Player Matchup

Osiris
Osiris
 
Osiris
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Comedie
Gilgamesh
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,280 Elo+
Solo
Athena
Athena
GameCubik
Athena
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,215 Elo+
Solo
Tiamat
Tiamat
Hikikomori_bana
Tiamat
Level 68
God Stats
1W - 4L
1,738 SR
Queue Stats
245W - 239L
1,447 Elo+
Solo
Team Averages
Level 90
1,548 SR
1,388 Elo+

VS

Team Averages
Level 88
1,463 SR
1,508 Elo+
Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Racdini
Danzaburou
Level 82
God Stats
1W - 0L
1,253 SR
Queue Stats
47W - 28L
1,553 Elo+
Party 1
Charybdis
Charybdis
Vamorius
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 91L
1,463 Elo+
Solo
Freya
Freya
curiouskilling
Freya
Level 81
God Stats
3W - 0L
1,561 SR
Queue Stats
70W - 48L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
3 / 8 / 4
8,727
873
5,200
11,728
13,018
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bakasura
 
Bakasura
15
2 / 7 / 1
8,311
831
2,894
10,737
4,922
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Comedie
Gilgamesh
14
3 / 10 / 3
8,793
879
8,806
13,978
4,650
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
GameCubik
Athena
12
0 / 8 / 4
7,233
723
3,720
14,500
11,044
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
2 / 8 / 1
7,922
792
9,217
13,647
7,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
7 / 2 / 25
9,927
993
10,066
4,095
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
 
Susano
16
5 / 3 / 28
9,667
967
11,121
9,754
5,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Racdini
Danzaburou
16
9 / 1 / 28
10,889
1,089
16,105
8,578
3,808
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charybdis
Vamorius
Charybdis
17
8 / 2 / 27
10,105
1,011
10,945
9,662
3,655
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
12 / 3 / 16
9,921
992
9,805
13,830
5,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
165
10
Kills
41
41
Deaths
11
13
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
8
4
0.63
L
Bakasura
 
Bakasura
2
7
1
0.36
W
Discordia
 
Discordia
7
2
25
9.75
W
Susano
 
Susano
5
3
28
6.33
L
Gilgamesh
Comedie
Gilgamesh
3
10
3
0.45
L
Athena
GameCubik
Athena
0
8
4
0.25
L
2
8
1
0.31
W
Danzaburou
Racdini
Danzaburou
9
1
28
23
W
Charybdis
Vamorius
Charybdis
8
2
27
10.75
W
12
3
16
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,837
Damage
58,042
64,590
Taken
45,919
41,113
Mitigated
19,943
9,173
Healing
23,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,200
598
0
250
11,728
13,018
0
5,125
6,397
0
9,840
L
Bakasura
 
Bakasura
2,894
2,229
0
1,523
10,737
4,922
0
1,513
9,068
0
8,266
W
Discordia
 
Discordia
10,066
536
164
460
4,095
1,390
1,043
1,141
2,954
19,913
0
W
Susano
 
Susano
11,121
1,597
2,583
2,218
9,754
5,697
186
2,295
7,459
0
16,447
L
Gilgamesh
Comedie
Gilgamesh
8,806
1,689
308
1,578
13,978
4,650
0
3,695
10,154
0
19,754
L
Athena
GameCubik
Athena
3,720
1,198
286
1,149
14,500
11,044
0
4,685
9,656
7,515
0
L
9,217
539
833
3,246
13,647
7,479
0
4,853
8,630
21,406
0
W
Danzaburou
Racdini
Danzaburou
16,105
6,956
692
3,266
8,578
3,808
1,724
1,385
7,173
0
30,762
W
Charybdis
Vamorius
Charybdis
10,945
7,416
1,086
4,103
9,662
3,655
2,028
3,225
6,437
0
22,760
W
9,805
3,736
1,083
7,878
13,830
5,393
1,007
4,891
8,923
21,727
20

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,986
Gold Earned
50,509
67
Minions Killed
125
0
Camps Cleared
0
783,069
Distance Traveled
964,237
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,727
873
9
1
0
156,977
4
L
Bakasura
8,311
831
15
2
0
153,650
2
W
Discordia
9,927
993
29
3
0
200,834
1
W
Susano
9,667
967
10
1
0
204,833
3
L
Gilgamesh
8,793
879
17
2
0
132,062
0
L
Athena
7,233
723
6
1
0
184,649
0
L
Tiamat
7,922
792
20
2
0
155,731
0
W
Danzaburou
10,889
1,089
22
2
0
192,152
1
W
Charybdis
10,105
1,011
30
3
0
184,864
0
W
Freya
9,921
992
34
3
0
181,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role