Player Matchup

Yu Huang
Yu Huang
BaridiWuffer
Yu Huang
Level 156
God Stats
3W - 3L
1,253 SR
Queue Stats
264W - 155L
1,574 Elo+
Party 1
Atlas
Atlas
RogueCenturion
Atlas
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 135L
1,576 Elo+
Party 1
Ne Zha
Ne Zha
Trustyy Patches
Ne Zha
Level 45
God Stats
6W - 2L
1,599 SR
Queue Stats
243W - 143L
1,569 Elo+
Party 1
Team Averages
Level 109
1,450 SR
1,573 Elo+

VS

Team Averages
Level 103
1,402 SR
1,299 Elo+
Anubis
Anubis
DreamDemon9
Anubis
Level 67
God Stats
0W - 2L
1,449 SR
Queue Stats
0W - 3L
1,141 Elo+
Party 2
Izanami
Izanami
Kaos507
Izanami
Level 97
God Stats
9W - 17L
1,258 SR
Queue Stats
33W - 45L
1,141 Elo+
Party 2
Shiva
Shiva
ymerniloc
Shiva
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 12L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BaridiWuffer
Yu Huang
20
13 / 1 / 6
14,312
795
20,609
10,133
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 1 / 19
13,104
728
9,869
17,021
20,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
8 / 3 / 8
12,560
698
14,228
13,472
5,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 7 / 2
10,346
575
2,446
13,605
3,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Kaos507
Izanami
16
2 / 8 / 1
11,193
622
9,728
16,506
3,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
ymerniloc
Shiva
14
2 / 7 / 2
10,854
603
13,297
20,374
15,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
22
Kills
5
5
Deaths
22
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
BaridiWuffer
Yu Huang
13
1
6
16
L
Anubis
1
7
2
0.29
L
Izanami
Kaos507
Izanami
2
8
1
0.31
W
1
1
19
10.5
W
8
3
8
4
L
Shiva
ymerniloc
Shiva
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,706
Damage
25,471
40,626
Taken
50,485
29,922
Mitigated
23,501
8,057
Healing
4,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
BaridiWuffer
Yu Huang
20,609
2,051
0
2,001
10,133
4,190
1,232
916
8,876
63,724
0
L
Anubis
2,446
80
0
1,073
13,605
3,773
0
7,270
6,335
14,252
0
L
Izanami
Kaos507
Izanami
9,728
5,626
0
290
16,506
3,978
0
10,938
5,568
0
47,600
W
9,869
3,717
0
4,614
17,021
20,564
534
1,120
15,342
40,736
0
W
14,228
2,082
0
1,442
13,472
5,168
182
953
12,346
0
48,130
L
Shiva
ymerniloc
Shiva
13,297
1,436
365
2,700
20,374
15,750
0
12,653
7,721
0
35,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,976
Gold Earned
32,393
197
Minions Killed
166
7
Camps Cleared
5
927,569
Distance Traveled
843,853
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
14,312
795
96
5
6
336,792
2
L
Anubis
10,346
575
40
2
0
264,053
2
L
Izanami
11,193
622
93
5
1
253,443
2
W
Atlas
13,104
728
60
3
0
292,684
3
W
Ne Zha
12,560
698
41
2
1
298,093
1
L
Shiva
10,854
603
33
2
4
326,357
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role