Player Matchup

Raijin
Raijin
Heitorqt
Raijin
Level 80
God Stats
2W - 1L
1,718 SR
Queue Stats
82W - 86L
1,472 Elo+
Solo
Shiva
Shiva
Hoostykakes
Shiva
Level 113
God Stats
6W - 3L
1,360 SR
Queue Stats
202W - 176L
1,500 Elo+
Solo
Vamana
Vamana
Mandalorian195
Vamana
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 2
Ullr
Ullr
Zanfu
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
perplexed98
Fenrir
Level 26
God Stats
1W - 5L
1,466 SR
Queue Stats
339W - 368L
1,474 Elo+
Solo
Team Averages
Level 68
1,509 SR
1,523 Elo+

VS

Team Averages
Level 94
1,414 SR
1,458 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
DarkZoneBully
Sobek
Level 125
God Stats
1W - 1L
1,315 SR
Queue Stats
139W - 131L
1,406 Elo+
Solo
Achilles
Achilles
Izumiru
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,420 Elo+
Solo
Kumbhakarna
Kumbhakarna
Phil-McKraken132
Kumbhakarna
Level 27
God Stats
8W - 2L
1,254 SR
Queue Stats
466W - 519L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Heitorqt
Raijin
17
8 / 8 / 1
11,185
932
15,812
13,967
4,988
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 8 / 6
9,460
788
14,722
18,812
19,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 6 / 10
8,828
736
11,484
13,362
12,770
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
Zanfu
Ullr
14
2 / 9 / 7
8,654
721
6,531
14,848
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
14
0 / 8 / 10
8,520
710
8,340
14,578
5,009

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
12 / 2 / 22
11,358
947
23,301
11,449
5,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
 
Gilgamesh
16
5 / 4 / 22
9,970
831
14,322
18,681
18,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
7 / 3 / 25
10,936
911
11,841
20,721
22,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Achilles
Izumiru
Achilles
16
9 / 4 / 21
10,871
906
11,631
18,694
15,118
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Kumbhakarna
Phil-McKraken132
Kumbhakarna
17
6 / 0 / 30
11,118
927
7,528
15,656
15,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
159
13
Kills
39
39
Deaths
13
34
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
12
2
22
11.5
W
Gilgamesh
 
Gilgamesh
5
4
22
4
W
7
3
25
6.5
L
Raijin
Heitorqt
Raijin
8
8
1
1.06
L
3
8
6
0.75
W
Achilles
Izumiru
Achilles
9
4
21
4.88
L
0
6
10
0.83
W
Kumbhakarna
Phil-McKraken132
Kumbhakarna
6
0
30
21
L
Ullr
Zanfu
Ullr
2
9
7
0.61
L
Fenrir
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,889
Damage
68,623
75,567
Taken
85,201
46,694
Mitigated
77,781
12,169
Healing
37,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
23,301
1,223
14,219
4,822
11,449
5,530
1,394
3,849
7,600
44,562
0
W
Gilgamesh
 
Gilgamesh
14,322
4,451
1,115
2,182
18,681
18,668
1,137
2,898
15,783
0
20,628
W
11,841
1,165
2,524
4,957
20,721
22,805
892
5,606
15,115
25,403
0
L
Raijin
Heitorqt
Raijin
15,812
1,345
730
1,914
13,967
4,988
344
8,910
4,878
33,569
0
L
14,722
1,815
1,738
2,320
18,812
19,004
0
11,089
7,380
4,707
20,783
W
Achilles
Izumiru
Achilles
11,631
2,935
837
1,227
18,694
15,118
497
2,783
15,911
0
19,244
L
11,484
6,749
520
2,017
13,362
12,770
496
6,514
6,673
236
22,589
W
Kumbhakarna
Phil-McKraken132
Kumbhakarna
7,528
375
910
4,298
15,656
15,660
498
3,569
12,087
13,661
0
L
Ullr
Zanfu
Ullr
6,531
4,356
706
1,077
14,848
4,923
488
7,346
7,220
0
12,194
L
Fenrir
8,340
1,989
610
537
14,578
5,009
328
7,660
6,746
0
12,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,647
Gold Earned
54,253
98
Minions Killed
110
0
Camps Cleared
0
882,287
Distance Traveled
1,227,070
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,358
947
42
4
0
235,083
1
W
Gilgamesh
9,970
831
11
1
0
247,326
2
W
Sobek
10,936
911
30
3
0
220,759
1
L
Raijin
11,185
932
25
2
0
152,719
2
L
Shiva
9,460
788
21
2
0
181,577
0
W
Achilles
10,871
906
22
2
0
251,777
1
L
Vamana
8,828
736
31
3
0
225,310
0
W
Kumbhakarna
11,118
927
5
0
0
272,125
0
L
Ullr
8,654
721
10
1
0
153,006
1
L
Fenrir
8,520
710
11
1
0
169,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role