Player Matchup

Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Garlicl3read
Cabrakan
Level 125
God Stats
1W - 2L
1,467 SR
Queue Stats
137W - 162L
1,382 Elo+
Party 1
Zeus
Zeus
God Of Mercy930
Zeus
Level 86
God Stats
5W - 6L
1,407 SR
Queue Stats
9W - 27L
1,291 Elo+
Party 1
Danzaburou
Danzaburou
RiskyBigness
Danzaburou
Level 160
God Stats
12W - 10L
1,663 SR
Queue Stats
248W - 295L
1,364 Elo+
Party 1
Mulan
Mulan
pilage_king
Mulan
Level 64
God Stats
5W - 6L
1,604 SR
Queue Stats
778W - 760L
1,486 Elo+
Solo
Team Averages
Level 112
1,528 SR
1,405 Elo+

VS

Team Averages
Level 109
1,650 SR
1,519 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
CEO_OF_HUNGER
Zhong Kui
Level 88
God Stats
17W - 11L
1,568 SR
Queue Stats
270W - 278L
1,540 Elo+
Party 2
Geb
Geb
GoldenGamer484
Geb
Level 99
God Stats
26W - 26L
1,500 SR
Queue Stats
138W - 164L
1,560 Elo+
Party 2
Medusa
Medusa
Like em EASY
Medusa
Level 84
God Stats
11W - 1L
1,932 SR
Queue Stats
270W - 225L
1,463 Elo+
Solo
Loki
Loki
XxEchoxX572
Loki
Level 150
God Stats
7W - 4L
1,748 SR
Queue Stats
216W - 232L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 10 / 2
8,185
481
5,057
19,305
5,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Garlicl3read
Cabrakan
8
1 / 6 / 2
6,177
363
3,426
13,879
10,770
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 9 / 4
8,965
527
8,538
14,232
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
RiskyBigness
Danzaburou
13
2 / 10 / 1
8,402
494
9,172
18,413
5,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 7 / 0
6,675
393
2,068
11,197
6,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
8 / 3 / 15
11,443
673
17,828
15,121
6,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
CEO_OF_HUNGER
Zhong Kui
16
5 / 0 / 12
10,935
643
6,841
8,134
6,719
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 0 / 24
10,817
636
7,082
14,852
15,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
16
6 / 2 / 10
10,661
627
14,279
10,311
4,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
19 / 3 / 9
11,875
699
16,768
15,377
6,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
112
7
Kills
42
42
Deaths
8
9
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
10
2
0.2
W
Ah Muzen Cab
 
Ah Muzen Cab
8
3
15
5.17
W
Zhong Kui
CEO_OF_HUNGER
Zhong Kui
5
0
12
11
L
Cabrakan
Garlicl3read
Cabrakan
1
6
2
0.33
L
2
9
4
0.44
W
4
0
24
16
W
Medusa
6
2
10
5.5
L
Danzaburou
RiskyBigness
Danzaburou
2
10
1
0.25
W
19
3
9
7.83
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,261
Damage
62,798
77,026
Taken
63,795
31,759
Mitigated
38,956
9,049
Healing
24,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,057
1,562
0
472
19,305
5,836
0
1,481
17,824
0
50,222
W
Ah Muzen Cab
 
Ah Muzen Cab
17,828
6,511
0
5,833
15,121
6,230
5,253
2,691
10,662
0
71,904
W
Zhong Kui
CEO_OF_HUNGER
Zhong Kui
6,841
222
0
4,317
8,134
6,719
1,110
2,960
4,970
61,970
0
L
Cabrakan
Garlicl3read
Cabrakan
3,426
524
300
2,209
13,879
10,770
0
3,064
10,815
11,085
0
L
8,538
774
70
2,303
14,232
3,709
0
4,075
10,157
47,919
0
W
7,082
1,184
983
3,486
14,852
15,390
165
1,935
12,200
18,573
6,543
W
Medusa
14,279
5,959
806
2,962
10,311
4,520
9,548
1,966
8,275
0
74,111
L
Danzaburou
RiskyBigness
Danzaburou
9,172
5,011
0
2,771
18,413
5,309
729
3,375
15,038
0
46,328
W
16,768
5,729
0
5,624
15,377
6,097
152
1,806
13,406
0
74,017
L
2,068
344
0
924
11,197
6,135
0
1,497
9,700
0
18,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,404
Gold Earned
55,731
323
Minions Killed
501
0
Camps Cleared
0
1,125,676
Distance Traveled
1,639,172
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,185
481
91
5
0
325,523
1
W
Ah Muzen Cab
11,443
673
127
7
0
269,620
2
W
Zhong Kui
10,935
643
125
7
0
319,108
1
L
Cabrakan
6,177
363
24
1
0
185,208
2
L
Zeus
8,965
527
97
6
0
231,018
10
W
Geb
10,817
636
50
3
0
366,011
1
W
Medusa
10,661
627
109
6
0
326,075
0
L
Danzaburou
8,402
494
72
4
0
254,999
4
W
Loki
11,875
699
90
5
0
358,358
5
L
Mulan
6,675
393
39
2
0
128,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role