Player Matchup

Anubis
Anubis
Insane7Ara
Anubis
Level 140
God Stats
50W - 41L
1,562 SR
Queue Stats
74W - 83L
1,456 Elo+
Solo
Serqet
Serqet
Littlelizer
Serqet
Level 124
God Stats
4W - 7L
1,664 SR
Queue Stats
675W - 580L
1,587 Elo+
Party 1
Athena
Athena
Silkies101
Athena
Level 12
God Stats
1W - 1L
1,729 SR
Queue Stats
15W - 10L
1,544 Elo+
Party 1
Team Averages
Level 92
1,652 SR
1,529 Elo+

VS

Team Averages
Level 100
1,696 SR
1,670 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
L3IGW00D
Neith
Level 160
God Stats
3W - 0L
1,753 SR
Queue Stats
411W - 234L
1,703 Elo+
Party 2
Chang'e
Chang'e
Sweve73
Chang'e
Level 29
God Stats
4W - 0L
1,835 SR
Queue Stats
92W - 27L
1,806 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Insane7Ara
Anubis
14
1 / 5 / 5
8,963
640
6,314
10,756
4,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
15
5 / 4 / 2
9,947
711
13,499
10,702
4,159
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Silkies101
Athena
14
1 / 4 / 4
9,306
665
5,736
16,187
13,055
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 1 / 11
9,538
681
9,378
14,187
12,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
L3IGW00D
Neith
16
6 / 2 / 6
10,746
768
11,328
11,245
3,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
Sweve73
Chang'e
15
5 / 4 / 8
10,451
747
11,911
11,039
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
13
13
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
11
7.5
L
Anubis
Insane7Ara
Anubis
1
5
5
0.7
W
Neith
L3IGW00D
Neith
6
2
6
4.5
L
Serqet
5
4
2
1.5
L
Athena
Silkies101
Athena
1
4
4
0.75
W
Chang'e
Sweve73
Chang'e
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,549
Damage
32,617
37,645
Taken
36,471
21,579
Mitigated
18,996
6,872
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,378
686
284
1,276
14,187
12,576
87
4,710
9,477
23,063
0
L
Anubis
Insane7Ara
Anubis
6,314
28
0
2,913
10,756
4,365
0
7,043
3,713
45,173
0
W
Neith
L3IGW00D
Neith
11,328
3,670
0
3,310
11,245
3,494
1,819
3,262
7,522
0
54,147
L
Serqet
13,499
2,209
0
288
10,702
4,159
0
6,579
4,123
0
29,752
L
Athena
Silkies101
Athena
5,736
1,128
105
3,566
16,187
13,055
0
7,972
8,215
12,314
0
W
Chang'e
Sweve73
Chang'e
11,911
541
2,912
2,844
11,039
2,926
488
4,609
5,490
27,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,216
Gold Earned
30,735
137
Minions Killed
157
6
Camps Cleared
7
723,604
Distance Traveled
789,763
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,538
681
14
1
1
276,372
2
L
Anubis
8,963
640
72
5
2
215,098
5
W
Neith
10,746
768
103
7
3
259,308
3
L
Serqet
9,947
711
44
3
4
257,995
3
L
Athena
9,306
665
21
2
0
250,511
2
W
Chang'e
10,451
747
40
3
3
254,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role