Player Matchup

Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Masters
Calvìn
He Bo
Masters
Level 160
God Stats
3W - 0L
1,736 SR
Queue Stats
147W - 96L
2,697 MMR
Party 1
Hachiman
Hachiman
Diamond III
IchaacNewton
Hachiman
Diamond III
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
319W - 301L
1,989 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
MrAlex9945
Cabrakan
Diamond IV
Level 160
God Stats
6W - 7L
1,273 SR
Queue Stats
233W - 244L
2,106 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Warhogg
Cu Chulainn
Diamond V
Level 158
God Stats
9W - 3L
1,637 SR
Queue Stats
660W - 653L
1,980 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,529 SR
2,054 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 119
1,566 SR
1,885 MMR
Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Masters
 
Ganesha
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
JustJack
Anhur
Masters
Level 160
God Stats
10W - 13L
1,483 SR
Queue Stats
126W - 116L
2,530 MMR
Solo
Fenrir
Fenrir
Platinum IV
Sophíe
Fenrir
Platinum IV
Level 85
God Stats
2W - 2L
1,849 SR
Queue Stats
45W - 24L
1,957 MMR
Solo
Thoth
Thoth
Gold I
TheGloups270
Thoth
Gold I
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,936 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
4 / 1 / 3
9,805
613
7,991
9,109
5,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
Calvìn
He Bo
16
7 / 2 / 2
9,741
609
12,153
5,693
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
IchaacNewton
Hachiman
15
0 / 1 / 2
9,107
569
4,331
7,802
1,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
MrAlex9945
Cabrakan
12
0 / 3 / 6
7,978
499
4,389
12,666
12,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
Warhogg
Cu Chulainn
15
3 / 3 / 2
9,507
594
11,209
15,921
9,844
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BellonaMedusaZeus

VS

Bans
ShivaCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
2 / 3 / 1
8,569
536
9,263
17,534
15,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
 
Ganesha
11
1 / 1 / 3
7,261
454
4,789
10,965
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
JustJack
Anhur
14
1 / 4 / 3
8,034
502
5,637
9,734
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Sophíe
Fenrir
14
5 / 3 / 0
8,078
505
4,977
11,548
7,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 3 / 4
8,139
509
3,618
6,139
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
14
Kills
9
10
Deaths
14
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
3
5.5
L
Erlang Shen
 
Erlang Shen
2
3
1
0.83
L
Ganesha
 
Ganesha
1
1
3
2.5
W
He Bo
Calvìn
He Bo
7
2
2
4
W
Hachiman
IchaacNewton
Hachiman
0
1
2
1
L
Anhur
JustJack
Anhur
1
4
3
0.63
W
Cabrakan
MrAlex9945
Cabrakan
0
3
6
1
L
Fenrir
Sophíe
Fenrir
5
3
0
1.67
L
0
3
4
0.67
W
Cu Chulainn
Warhogg
Cu Chulainn
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,073
Damage
28,284
51,191
Taken
55,920
31,512
Mitigated
35,985
13,839
Healing
18,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,991
2,937
0
1,453
9,109
5,492
0
1,589
7,520
0
83,044
L
Erlang Shen
 
Erlang Shen
9,263
5,474
0
10,694
17,534
15,285
0
2,046
15,488
0
64,809
L
Ganesha
 
Ganesha
4,789
612
0
1,759
10,965
7,892
0
4,456
5,927
17,302
3,045
W
He Bo
Calvìn
He Bo
12,153
806
0
858
5,693
2,130
0
1,214
4,479
76,873
0
W
Hachiman
IchaacNewton
Hachiman
4,331
2,272
1
3,050
7,802
1,991
1,362
631
7,171
0
63,544
L
Anhur
JustJack
Anhur
5,637
3,150
0
2,391
9,734
2,853
0
1,815
7,919
0
51,675
W
Cabrakan
MrAlex9945
Cabrakan
4,389
696
1,999
2,897
12,666
12,055
0
2,979
9,687
17,459
0
L
Fenrir
Sophíe
Fenrir
4,977
1,693
0
3,512
11,548
7,832
0
4,296
7,252
0
49,221
L
3,618
40
0
430
6,139
2,123
0
3,929
2,210
54,003
0
W
Cu Chulainn
Warhogg
Cu Chulainn
11,209
3,762
0
3,581
15,921
9,844
40
1,722
14,199
0
62,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,138
Gold Earned
40,081
532
Minions Killed
489
0
Camps Cleared
0
1,618,227
Distance Traveled
1,493,330
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,805
613
120
8
0
377,931
4
L
Erlang Shen
8,569
536
109
7
0
263,077
2
L
Ganesha
7,261
454
13
1
0
314,929
7
W
He Bo
9,741
609
149
9
0
317,743
8
W
Hachiman
9,107
569
123
8
0
310,961
5
L
Anhur
8,034
502
132
8
0
274,022
9
W
Cabrakan
7,978
499
24
2
0
305,556
5
L
Fenrir
8,078
505
93
6
0
322,506
2
L
Thoth
8,139
509
142
9
0
318,796
4
W
Cu Chulainn
9,507
594
116
7
0
306,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role