Player Matchup

Chronos
Chronos
Ismael_SW23
Chronos
Level 89
God Stats
0W - 2L
1,407 SR
Queue Stats
48W - 36L
1,552 Elo+
Solo
Bakasura
Bakasura
MR_saycuki
Bakasura
Level 123
God Stats
1W - 1L
1,856 SR
Queue Stats
35W - 30L
1,526 Elo+
Solo
Skadi
Skadi
TheRealTimSwoft
Skadi
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,586 Elo+
Solo
Chang'e
Chang'e
Varrycl
Chang'e
Level 116
God Stats
71W - 57L
1,439 SR
Queue Stats
205W - 207L
1,466 Elo+
Solo
Cabrakan
Cabrakan
filipgrubygroove
Cabrakan
Level 58
God Stats
9W - 6L
1,597 SR
Queue Stats
90W - 130L
1,356 Elo+
Solo
Team Averages
Level 105
1,560 SR
1,497 Elo+

VS

Team Averages
Level 116
1,510 SR
1,547 Elo+
King Arthur
King Arthur
ALJM18
King Arthur
Level 92
God Stats
4W - 4L
1,550 SR
Queue Stats
54W - 59L
1,525 Elo+
Party 1
Cliodhna
Cliodhna
Nq_UwU
Cliodhna
Level 66
God Stats
15W - 12L
1,568 SR
Queue Stats
77W - 74L
1,489 Elo+
Solo
Chiron
Chiron
StuartMH
Chiron
Level 139
God Stats
2W - 1L
1,733 SR
Queue Stats
179W - 184L
1,595 Elo+
Party 1
Ymir
Ymir
Vubiix
Ymir
Level 160
God Stats
3W - 0L
1,393 SR
Queue Stats
83W - 63L
1,594 Elo+
Solo
Eset
Eset
soleracues
Eset
Level 122
God Stats
7W - 2L
1,305 SR
Queue Stats
29W - 22L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ismael_SW23
Chronos
8
0 / 4 / 0
4,841
440
3,571
7,531
1,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
MR_saycuki
Bakasura
1
0 / 0 / 0
2,019
184
0
0
0
13
4 / 3 / 0
6,907
628
4,391
8,990
2,909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Varrycl
Chang'e
12
5 / 0 / 2
6,726
611
5,349
8,110
2,771
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

4
0 / 3 / 0
3,963
360
1,243
4,233
1,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALJM18
King Arthur
11
0 / 5 / 0
6,384
580
3,074
8,640
4,408
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
Nq_UwU
Cliodhna
11
2 / 1 / 2
6,514
592
3,662
6,311
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
StuartMH
Chiron
11
6 / 1 / 0
7,221
656
6,754
5,938
1,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Vubiix
Ymir
11
2 / 1 / 4
6,848
623
3,281
8,984
3,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 1 / 1
6,219
565
3,370
3,957
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
9
Kills
10
10
Deaths
9
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ALJM18
King Arthur
0
5
0
0
L
Chronos
Ismael_SW23
Chronos
0
4
0
0
L
Bakasura
MR_saycuki
Bakasura
0
0
0
0
W
Cliodhna
Nq_UwU
Cliodhna
2
1
2
3
W
Chiron
StuartMH
Chiron
6
1
0
6
L
4
3
0
1.33
L
Chang'e
Varrycl
Chang'e
5
0
2
6
W
Ymir
Vubiix
Ymir
2
1
4
4
L
0
3
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,554
Damage
20,141
28,864
Taken
33,830
8,857
Mitigated
13,131
7,761
Healing
7,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ALJM18
King Arthur
3,074
667
0
855
8,640
4,408
0
4,370
4,270
0
40,014
L
Chronos
Ismael_SW23
Chronos
3,571
1,656
0
1,014
7,531
1,471
598
657
6,874
29,379
0
L
Bakasura
MR_saycuki
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
Nq_UwU
Cliodhna
3,662
317
0
862
6,311
2,098
0
638
5,673
0
33,425
W
Chiron
StuartMH
Chiron
6,754
2,787
407
1,994
5,938
1,931
478
2,445
3,493
0
42,475
L
4,391
1,500
0
750
8,990
2,909
0
3,370
5,408
0
45,300
L
Chang'e
Varrycl
Chang'e
5,349
362
468
4,892
8,110
2,771
0
1,225
6,783
31,577
0
W
Ymir
Vubiix
Ymir
3,281
461
1,077
1,863
8,984
3,635
0
2,710
6,010
22,236
2,819
L
1,243
427
16
621
4,233
1,706
0
845
3,388
1,726
0
W
3,370
319
0
430
3,957
1,059
302
0
3,957
38,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,456
Gold Earned
33,186
214
Minions Killed
364
0
Camps Cleared
0
679,049
Distance Traveled
1,079,488
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,384
580
84
8
0
190,126
3
L
Chronos
4,841
440
51
5
0
185,822
1
L
Bakasura
2,019
184
0
0
0
0
0
W
Cliodhna
6,514
592
68
6
0
251,771
4
W
Chiron
7,221
656
89
8
0
202,291
1
L
Skadi
6,907
628
93
8
0
201,346
0
L
Chang'e
6,726
611
69
6
0
205,068
3
W
Ymir
6,848
623
37
3
0
212,945
3
L
Cabrakan
3,963
360
1
0
0
86,813
1
W
Eset
6,219
565
86
8
0
222,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role