Player Matchup

Chaac
Chaac
DavGio
Chaac
Level 140
God Stats
3W - 4L
1,740 SR
Queue Stats
210W - 267L
1,522 Elo+
Party 1
Hel
Hel
DehviI
Hel
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
167W - 155L
1,543 Elo+
Party 1
Fenrir
Fenrir
XxMeTaLHeAdxX93
Fenrir
Level 115
God Stats
15W - 20L
1,420 SR
Queue Stats
191W - 241L
1,497 Elo+
Party 1
Team Averages
Level 128
1,553 SR
1,521 Elo+

VS

Team Averages
Level 119
1,592 SR
1,531 Elo+
Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ProfessorValox
Chaac
Level 103
God Stats
2W - 1L
1,949 SR
Queue Stats
2W - 2L
1,686 Elo+
Solo
Izanami
Izanami
siggysalmon
Izanami
Level 129
God Stats
0W - 1L
1,328 SR
Queue Stats
25W - 32L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DavGio
Chaac
14
3 / 0 / 11
9,095
827
11,471
13,471
16,030
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
DehviI
Hel
13
2 / 1 / 7
8,200
745
9,885
8,128
4,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
9 / 2 / 3
9,329
848
10,427
9,872
4,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 5 / 1
7,566
688
3,718
10,247
3,295
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 1
7,558
687
8,097
16,318
8,821
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
siggysalmon
Izanami
11
0 / 4 / 2
7,074
643
6,571
8,731
2,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
14
Kills
2
3
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
5
1
0.3
W
Chaac
DavGio
Chaac
3
0
11
8.5
W
Hel
DehviI
Hel
2
1
7
5.5
L
1
5
1
0.3
W
9
2
3
5.25
L
Izanami
siggysalmon
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,783
Damage
18,386
31,471
Taken
35,296
25,032
Mitigated
15,074
18,201
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,718
272
680
3,126
10,247
3,295
0
2,523
7,724
23,015
0
W
Chaac
DavGio
Chaac
11,471
691
0
5,295
13,471
16,030
319
2,467
11,004
0
32,634
W
Hel
DehviI
Hel
9,885
1,168
4,499
6,235
8,128
4,513
662
1,951
6,177
32,236
0
L
8,097
1,192
352
4,899
16,318
8,821
0
5,415
10,903
1,587
20,480
W
10,427
2,860
0
2,172
9,872
4,489
770
1,108
8,764
0
28,744
L
Izanami
siggysalmon
Izanami
6,571
3,781
0
1,598
8,731
2,958
0
2,422
6,309
0
22,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,624
Gold Earned
22,198
141
Minions Killed
113
5
Camps Cleared
4
675,807
Distance Traveled
604,634
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,566
688
40
4
3
195,427
3
W
Chaac
9,095
827
48
4
0
233,383
3
W
Hel
8,200
745
64
6
2
223,983
3
L
Chaac
7,558
687
18
2
0
214,993
0
W
Fenrir
9,329
848
29
3
3
218,441
6
L
Izanami
7,074
643
55
5
1
194,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role