Player Matchup

Artemis
Artemis
DamagingFire40
Artemis
Level 125
God Stats
8W - 11L
1,642 SR
Queue Stats
41W - 42L
1,635 Elo+
Party 1
Erlang Shen
Erlang Shen
MyCheekss
Erlang Shen
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
One-Eyed-King928
Yu Huang
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,548 Elo+
Solo
Vamana
Vamana
PufferFish6713
Vamana
Level 124
God Stats
0W - 1L
1,832 SR
Queue Stats
14W - 11L
1,629 Elo+
Party 1
Freya
Freya
iBerleezy70
Freya
Level 145
God Stats
0W - 3L
1,875 SR
Queue Stats
56W - 80L
1,530 Elo+
Party 1
Team Averages
Level 108
1,670 SR
1,568 Elo+

VS

Team Averages
Level 102
1,579 SR
1,518 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BlubberCrash42
Artemis
Level 106
God Stats
17W - 8L
1,716 SR
Queue Stats
432W - 427L
1,595 Elo+
Solo
Terra
Terra
LutherJR12
Terra
Level 145
God Stats
6W - 6L
1,795 SR
Queue Stats
252W - 266L
1,578 Elo+
Solo
Achilles
Achilles
StickyFingerz5
Achilles
Level 84
God Stats
91W - 77L
1,551 SR
Queue Stats
500W - 571L
1,436 Elo+
Solo
Bastet
Bastet
theunholyleroy
Bastet
Level 106
God Stats
2W - 2L
1,334 SR
Queue Stats
150W - 146L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 5
9,942
663
6,878
11,429
4,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
MyCheekss
Erlang Shen
16
1 / 5 / 4
9,584
639
7,296
18,574
19,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
1 / 5 / 4
10,014
668
13,336
11,382
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 5 / 2
10,131
675
12,079
17,798
15,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
4 / 3 / 2
10,524
702
13,067
12,310
5,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
6 / 1 / 11
11,550
770
15,687
10,603
7,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 3 / 8
12,091
806
21,019
13,039
7,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
18
2 / 1 / 11
10,864
724
6,525
17,213
15,056
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
18
5 / 3 / 11
11,290
753
11,489
20,416
19,669
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 1 / 9
10,768
718
7,702
10,612
4,612
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
9
Kills
21
21
Deaths
9
17
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
11
11.5
W
6
3
8
3.33
L
1
3
5
1.17
W
Terra
2
1
11
7.5
L
Erlang Shen
MyCheekss
Erlang Shen
1
5
4
0.6
L
1
5
4
0.6
L
2
5
2
0.6
W
Achilles
5
3
11
3.5
L
4
3
2
1.67
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,656
Damage
62,422
71,493
Taken
71,883
48,421
Mitigated
54,161
15,034
Healing
25,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,687
1,693
4,541
3,763
10,603
7,811
60
6,231
4,372
40,363
0
W
21,019
9,296
0
2,202
13,039
7,013
6,146
3,218
9,821
0
63,245
L
6,878
1,011
0
2,079
11,429
4,153
0
3,044
8,385
0
32,523
W
Terra
6,525
643
4,792
4,841
17,213
15,056
742
5,556
11,657
26,858
0
L
Erlang Shen
MyCheekss
Erlang Shen
7,296
3,611
270
3,712
18,574
19,113
0
6,365
12,209
252
17,296
L
13,336
943
0
770
11,382
4,291
50
3,148
8,234
42,379
0
L
12,079
6,907
0
4,019
17,798
15,455
1,105
7,827
9,971
0
36,752
W
Achilles
11,489
2,554
1,209
2,024
20,416
19,669
938
7,951
12,465
0
34,272
L
13,067
4,322
0
4,184
12,310
5,409
0
1,828
10,482
35,967
2,504
W
7,702
1,615
0
2,319
10,612
4,612
723
2,784
7,828
0
33,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,195
Gold Earned
56,563
251
Minions Killed
281
0
Camps Cleared
0
1,412,962
Distance Traveled
1,595,804
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,550
770
49
3
0
303,238
4
W
Artemis
12,091
806
87
6
0
274,870
3
L
Artemis
9,942
663
55
4
0
271,651
1
W
Terra
10,864
724
45
3
0
352,630
4
L
Erlang Shen
9,584
639
24
2
0
280,347
0
L
Yu Huang
10,014
668
68
5
0
276,471
4
L
Vamana
10,131
675
60
4
0
305,799
1
W
Achilles
11,290
753
37
2
0
323,977
2
L
Freya
10,524
702
44
3
0
278,694
0
W
Bastet
10,768
718
63
4
0
341,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role