huang
3,264
281
0
500
4,041
1,269
35
1,472
2,569
44,007
0
W
Rama
6,934
5,534
0
1,527
5,420
1,492
0
1,959
3,461
0
44,237
L
4,532
1,115
225
1,085
7,305
1,493
0
2,466
4,839
16,993
0
L
Baba Yaga
3,990
441
0
2,050
6,512
2,053
70
2,605
3,907
27,005
0
L
Chang'e
TOULISONFIRE
Chang'e
3,402
214
46
3,640
7,018
1,621
0
0
6,602
25,598
0
W
4,200
1,238
202
2,001
8,110
5,266
27
4,205
3,905
11,334
2,144
L
Apollo
josko91
Apollo
3,118
2,158
0
1,353
4,577
1,052
0
1,589
2,988
0
23,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,764
Gold Earned
28,204
313
Minions Killed
248
0
Camps Cleared
0
1,151,510
Distance Traveled
1,101,586
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,074
552
62
6
0
231,294
4
W
Thanatos
6,829
621
52
5
0
264,519
1
W
Shiva
6,712
610
67
6
0
209,999
1
W
Yu Huang
6,920
629
88
8
0
217,097
1
W
Rama
7,155
650
86
8
0
205,251
1
L
Ra
4,869
443
17
2
0
202,895
4
L
Baba Yaga
6,250
568
52
5
0
217,545
2
L
Chang'e
5,611
510
53
5
0
229,291
3
W
Athena
7,148
650
20
2
0
254,644
2
L
Apollo
5,400
491
64
6
0
220,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role