Player Matchup

Chiron
Chiron
Low Mace
Chiron
Level 46
God Stats
4W - 0L
1,755 SR
Queue Stats
115W - 55L
1,699 Elo+
Solo
Ymir
Ymir
Mr--Dinkleburg
Ymir
Level 20
God Stats
5W - 8L
1,333 SR
Queue Stats
8W - 13L
1,388 Elo+
Party 1
Ravana
Ravana
RAIDER-WARRIORS5
Ravana
Level 87
God Stats
4W - 3L
1,296 SR
Queue Stats
68W - 88L
1,405 Elo+
Party 1
Thor
Thor
hyperfox2345
Thor
Level 18
God Stats
11W - 17L
1,327 SR
Queue Stats
34W - 39L
1,293 Elo+
Party 1
Poseidon
Poseidon
sollox12
Poseidon
Level 99
God Stats
5W - 8L
1,500 SR
Queue Stats
239W - 317L
1,415 Elo+
Party 1
Team Averages
Level 54
1,442 SR
1,440 Elo+

VS

Team Averages
Level 64
1,419 SR
1,410 Elo+
Apollo
Apollo
FrAnk D BuNnY
Apollo
Level 107
God Stats
32W - 40L
1,490 SR
Queue Stats
163W - 181L
1,495 Elo+
Solo
Kukulkan
Kukulkan
Grimstr14
Kukulkan
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
62W - 62L
1,368 Elo+
Party 2
Cthulhu
Cthulhu
Kinbii
Cthulhu
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 158L
1,473 Elo+
Solo
Fenrir
Fenrir
coomlordthe3
Fenrir
Level 47
God Stats
0W - 7L
1,104 SR
Queue Stats
61W - 77L
1,432 Elo+
Party 2
Thanatos
Thanatos
lnotagenjimainl
Thanatos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Low Mace
Chiron
20
10 / 2 / 11
13,988
583
16,819
12,036
4,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 3 / 5
10,240
427
1,770
14,351
13,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
10 / 2 / 7
13,484
562
15,257
14,623
7,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 5 / 4
12,298
512
12,470
14,913
11,406
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
sollox12
Poseidon
20
13 / 0 / 7
14,058
586
17,281
14,126
6,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 1
9,129
380
4,264
15,853
4,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Grimstr14
Kukulkan
16
2 / 10 / 0
10,411
434
9,366
15,877
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
Kinbii
Cthulhu
16
2 / 5 / 1
10,554
440
8,090
15,004
12,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
16
2 / 6 / 2
10,490
437
10,133
22,717
15,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
17
5 / 9 / 1
11,023
459
4,480
24,420
7,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
37
Kills
12
12
Deaths
38
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Kukulkan
Grimstr14
Kukulkan
2
10
0
0.2
L
Cthulhu
Kinbii
Cthulhu
2
5
1
0.5
W
Chiron
Low Mace
Chiron
10
2
11
7.75
W
1
3
5
1.17
W
10
2
7
6.75
L
Fenrir
2
6
2
0.5
W
3
5
4
1
L
Thanatos
5
9
1
0.61
W
Poseidon
sollox12
Poseidon
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,597
Damage
36,333
70,049
Taken
93,871
42,586
Mitigated
43,326
11,165
Healing
20,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,264
1,104
0
2,114
15,853
4,140
0
4,822
10,855
0
51,227
L
Kukulkan
Grimstr14
Kukulkan
9,366
674
0
613
15,877
3,589
123
2,113
13,670
64,172
0
L
Cthulhu
Kinbii
Cthulhu
8,090
143
36
3,249
15,004
12,577
0
3,750
11,078
37,833
0
W
Chiron
Low Mace
Chiron
16,819
6,270
886
3,796
12,036
4,638
2,404
4,292
7,744
0
109,432
W
1,770
331
0
1,352
14,351
13,039
184
3,887
10,464
30,138
609
W
15,257
4,173
0
2,224
14,623
7,489
288
5,086
9,537
0
107,104
L
Fenrir
10,133
3,281
0
1,054
22,717
15,100
260
3,818
18,761
0
50,868
W
12,470
3,339
0
250
14,913
11,406
1,984
1,627
13,286
0
64,940
L
Thanatos
4,480
890
0
13,789
24,420
7,920
0
3,212
21,053
319
76,037
W
Poseidon
sollox12
Poseidon
17,281
2,818
0
2,657
14,126
6,014
1,169
2,857
11,269
103,383
8,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,068
Gold Earned
51,607
630
Minions Killed
494
0
Camps Cleared
0
2,270,847
Distance Traveled
2,068,227
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,129
380
85
4
0
407,510
9
L
Kukulkan
10,411
434
130
5
0
385,159
1
L
Cthulhu
10,554
440
53
2
0
405,899
11
W
Chiron
13,988
583
170
7
0
470,717
5
W
Ymir
10,240
427
33
1
0
367,470
2
W
Ravana
13,484
562
139
6
0
535,101
5
L
Fenrir
10,490
437
96
4
0
421,829
1
W
Thor
12,298
512
133
6
0
400,178
5
L
Thanatos
11,023
459
130
5
0
447,830
1
W
Poseidon
14,058
586
155
6
0
497,381
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role