Player Matchup

Ganesha
Ganesha
Gold I
DeCoY x ReLoADZ
Ganesha
Gold I
Level 129
God Stats
1W - 1L
1,729 SR
Queue Stats
151W - 146L
1,653 MMR
Party 1
Da Ji
Da Ji
Gold II
Georgemoko
Da Ji
Gold II
Level 125
God Stats
9W - 10L
1,551 SR
Queue Stats
959W - 951L
1,667 MMR
Solo
Sol
Sol
Platinum V
Olvaax
Sol
Platinum V
Level 134
God Stats
17W - 23L
1,489 SR
Queue Stats
352W - 333L
1,888 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
VirtuousBook519
Sun Wukong
Gold IV
Level 127
God Stats
5W - 5L
1,591 SR
Queue Stats
249W - 248L
1,575 MMR
Party 1
Medusa
Medusa
Platinum V
Yizera
Medusa
Platinum V
Level 136
God Stats
21W - 36L
1,533 SR
Queue Stats
770W - 762L
1,691 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,579 SR
1,695 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,522 SR
1,694 MMR
Bacchus
Bacchus
Gold V
Greg_Galaxy
Bacchus
Gold V
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 170L
1,625 MMR
Solo
Heimdallr
Heimdallr
Gold II
Jaymooe
Heimdallr
Gold II
Level 106
God Stats
4W - 1L
1,651 SR
Queue Stats
29W - 23L
1,781 MMR
Solo
Bellona
Bellona
Platinum IV
UySpOuKoUnW_ART
Bellona
Platinum IV
Level 154
God Stats
53W - 36L
1,692 SR
Queue Stats
366W - 366L
1,797 MMR
Solo
The Morrigan
The Morrigan
Platinum V
maragiANDsombe
The Morrigan
Platinum V
Level 155
God Stats
3W - 2L
1,395 SR
Queue Stats
185W - 187L
1,613 MMR
Solo
Awilix
Awilix
Gold III
shad11
Awilix
Gold III
Level 135
God Stats
18W - 27L
1,372 SR
Queue Stats
178W - 178L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 15
12,202
421
8,930
25,138
36,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
20
5 / 12 / 7
13,538
467
17,074
29,828
14,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Olvaax
Sol
20
12 / 5 / 4
15,448
533
28,834
23,384
15,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
VirtuousBook519
Sun Wukong
20
4 / 4 / 12
14,683
506
21,103
26,386
29,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
Yizera
Medusa
19
2 / 7 / 8
12,964
447
14,463
23,180
11,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ThothKaliAthenaShiva

VS

Bans
LokiArtioCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Greg_Galaxy
Bacchus
20
4 / 2 / 19
15,079
520
17,229
28,787
51,193
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Jaymooe
Heimdallr
20
4 / 6 / 11
14,544
502
20,146
27,786
14,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 5 / 10
16,563
571
27,015
33,864
42,159
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
maragiANDsombe
The Morrigan
20
7 / 5 / 7
14,846
512
14,748
15,303
7,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
shad11
Awilix
20
7 / 6 / 12
15,415
532
20,359
24,169
10,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
91
23
Kills
32
33
Deaths
24
46
Assists
59
Player
Kills
Deaths
Assists
KDA
L
0
5
15
1.5
L
Da Ji
5
12
7
0.71
W
Bacchus
Greg_Galaxy
Bacchus
4
2
19
6.75
W
Heimdallr
Jaymooe
Heimdallr
4
6
11
1.58
L
Sol
Olvaax
Sol
12
5
4
2.8
W
10
5
10
3
L
Sun Wukong
VirtuousBook519
Sun Wukong
4
4
12
2.5
L
Medusa
Yizera
Medusa
2
7
8
0.86
W
The Morrigan
maragiANDsombe
The Morrigan
7
5
7
2.1
W
Awilix
shad11
Awilix
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,404
Damage
99,497
127,916
Taken
129,909
107,596
Mitigated
125,819
29,224
Healing
37,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,930
1,229
0
2,427
25,138
36,443
0
4,811
19,895
26,752
631
L
Da Ji
17,074
4,462
0
5,137
29,828
14,532
0
4,000
25,828
0
115,686
W
Bacchus
Greg_Galaxy
Bacchus
17,229
2,273
0
6,731
28,787
51,193
658
8,508
20,279
47,069
0
W
Heimdallr
Jaymooe
Heimdallr
20,146
14,297
0
11,148
27,786
14,313
3,697
10,095
17,691
0
137,173
L
Sol
Olvaax
Sol
28,834
13,099
0
7,402
23,384
15,865
3,140
6,041
17,343
115,329
0
W
27,015
14,083
902
10,763
33,864
42,159
2,468
9,499
24,365
0
133,696
L
Sun Wukong
VirtuousBook519
Sun Wukong
21,103
2,589
0
10,687
26,386
29,565
0
5,395
20,991
0
106,708
L
Medusa
Yizera
Medusa
14,463
6,604
0
3,571
23,180
11,191
0
6,865
16,315
0
114,057
W
The Morrigan
maragiANDsombe
The Morrigan
14,748
2,151
0
1,477
15,303
7,367
1,775
3,282
12,021
99,514
11,424
W
Awilix
shad11
Awilix
20,359
9,090
0
6,554
24,169
10,787
0
6,002
18,167
0
125,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,835
Gold Earned
76,447
674
Minions Killed
762
0
Camps Cleared
0
2,756,793
Distance Traveled
2,842,695
45
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,202
421
6
0
0
538,081
7
L
Da Ji
13,538
467
135
5
0
505,032
9
W
Bacchus
15,079
520
48
2
0
598,310
4
W
Heimdallr
14,544
502
161
6
0
511,513
9
L
Sol
15,448
533
177
6
0
506,371
10
W
Bellona
16,563
571
230
8
0
586,259
10
L
Sun Wukong
14,683
506
216
7
0
694,131
10
L
Medusa
12,964
447
140
5
0
513,178
9
W
The Morrigan
14,846
512
163
6
0
485,096
14
W
Awilix
15,415
532
160
6
0
661,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role