Player Matchup

Danzaburou
Danzaburou
CaveGangsta21
Danzaburou
Level 66
God Stats
112W - 98L
1,484 SR
Queue Stats
129W - 125L
1,351 Elo+
Solo
Mulan
Mulan
Darth1Revan
Mulan
Level 66
God Stats
14W - 14L
1,286 SR
Queue Stats
376W - 538L
1,258 Elo+
Party 1
Ymir
Ymir
MajinNuutz
Ymir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 57L
994 Elo+
Party 1
Thanatos
Thanatos
PraiseArmata
Thanatos
Level 66
God Stats
5W - 17L
1,283 SR
Queue Stats
234W - 350L
1,272 Elo+
Party 1
Merlin
Merlin
SKIJ
Merlin
Level 85
God Stats
0W - 1L
1,526 SR
Queue Stats
2W - 3L
1,688 Elo+
Solo
Team Averages
Level 57
1,416 SR
1,313 Elo+

VS

Team Averages
Level 68
1,496 SR
1,356 Elo+
Cthulhu
Cthulhu
FluffierMoney60
Cthulhu
Level 49
God Stats
66W - 69L
1,483 SR
Queue Stats
282W - 351L
1,295 Elo+
Party 3
Shiva
Shiva
PoppaYmir
Shiva
Level 105
God Stats
15W - 14L
1,597 SR
Queue Stats
102W - 99L
1,528 Elo+
Solo
Hades
Hades
RiChArChAvEz117
Hades
Level 104
God Stats
18W - 19L
1,354 SR
Queue Stats
139W - 160L
1,361 Elo+
Party 2
Skadi
Skadi
Youalejekatl
Skadi
Level 25
God Stats
12W - 16L
1,563 SR
Queue Stats
162W - 186L
1,285 Elo+
Party 2
Sun Wukong
Sun Wukong
Zehpo
Sun Wukong
Level 59
God Stats
2W - 4L
1,483 SR
Queue Stats
156W - 186L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaveGangsta21
Danzaburou
9
3 / 5 / 2
5,855
532
4,626
8,447
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 0
5,154
469
3,013
8,572
3,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 7 / 2
5,204
473
3,073
8,725
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
PraiseArmata
Thanatos
9
5 / 3 / 1
5,671
516
3,825
8,598
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
SKIJ
Merlin
10
2 / 5 / 1
5,782
526
5,478
6,044
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 9
6,461
587
5,843
7,042
4,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shiva
PoppaYmir
Shiva
11
4 / 1 / 5
6,733
612
6,013
6,849
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
2 / 5 / 3
5,731
521
3,076
6,775
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
7 / 4 / 2
6,742
613
7,943
6,896
1,756
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Zehpo
Sun Wukong
12
9 / 0 / 0
7,508
683
8,147
8,735
3,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
11
Kills
25
25
Deaths
11
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CaveGangsta21
Danzaburou
3
5
2
0.8
L
0
5
0
0
W
3
1
9
7.5
L
1
7
2
0.29
W
Shiva
PoppaYmir
Shiva
4
1
5
6.5
L
Thanatos
PraiseArmata
Thanatos
5
3
1
1.83
W
2
5
3
0.7
L
Merlin
SKIJ
Merlin
2
5
1
0.5
W
7
4
2
2
W
Sun Wukong
Zehpo
Sun Wukong
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,015
Damage
31,022
40,386
Taken
36,297
13,692
Mitigated
14,576
8,520
Healing
8,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CaveGangsta21
Danzaburou
4,626
1,710
0
1,340
8,447
2,122
0
2,736
5,711
0
19,402
L
3,013
424
0
2,446
8,572
3,512
490
0
8,572
0
25,166
W
5,843
1,328
418
1,112
7,042
4,369
218
1,835
5,207
16,452
0
L
3,073
875
0
294
8,725
3,704
0
2,861
5,864
12,322
0
W
Shiva
PoppaYmir
Shiva
6,013
2,439
0
2,929
6,849
2,271
0
1,207
5,609
0
36,381
L
Thanatos
PraiseArmata
Thanatos
3,825
1,735
0
4,310
8,598
2,511
0
1,042
7,556
0
21,475
W
3,076
300
23
893
6,775
2,201
510
2,838
3,937
19,327
0
L
Merlin
SKIJ
Merlin
5,478
375
0
130
6,044
1,843
0
2,280
3,764
27,962
0
W
7,943
3,869
0
0
6,896
1,756
1,702
1,238
5,658
0
33,492
W
Sun Wukong
Zehpo
Sun Wukong
8,147
2,129
0
3,374
8,735
3,979
702
1,433
7,063
0
36,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,666
Gold Earned
33,175
215
Minions Killed
270
0
Camps Cleared
0
938,565
Distance Traveled
992,794
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,855
532
30
3
0
199,831
5
L
Mulan
5,154
469
58
5
0
191,728
0
W
Cthulhu
6,461
587
26
2
0
208,544
0
L
Ymir
5,204
473
29
3
0
164,073
0
W
Shiva
6,733
612
64
6
0
215,316
1
L
Thanatos
5,671
516
40
4
0
206,783
0
W
Hades
5,731
521
46
4
0
175,459
1
L
Merlin
5,782
526
58
5
0
176,150
1
W
Skadi
6,742
613
57
5
0
184,640
0
W
Sun Wukong
7,508
683
77
7
0
208,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role