Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Atno
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,466 Elo+
Solo
Ymir
Ymir
StarliteFFKH
Ymir
Level 133
God Stats
1W - 2L
1,467 SR
Queue Stats
181W - 190L
1,470 Elo+
Solo
Hou Yi
Hou Yi
mures21
Hou Yi
Level 48
God Stats
4W - 1L
1,821 SR
Queue Stats
120W - 119L
1,442 Elo+
Solo
Team Averages
Level 94
1,558 SR
1,476 Elo+

VS

Team Averages
Level 119
1,357 SR
1,473 Elo+
Morgan Le Fay
Morgan Le Fay
CPAIN666
Morgan Le Fay
Level 100
God Stats
8W - 4L
1,211 SR
Queue Stats
558W - 594L
1,442 Elo+
Solo
Horus
Horus
KILLINGTHEJOKER1
Horus
Level 105
God Stats
2W - 2L
1,304 SR
Queue Stats
294W - 311L
1,436 Elo+
Solo
Vulcan
Vulcan
ToOoX
Vulcan
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
111W - 122L
1,488 Elo+
Solo
Neith
Neith
klamydiasenter
Neith
Level 117
God Stats
2W - 2L
1,272 SR
Queue Stats
262W - 266L
1,500 Elo+
Solo
Bellona
Bellona
pnwd
Bellona
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
127W - 113L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
2 / 9 / 2
10,205
680
8,658
15,084
8,428
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
 
Horus
11
0 / 4 / 2
7,710
514
1,742
11,758
12,512
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Atno
Sun Wukong
20
5 / 5 / 6
11,965
798
16,680
23,480
24,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 6 / 7
9,884
659
7,170
20,546
24,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
mures21
Hou Yi
18
7 / 6 / 5
11,584
772
16,065
16,390
8,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CPAIN666
Morgan Le Fay
17
3 / 3 / 16
10,816
721
12,414
10,651
5,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 5 / 21
11,597
773
8,553
20,260
31,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
ToOoX
Vulcan
20
5 / 2 / 15
11,885
792
19,931
6,842
3,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
8 / 2 / 11
12,139
809
14,563
10,788
4,712
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Bellona
pnwd
Bellona
19
12 / 4 / 14
13,316
888
24,352
20,447
29,035
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
107
16
Kills
30
30
Deaths
16
22
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
9
2
0.33
L
Horus
 
Horus
0
4
2
0.25
L
Sun Wukong
Atno
Sun Wukong
5
5
6
1.6
W
Morgan Le Fay
CPAIN666
Morgan Le Fay
3
3
16
3.67
W
2
5
21
2.5
L
2
6
7
0.92
W
Vulcan
ToOoX
Vulcan
5
2
15
6.25
W
8
2
11
6.75
L
Hou Yi
mures21
Hou Yi
7
6
5
1.58
W
Bellona
pnwd
Bellona
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,315
Damage
79,813
87,258
Taken
68,988
79,391
Mitigated
74,592
29,404
Healing
28,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,658
1,240
1,166
809
15,084
8,428
0
4,890
10,194
0
21,536
L
Horus
 
Horus
1,742
723
4,129
4,062
11,758
12,512
0
4,658
7,100
0
5,451
L
Sun Wukong
Atno
Sun Wukong
16,680
2,089
304
8,412
23,480
24,949
0
10,399
13,081
0
48,873
W
Morgan Le Fay
CPAIN666
Morgan Le Fay
12,414
1,657
463
1,097
10,651
5,423
899
90
10,561
22,940
0
W
8,553
3,800
7,457
7,202
20,260
31,519
144
3,120
17,140
0
16,014
L
7,170
571
1,441
4,366
20,546
24,731
0
9,427
11,119
21,715
0
W
Vulcan
ToOoX
Vulcan
19,931
5,416
1,774
1,042
6,842
3,903
2,110
384
6,458
41,905
0
W
14,563
4,698
604
2,516
10,788
4,712
1,811
918
9,870
0
42,263
L
Hou Yi
mures21
Hou Yi
16,065
6,775
1,551
3,164
16,390
8,771
0
5,508
10,882
0
28,739
W
Bellona
pnwd
Bellona
24,352
7,113
2,874
3,867
20,447
29,035
944
2,658
17,789
5,724
34,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,348
Gold Earned
59,753
168
Minions Killed
158
0
Camps Cleared
0
1,140,501
Distance Traveled
1,382,615
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,205
680
35
2
0
215,784
0
L
Horus
7,710
514
7
0
0
168,602
4
L
Sun Wukong
11,965
798
60
4
0
284,801
0
W
Morgan Le Fay
10,816
721
20
1
0
286,837
1
W
Horus
11,597
773
11
1
0
279,496
0
L
Ymir
9,884
659
24
2
0
237,563
2
W
Vulcan
11,885
792
42
3
0
283,838
5
W
Neith
12,139
809
56
4
0
261,979
3
L
Hou Yi
11,584
772
42
3
0
233,751
0
W
Bellona
13,316
888
29
2
0
270,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role