Player Matchup

Terra
Terra
LUOVEN
Terra
Level 142
God Stats
5W - 5L
1,503 SR
Queue Stats
299W - 326L
1,348 Elo+
Solo
Sobek
Sobek
Zepodanslebendo
Sobek
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,440 Elo+
Solo
Erlang Shen
Erlang Shen
aiblo
Erlang Shen
Level 126
God Stats
4W - 5L
1,463 SR
Queue Stats
541W - 586L
1,367 Elo+
Solo
Discordia
Discordia
losleones40
Discordia
Level 84
God Stats
7W - 3L
1,300 SR
Queue Stats
408W - 637L
1,315 Elo+
Solo
Amaterasu
Amaterasu
tenga_fe
Amaterasu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,423 Elo+
Solo
Team Averages
Level 107
1,453 SR
1,378 Elo+

VS

Team Averages
Level 105
1,504 SR
1,411 Elo+
Thoth
Thoth
Darenikem
Thoth
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 45L
1,356 Elo+
Solo
Nox
Nox
Mrmordor69
Nox
Level 108
God Stats
2W - 1L
1,701 SR
Queue Stats
137W - 111L
1,478 Elo+
Solo
Vamana
Vamana
TheDekstar
Vamana
Level 129
God Stats
1W - 1L
1,682 SR
Queue Stats
363W - 365L
1,383 Elo+
Solo
Cthulhu
Cthulhu
oDakota3000o
Cthulhu
Level 104
God Stats
3W - 3L
1,134 SR
Queue Stats
267W - 309L
1,386 Elo+
Solo
Terra
Terra
vandringsmann
Terra
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
224W - 218L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
LUOVEN
Terra
16
3 / 4 / 10
10,085
720
4,114
18,315
19,130
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 3 / 17
10,218
730
12,191
17,736
21,951
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Erlang Shen
aiblo
Erlang Shen
18
10 / 6 / 8
11,668
833
14,374
17,993
18,715
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
losleones40
Discordia
17
4 / 3 / 15
10,642
760
7,187
7,443
3,514
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
tenga_fe
Amaterasu
18
3 / 3 / 15
11,410
815
10,512
22,194
26,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Darenikem
Thoth
17
4 / 6 / 8
9,872
705
11,380
10,522
4,336
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 4 / 5
10,897
778
18,262
12,191
6,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
TheDekstar
Vamana
8
1 / 2 / 2
7,399
529
3,470
4,285
3,580
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
oDakota3000o
Cthulhu
17
3 / 5 / 11
10,375
741
16,624
17,220
15,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 9
10,426
745
7,150
14,167
14,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
53
22
Kills
18
19
Deaths
22
65
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thoth
Darenikem
Thoth
4
6
8
1.33
W
Terra
LUOVEN
Terra
3
4
10
2
L
7
4
5
2.38
L
Vamana
TheDekstar
Vamana
1
2
2
1
W
2
3
17
3.5
W
Erlang Shen
aiblo
Erlang Shen
10
6
8
2.33
W
Discordia
losleones40
Discordia
4
3
15
3.83
L
Cthulhu
oDakota3000o
Cthulhu
3
5
11
1.7
W
Amaterasu
tenga_fe
Amaterasu
3
3
15
3.5
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,378
Damage
56,886
83,681
Taken
58,385
90,189
Mitigated
43,415
38,722
Healing
17,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Darenikem
Thoth
11,380
2,426
372
738
10,522
4,336
286
5,332
5,190
18,642
0
W
Terra
LUOVEN
Terra
4,114
494
5,835
7,193
18,315
19,130
752
11,952
5,858
16,268
0
L
18,262
550
1,027
3,275
12,191
6,083
306
4,494
7,697
38,494
0
L
Vamana
TheDekstar
Vamana
3,470
1,857
266
1,108
4,285
3,580
0
1,523
2,762
0
4,689
W
12,191
699
2,663
7,319
17,736
21,951
471
10,441
5,977
19,683
0
W
Erlang Shen
aiblo
Erlang Shen
14,374
8,987
996
3,928
17,993
18,715
1,722
10,255
7,611
89
28,369
W
Discordia
losleones40
Discordia
7,187
1,766
139
834
7,443
3,514
1,039
5,691
1,752
19,017
0
L
Cthulhu
oDakota3000o
Cthulhu
16,624
1,154
1,303
3,272
17,220
15,032
144
5,822
11,398
28,825
0
W
Amaterasu
tenga_fe
Amaterasu
10,512
5,279
1,142
8,673
22,194
26,879
750
12,484
9,067
0
20,851
L
7,150
1,777
2,751
3,170
14,167
14,384
288
6,345
7,822
8,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,023
Gold Earned
48,969
105
Minions Killed
102
0
Camps Cleared
0
1,276,272
Distance Traveled
1,038,316
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,872
705
12
1
0
224,378
0
W
Terra
10,085
720
30
2
0
211,638
1
L
Nox
10,897
778
47
3
0
268,651
0
L
Vamana
7,399
529
2
0
0
75,577
0
W
Sobek
10,218
730
12
1
0
296,529
0
W
Erlang Shen
11,668
833
19
1
0
225,897
1
W
Discordia
10,642
760
22
2
0
247,721
0
L
Cthulhu
10,375
741
30
2
0
254,897
0
W
Amaterasu
11,410
815
22
2
0
294,487
0
L
Terra
10,426
745
11
1
0
214,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role