Player Matchup

Pele
Pele
 
Pele
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Elinen
Heimdallr
Level 136
God Stats
5W - 8L
1,823 SR
Queue Stats
816W - 861L
1,504 Elo+
Solo
Kukulkan
Kukulkan
Tinafina
Kukulkan
Level 119
God Stats
1W - 1L
1,695 SR
Queue Stats
193W - 180L
1,480 Elo+
Solo
Kuzenbo
Kuzenbo
destructor046
Kuzenbo
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
572W - 568L
1,509 Elo+
Solo
Ganesha
Ganesha
gonchar10
Ganesha
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 181L
1,475 Elo+
Solo
Team Averages
Level 121
1,604 SR
1,494 Elo+

VS

Team Averages
Level 69
1,562 SR
1,457 Elo+
Zhong Kui
Zhong Kui
Helliuos
Zhong Kui
Level 22
God Stats
2W - 3L
1,547 SR
Queue Stats
32W - 41L
1,421 Elo+
Solo
Danzaburou
Danzaburou
Louis-D
Danzaburou
Level 129
God Stats
22W - 12L
1,618 SR
Queue Stats
750W - 735L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mister BIoom
Morgan Le Fay
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 182L
1,554 Elo+
Solo
Hades
Hades
Ntay_HoZer
Hades
Level 24
God Stats
5W - 3L
1,644 SR
Queue Stats
182W - 218L
1,399 Elo+
Solo
Hachiman
Hachiman
UnDcent
Hachiman
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
5 / 8 / 12
10,651
666
18,413
18,804
14,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Elinen
Heimdallr
16
2 / 8 / 13
10,211
638
11,513
15,869
6,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Tinafina
Kukulkan
20
10 / 5 / 5
12,909
807
19,801
11,799
5,685
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
19
3 / 6 / 16
11,417
714
14,121
23,657
39,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Ganesha
gonchar10
Ganesha
19
0 / 6 / 19
10,495
656
9,326
22,147
24,548
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Helliuos
Zhong Kui
19
7 / 4 / 18
12,598
787
18,402
21,939
27,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Louis-D
Danzaburou
20
9 / 3 / 18
13,136
821
19,205
14,738
7,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Mister BIoom
Morgan Le Fay
20
11 / 4 / 12
13,639
852
22,207
13,719
6,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hades
19
6 / 5 / 16
12,704
794
16,348
16,540
12,737
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
UnDcent
Hachiman
16
0 / 5 / 15
10,211
638
7,705
14,650
8,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
112
20
Kills
33
33
Deaths
21
65
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
8
12
1.38
L
Heimdallr
Elinen
Heimdallr
2
8
13
1.06
W
Zhong Kui
Helliuos
Zhong Kui
7
4
18
4
W
Danzaburou
Louis-D
Danzaburou
9
3
18
6
W
Morgan Le Fay
Mister BIoom
Morgan Le Fay
11
4
12
4.25
W
Hades
6
5
16
2.8
L
Kukulkan
Tinafina
Kukulkan
10
5
5
2.5
W
Hachiman
UnDcent
Hachiman
0
5
15
1.5
L
Kuzenbo
3
6
16
1.83
L
Ganesha
gonchar10
Ganesha
0
6
19
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,174
Damage
83,867
92,276
Taken
81,586
91,395
Mitigated
63,053
19,830
Healing
34,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
18,413
3,895
2,257
4,773
18,804
14,706
421
11,076
7,266
0
27,696
L
Heimdallr
Elinen
Heimdallr
11,513
6,480
969
1,693
15,869
6,732
426
10,969
4,784
0
27,085
W
Zhong Kui
Helliuos
Zhong Kui
18,402
1,531
1,348
8,149
21,939
27,945
532
8,807
12,642
32,400
0
W
Danzaburou
Louis-D
Danzaburou
19,205
5,764
3,021
5,413
14,738
7,076
1,477
9,833
4,842
23
46,769
W
Morgan Le Fay
Mister BIoom
Morgan Le Fay
22,207
1,983
1,013
2,812
13,719
6,712
982
7,540
5,905
51,445
0
W
Hades
16,348
380
2,172
5,772
16,540
12,737
444
10,338
6,102
28,917
0
L
Kukulkan
Tinafina
Kukulkan
19,801
2,018
1,597
1,401
11,799
5,685
873
9,116
2,637
51,832
0
W
Hachiman
UnDcent
Hachiman
7,705
5,065
1,315
3,036
14,650
8,583
1,155
6,730
7,725
0
19,467
L
Kuzenbo
14,121
3,102
2,079
3,123
23,657
39,724
96
10,891
12,529
18,757
0
L
Ganesha
gonchar10
Ganesha
9,326
368
956
982
22,147
24,548
115
13,605
8,103
21,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,683
Gold Earned
62,288
169
Minions Killed
212
0
Camps Cleared
0
1,406,045
Distance Traveled
1,384,090
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,651
666
25
2
0
288,063
0
L
Heimdallr
10,211
638
36
2
0
275,324
0
W
Zhong Kui
12,598
787
31
2
0
271,578
0
W
Danzaburou
13,136
821
69
4
0
284,287
0
W
Morgan Le Fay
13,639
852
53
3
0
294,021
0
W
Hades
12,704
794
34
2
0
269,937
0
L
Kukulkan
12,909
807
85
5
0
281,663
3
W
Hachiman
10,211
638
25
2
0
264,267
1
L
Kuzenbo
11,417
714
18
1
0
279,839
0
L
Ganesha
10,495
656
5
0
0
281,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role