Player Matchup

Tyr
Tyr
 
Tyr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
GrumperWolf
Yu Huang
Level 115
God Stats
7W - 7L
1,500 SR
Queue Stats
499W - 547L
1,495 Elo+
Solo
Thor
Thor
Huddaz
Thor
Level 99
God Stats
2W - 4L
1,501 SR
Queue Stats
75W - 83L
1,444 Elo+
Solo
Xbalanque
Xbalanque
Kyūu
Xbalanque
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,542 Elo+
Party 1
Geb
Geb
Piilcasee
Geb
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,527 Elo+
Party 1
Team Averages
Level 81
1,500 SR
1,502 Elo+

VS

Team Averages
Level 80
1,564 SR
1,583 Elo+
Mulan
Mulan
Branflakesu
Mulan
Level 29
God Stats
19W - 11L
1,518 SR
Queue Stats
203W - 86L
1,672 Elo+
Party 2
Geb
Geb
FleecyManx
Geb
Level 66
God Stats
3W - 2L
1,778 SR
Queue Stats
106W - 113L
1,462 Elo+
Solo
Yu Huang
Yu Huang
Jakovnik
Yu Huang
Level 89
God Stats
7W - 7L
1,500 SR
Queue Stats
359W - 227L
1,710 Elo+
Party 2
Chang'e
Chang'e
Reltala
Chang'e
Level 108
God Stats
138W - 130L
1,433 SR
Queue Stats
193W - 192L
1,395 Elo+
Solo
Cupid
Cupid
minichaz1537
Cupid
Level 106
God Stats
19W - 5L
1,591 SR
Queue Stats
262W - 154L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 7 / 0
8,421
443
4,281
15,123
15,744
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yu Huang
GrumperWolf
Yu Huang
15
1 / 6 / 2
8,588
452
7,189
12,489
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Huddaz
Thor
14
5 / 3 / 1
8,821
464
5,116
13,175
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Kyūu
Xbalanque
13
0 / 4 / 2
7,788
410
10,560
13,088
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 0
7,476
393
8,804
17,787
14,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 4
11,431
602
14,135
14,049
7,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 0 / 7
9,969
525
8,826
13,813
12,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
Jakovnik
Yu Huang
16
2 / 5 / 3
9,753
513
8,065
10,416
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Reltala
Chang'e
18
9 / 1 / 3
11,487
605
14,240
11,379
6,535
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 1 / 6
10,815
569
10,433
10,004
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
7
Kills
27
27
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
7
0
0
W
9
1
4
11
W
5
0
7
8.5
L
Yu Huang
GrumperWolf
Yu Huang
1
6
2
0.33
L
Thor
Huddaz
Thor
5
3
1
1.83
W
Yu Huang
Jakovnik
Yu Huang
2
5
3
0.7
L
Xbalanque
Kyūu
Xbalanque
0
4
2
0.25
L
1
7
0
0.14
W
Chang'e
Reltala
Chang'e
9
1
3
10.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,950
Damage
55,699
71,662
Taken
59,661
41,348
Mitigated
34,188
10,164
Healing
26,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,281
373
0
2,047
15,123
15,744
0
11,085
4,038
0
47,373
W
14,135
3,596
0
6,054
14,049
7,177
964
3,013
11,036
0
98,437
W
8,826
1,454
0
3,989
13,813
12,927
122
3,974
9,347
23,810
4,073
L
Yu Huang
GrumperWolf
Yu Huang
7,189
498
0
1,766
12,489
3,368
0
6,639
5,850
56,527
0
L
Thor
Huddaz
Thor
5,116
1,170
0
1,115
13,175
4,331
420
3,939
9,236
0
54,777
W
Yu Huang
Jakovnik
Yu Huang
8,065
587
0
820
10,416
3,812
377
5,031
5,385
64,405
0
L
Xbalanque
Kyūu
Xbalanque
10,560
6,121
0
3,345
13,088
3,343
0
3,773
9,315
0
55,621
L
8,804
1,316
263
1,628
17,787
14,562
0
5,607
12,180
23,307
0
W
Chang'e
Reltala
Chang'e
14,240
605
1,347
7,080
11,379
6,535
2,363
1,206
10,173
74,120
0
W
10,433
6,291
754
6,469
10,004
3,737
2,170
2,769
7,235
0
90,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,094
Gold Earned
53,455
435
Minions Killed
610
0
Camps Cleared
0
1,662,005
Distance Traveled
1,856,738
19
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,421
443
105
6
0
324,441
7
W
Mulan
11,431
602
147
8
0
423,082
5
W
Geb
9,969
525
17
1
0
371,080
9
L
Yu Huang
8,588
452
101
5
0
324,398
3
L
Thor
8,821
464
88
5
0
342,196
7
W
Yu Huang
9,753
513
127
7
0
361,925
6
L
Xbalanque
7,788
410
118
6
0
327,959
2
L
Geb
7,476
393
23
1
0
343,011
0
W
Chang'e
11,487
605
142
7
0
360,150
4
W
Cupid
10,815
569
177
9
0
340,501
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role