Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
porisevanub
Chaac
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,640 Elo+
Party 1
Neith
Neith
tyroneboii
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 55L
1,679 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,606 Elo+

VS

Team Averages
Level 23
1,423 SR
1,311 Elo+
Thoth
Thoth
Heaiden
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,297 Elo+
Party 2
Neith
Neith
JocelinM
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,490 Elo+
Party 2
Jormungandr
Jormungandr
remy7770
Jormungandr
Level 15
God Stats
0W - 2L
1,268 SR
Queue Stats
2W - 6L
1,146 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 2 / 11
7,562
756
9,095
6,849
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
9 / 2 / 5
8,531
853
7,373
10,989
10,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
13
5 / 0 / 7
8,270
827
8,705
6,670
2,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Heaiden
Thoth
9
2 / 6 / 1
6,801
680
4,154
7,866
1,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Neith
JocelinM
Neith
10
0 / 4 / 3
6,446
645
5,838
9,003
2,988
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
remy7770
Jormungandr
11
1 / 6 / 1
7,056
706
4,858
9,965
7,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
16
Kills
3
4
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
11
3.75
L
Thoth
Heaiden
Thoth
2
6
1
0.42
L
Neith
JocelinM
Neith
0
4
3
0.38
W
9
2
5
5.75
L
Jormungandr
remy7770
Jormungandr
1
6
1
0.25
W
Neith
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,173
Damage
14,850
24,508
Taken
26,834
14,521
Mitigated
12,037
8,074
Healing
2,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,095
1,544
0
2,361
6,849
2,129
608
2,909
3,940
23,962
0
L
Thoth
Heaiden
Thoth
4,154
281
0
377
7,866
1,891
0
782
6,758
16,675
0
L
Neith
JocelinM
Neith
5,838
1,419
0
1,241
9,003
2,988
0
4,151
4,372
0
17,312
W
7,373
1,537
0
3,236
10,989
10,036
0
3,941
7,048
0
18,842
L
Jormungandr
remy7770
Jormungandr
4,858
1,156
0
660
9,965
7,158
0
3,274
6,067
12,444
0
W
Neith
8,705
1,777
0
2,477
6,670
2,356
407
2,732
3,938
0
33,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,363
Gold Earned
20,303
131
Minions Killed
72
7
Camps Cleared
2
572,038
Distance Traveled
477,147
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,562
756
30
3
2
187,658
2
L
Thoth
6,801
680
26
3
1
154,662
1
L
Neith
6,446
645
26
3
0
152,380
2
W
Chaac
8,531
853
20
2
2
189,570
0
L
Jormungandr
7,056
706
20
2
1
170,105
0
W
Neith
8,270
827
81
8
3
194,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role