Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
LuanChagas
Mercury
Level 154
God Stats
42W - 49L
1,508 SR
Queue Stats
201W - 225L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
Obitobo
Erlang Shen
Level 93
God Stats
2W - 4L
1,511 SR
Queue Stats
235W - 273L
1,561 Elo+
Solo
Team Averages
Level 142
1,504 SR
1,515 Elo+

VS

Team Averages
Level 109
1,655 SR
1,481 Elo+
Apollo
Apollo
ZeiReKs
Apollo
Level 120
God Stats
6W - 2L
2,005 SR
Queue Stats
196W - 204L
1,571 Elo+
Solo
Anubis
Anubis
iamBoludo
Anubis
Level 46
God Stats
3W - 2L
1,801 SR
Queue Stats
9W - 18L
1,301 Elo+
Solo
Atlas
Atlas
lolriques
Atlas
Level 142
God Stats
22W - 19L
1,514 SR
Queue Stats
390W - 397L
1,525 Elo+
Solo
Bastet
Bastet
ozzy-joaoribeiro
Bastet
Level 79
God Stats
6W - 10L
1,417 SR
Queue Stats
123W - 125L
1,474 Elo+
Solo
Yu Huang
Yu Huang
sh1nxzaneez
Yu Huang
Level 160
God Stats
28W - 28L
1,539 SR
Queue Stats
373W - 376L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
2 / 2 / 1
5,001
556
5,960
4,246
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
 
Yu Huang
7
0 / 4 / 0
4,515
502
2,428
5,114
1,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
 
Kuzenbo
4
0 / 1 / 0
3,808
423
485
2,647
1,090
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
LuanChagas
Mercury
9
1 / 2 / 1
5,037
560
3,491
6,012
1,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Obitobo
Erlang Shen
8
0 / 3 / 0
4,630
514
1,657
7,052
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ZeiReKs
Apollo
11
5 / 0 / 2
6,651
739
5,015
5,432
1,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
iamBoludo
Anubis
9
0 / 1 / 1
5,099
567
1,631
4,891
2,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
lolriques
Atlas
9
6 / 0 / 3
5,765
641
3,283
6,546
3,386
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 2
4,853
539
2,380
6,717
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yu Huang
sh1nxzaneez
Yu Huang
10
1 / 0 / 3
5,756
640
5,499
3,870
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
2
1
1.25
L
Yu Huang
 
Yu Huang
0
4
0
0
L
Kuzenbo
 
Kuzenbo
0
1
0
0
L
Mercury
LuanChagas
Mercury
1
2
1
0.75
L
Erlang Shen
Obitobo
Erlang Shen
0
3
0
0
W
Apollo
ZeiReKs
Apollo
5
0
2
6
W
Anubis
iamBoludo
Anubis
0
1
1
0.5
W
Atlas
lolriques
Atlas
6
0
3
7.5
W
0
2
2
0.5
W
Yu Huang
sh1nxzaneez
Yu Huang
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,021
Damage
17,808
25,071
Taken
27,456
8,751
Mitigated
10,563
6,601
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,960
476
0
1,332
4,246
848
0
2,044
2,202
19,544
0
L
Yu Huang
 
Yu Huang
2,428
448
0
1,245
5,114
1,399
0
481
4,633
16,271
3,242
L
Kuzenbo
 
Kuzenbo
485
237
0
348
2,647
1,090
0
1,245
1,402
6,229
0
L
Mercury
LuanChagas
Mercury
3,491
1,094
0
365
6,012
1,638
0
1,692
4,320
0
29,822
L
Erlang Shen
Obitobo
Erlang Shen
1,657
782
0
3,311
7,052
3,776
0
4,951
2,101
0
18,832
W
Apollo
ZeiReKs
Apollo
5,015
2,628
0
1,494
5,432
1,560
36
2,210
3,200
0
44,777
W
Anubis
iamBoludo
Anubis
1,631
119
0
2,292
4,891
2,339
320
1,776
2,909
27,885
0
W
Atlas
lolriques
Atlas
3,283
1,270
0
1,957
6,546
3,386
0
1,935
4,575
13,241
0
W
2,380
307
0
2,797
6,717
1,987
0
2,189
4,320
0
21,115
W
Yu Huang
sh1nxzaneez
Yu Huang
5,499
1,273
66
1,489
3,870
1,291
228
32
3,838
33,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,991
Gold Earned
28,124
199
Minions Killed
271
0
Camps Cleared
0
857,320
Distance Traveled
947,510
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,001
556
40
4
0
176,375
2
L
Yu Huang
4,515
502
44
5
0
152,823
1
L
Kuzenbo
3,808
423
6
1
0
156,970
0
L
Mercury
5,037
560
63
7
0
207,048
0
L
Erlang Shen
4,630
514
46
5
0
164,104
2
W
Apollo
6,651
739
92
10
0
195,350
2
W
Anubis
5,099
567
63
7
0
165,734
1
W
Atlas
5,765
641
18
2
0
194,922
3
W
Bastet
4,853
539
40
4
0
202,073
1
W
Yu Huang
5,756
640
58
6
0
189,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role