Player Matchup

Kukulkan
Kukulkan
Heaiden
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,337 Elo+
Party 1
Medusa
Medusa
JocelinM
Medusa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,508 Elo+
Party 1
Jormungandr
Jormungandr
remy7770
Jormungandr
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,239 Elo+
Party 1
Team Averages
Level 23
1,500 SR
1,361 Elo+

VS

Team Averages
Level 96
1,485 SR
1,423 Elo+
Chaac
Chaac
 
Chaac
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Rengga
Danzaburou
Level 106
God Stats
5W - 0L
1,551 SR
Queue Stats
60W - 65L
1,502 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
steppo15
Morgan Le Fay
Level 123
God Stats
4W - 2L
1,405 SR
Queue Stats
16W - 22L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Heaiden
Kukulkan
17
6 / 2 / 4
12,560
661
16,313
12,218
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
JocelinM
Medusa
17
3 / 4 / 8
12,395
652
17,213
18,350
10,283
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
remy7770
Jormungandr
18
3 / 3 / 8
13,987
736
13,203
23,212
24,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 5 / 6
12,366
651
12,506
17,320
18,810
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Rengga
Danzaburou
19
5 / 2 / 3
14,206
748
22,678
17,422
6,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
steppo15
Morgan Le Fay
17
2 / 5 / 3
12,520
659
8,504
18,393
7,200
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
12
Kills
9
9
Deaths
12
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
5
6
1
L
Kukulkan
Heaiden
Kukulkan
6
2
4
4
L
Medusa
JocelinM
Medusa
3
4
8
1.75
W
Danzaburou
Rengga
Danzaburou
5
2
3
3.25
L
Jormungandr
remy7770
Jormungandr
3
3
8
2.33
W
Morgan Le Fay
steppo15
Morgan Le Fay
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,729
Damage
43,688
53,780
Taken
53,135
40,403
Mitigated
32,805
10,378
Healing
11,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,506
854
0
3,345
17,320
18,810
544
10,426
6,489
0
30,598
L
Kukulkan
Heaiden
Kukulkan
16,313
1,699
928
2,703
12,218
5,404
773
2,665
9,553
56,274
0
L
Medusa
JocelinM
Medusa
17,213
6,768
0
3,984
18,350
10,283
451
3,302
15,048
0
61,593
W
Danzaburou
Rengga
Danzaburou
22,678
10,419
0
4,934
17,422
6,795
1,807
9,447
7,672
0
66,835
L
Jormungandr
remy7770
Jormungandr
13,203
2,828
0
2,763
23,212
24,716
283
3,260
19,952
41,505
0
W
Morgan Le Fay
steppo15
Morgan Le Fay
8,504
1,499
0
3,378
18,393
7,200
523
9,963
8,174
46,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,942
Gold Earned
39,092
235
Minions Killed
215
8
Camps Cleared
6
1,026,863
Distance Traveled
977,375
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,366
651
31
2
1
338,302
4
L
Kukulkan
12,560
661
85
4
5
336,516
1
L
Medusa
12,395
652
100
5
3
330,436
2
W
Danzaburou
14,206
748
108
6
5
349,513
4
L
Jormungandr
13,987
736
50
3
0
359,911
1
W
Morgan Le Fay
12,520
659
76
4
0
289,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role