Player Matchup

Sun Wukong
Sun Wukong
AranKirostok
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Jrmik
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,335 Elo+
Solo
He Bo
He Bo
Xeriess
He Bo
Level 118
God Stats
3W - 2L
1,488 SR
Queue Stats
155W - 156L
1,505 Elo+
Solo
Hun Batz
Hun Batz
kaminari0denki
Hun Batz
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
tıto
Ymir
Level 108
God Stats
0W - 2L
1,209 SR
Queue Stats
39W - 53L
1,444 Elo+
Solo
Team Averages
Level 72
1,439 SR
1,457 Elo+

VS

Team Averages
Level 68
1,606 SR
1,482 Elo+
Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
JoXeX01
Xing Tian
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,459 Elo+
Solo
Sylvanus
Sylvanus
NeffoR
Sylvanus
Level 127
God Stats
6W - 3L
1,527 SR
Queue Stats
141W - 141L
1,526 Elo+
Solo
Eset
Eset
jonababa
Eset
Level 67
God Stats
4W - 1L
1,862 SR
Queue Stats
186W - 194L
1,442 Elo+
Solo
Artio
Artio
ronnyskj
Artio
Level 99
God Stats
18W - 8L
1,640 SR
Queue Stats
826W - 854L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AranKirostok
Sun Wukong
10
1 / 5 / 2
6,093
1,219
5,579
7,991
7,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Jrmik
Guan Yu
8
0 / 4 / 2
4,991
998
2,929
5,434
4,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

He Bo
Xeriess
He Bo
10
1 / 4 / 1
5,474
1,095
6,332
4,474
1,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
9
0 / 3 / 2
5,547
1,109
4,874
3,773
1,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
tıto
Ymir
6
0 / 2 / 1
4,618
924
1,019
3,278
2,294
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
9 / 1 / 4
7,538
1,508
7,212
4,642
2,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
JoXeX01
Xing Tian
11
3 / 1 / 13
7,020
1,404
3,847
10,527
11,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
NeffoR
Sylvanus
11
5 / 1 / 12
6,998
1,400
6,086
6,007
7,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eset
10
0 / 2 / 7
6,145
1,229
2,195
2,543
1,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
ronnyskj
Artio
12
1 / 0 / 16
6,846
1,369
3,895
8,066
7,540
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
70
2
Kills
18
18
Deaths
5
8
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
1
4
11
L
Sun Wukong
AranKirostok
Sun Wukong
1
5
2
0.4
W
Xing Tian
JoXeX01
Xing Tian
3
1
13
9.5
L
Guan Yu
Jrmik
Guan Yu
0
4
2
0.25
W
Sylvanus
NeffoR
Sylvanus
5
1
12
11
L
He Bo
Xeriess
He Bo
1
4
1
0.38
W
Eset
0
2
7
1.75
L
Hun Batz
0
3
2
0.33
W
Artio
ronnyskj
Artio
1
0
16
9
L
Ymir
tıto
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,733
Damage
23,235
24,950
Taken
31,785
17,299
Mitigated
29,823
3,051
Healing
16,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,212
1,972
0
1,168
4,642
2,079
1,124
438
4,078
0
19,204
L
Sun Wukong
AranKirostok
Sun Wukong
5,579
1,182
332
653
7,991
7,568
0
4,720
3,271
0
9,386
W
Xing Tian
JoXeX01
Xing Tian
3,847
378
212
1,149
10,527
11,762
400
2,193
8,055
10,217
0
L
Guan Yu
Jrmik
Guan Yu
2,929
188
666
515
5,434
4,035
0
4,114
1,320
0
6,186
W
Sylvanus
NeffoR
Sylvanus
6,086
1,437
5,056
2,215
6,007
7,429
1,093
1,539
4,287
8,405
0
L
He Bo
Xeriess
He Bo
6,332
102
0
149
4,474
1,664
0
2,890
1,584
12,294
0
W
Eset
2,195
40
1,490
231
2,543
1,013
736
532
1,950
4,088
0
L
Hun Batz
4,874
308
0
272
3,773
1,738
0
2,296
1,477
0
6,949
W
Artio
ronnyskj
Artio
3,895
91
2,073
2,782
8,066
7,540
993
2,649
5,206
7,045
0
L
Ymir
tıto
Ymir
1,019
103
320
144
3,278
2,294
0
2,003
1,275
1,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,723
Gold Earned
34,547
34
Minions Killed
55
0
Camps Cleared
0
486,875
Distance Traveled
528,749
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,538
1,508
16
3
0
105,437
1
L
Sun Wukong
6,093
1,219
7
1
0
108,202
1
W
Xing Tian
7,020
1,404
18
4
0
110,383
2
L
Guan Yu
4,991
998
0
0
0
106,144
0
W
Sylvanus
6,998
1,400
6
1
0
94,321
0
L
He Bo
5,474
1,095
14
3
0
118,216
1
W
Eset
6,145
1,229
7
1
0
114,918
0
L
Hun Batz
5,547
1,109
13
3
0
124,782
0
W
Artio
6,846
1,369
8
2
0
103,690
0
L
Ymir
4,618
924
0
0
0
29,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role