Player Matchup

Ares
Ares
D_e_S_t_R_o_Y948
Ares
Level 103
God Stats
2W - 0L
1,614 SR
Queue Stats
32W - 38L
1,425 Elo+
Solo
Pele
Pele
EskimoDubZ
Pele
Level 127
God Stats
6W - 2L
1,484 SR
Queue Stats
289W - 262L
1,590 Elo+
Party 3
Ra
Ra
FreeZ_OutGun
Ra
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 76L
1,436 Elo+
Party 2
Cabrakan
Cabrakan
aksseI
Cabrakan
Level 104
God Stats
4W - 0L
1,314 SR
Queue Stats
94W - 78L
1,436 Elo+
Party 2
Izanami
Izanami
xF1SCHx
Izanami
Level 103
God Stats
9W - 6L
1,552 SR
Queue Stats
97W - 88L
1,499 Elo+
Party 3
Team Averages
Level 105
1,493 SR
1,477 Elo+

VS

Team Averages
Level 88
1,563 SR
1,458 Elo+
Ra
Ra
 
Ra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DeLuXe D Ace
Da Ji
Level 119
God Stats
3W - 5L
1,500 SR
Queue Stats
379W - 422L
1,429 Elo+
Solo
Artio
Artio
FormulaBass1325
Artio
Level 83
God Stats
2W - 5L
1,500 SR
Queue Stats
165W - 187L
1,428 Elo+
Party 1
Chaac
Chaac
IjodesuMad4e
Chaac
Level 89
God Stats
7W - 6L
1,785 SR
Queue Stats
278W - 265L
1,546 Elo+
Party 1
Medusa
Medusa
Mango_Joe1
Medusa
Level 49
God Stats
7W - 10L
1,531 SR
Queue Stats
11W - 17L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
3,985
797
1,721
3,870
1,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,820
764
509
3,520
790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 0 / 0
4,075
815
104
1,963
570
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
aksseI
Cabrakan
8
1 / 0 / 0
4,244
849
408
736
387
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
xF1SCHx
Izanami
6
2 / 0 / 1
3,901
780
4,135
3,090
665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 0 / 0
3,739
748
575
1,279
299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 2 / 0
3,132
626
362
2,434
783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 2 / 0
3,135
627
1,089
4,476
1,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
972
194
0
0
0
Medusa
Mango_Joe1
Medusa
5
0 / 1 / 0
2,968
594
2,426
3,158
393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
W
1
0
2
2
L
0
2
0
0
W
1
0
0
1
L
0
2
0
0
W
0
0
0
0
L
0
0
0
0
L
Medusa
Mango_Joe1
Medusa
0
1
0
0
W
Cabrakan
aksseI
Cabrakan
1
0
0
1
W
Izanami
xF1SCHx
Izanami
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,877
Damage
4,452
13,179
Taken
11,347
4,166
Mitigated
2,943
6,299
Healing
4,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
575
0
0
392
1,279
299
0
104
1,175
21,020
0
W
1,721
400
0
1,172
3,870
1,754
344
733
3,137
5,955
0
L
362
55
0
807
2,434
783
0
408
2,026
0
10,748
W
509
206
0
2,378
3,520
790
0
213
3,307
0
14,550
L
1,089
203
180
1,485
4,476
1,468
0
1,109
3,367
3,958
0
W
104
0
11
1,256
1,963
570
0
362
1,601
23,558
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
Mango_Joe1
Medusa
2,426
1,074
0
1,569
3,158
393
0
612
2,546
0
13,443
W
Cabrakan
aksseI
Cabrakan
408
90
0
201
736
387
0
0
736
19,037
0
W
Izanami
xF1SCHx
Izanami
4,135
3,396
0
1,281
3,090
665
630
356
2,734
0
21,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,025
Gold Earned
13,946
212
Minions Killed
95
0
Camps Cleared
0
533,597
Distance Traveled
412,904
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,739
748
40
8
0
119,503
3
W
Ares
3,985
797
10
2
0
106,191
0
L
Da Ji
3,132
626
27
5
0
79,194
1
W
Pele
3,820
764
48
10
0
135,557
1
L
Artio
3,135
627
6
1
0
110,631
1
W
Ra
4,075
815
52
10
0
117,829
2
L
Chaac
972
194
0
0
0
0
0
L
Medusa
2,968
594
22
4
0
103,576
3
W
Cabrakan
4,244
849
61
12
0
83,815
0
W
Izanami
3,901
780
41
8
0
90,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role