Player Matchup

Neith
Neith
B00TYCLUB93
Neith
Level 8
God Stats
0W - 6L
1,048 SR
Queue Stats
1W - 7L
1,167 Elo+
Party 2
Merlin
Merlin
Light0fPi
Merlin
Level 89
God Stats
136W - 165L
1,498 SR
Queue Stats
618W - 690L
1,534 Elo+
Solo
Xbalanque
Xbalanque
chaffybl0wfish
Xbalanque
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,167 Elo+
Party 2
Team Averages
Level 55
1,349 SR
1,289 Elo+

VS

Team Averages
Level 82
1,553 SR
1,642 Elo+
Vamana
Vamana
Vanixly
Vamana
Level 68
God Stats
2W - 0L
1,693 SR
Queue Stats
9W - 12L
1,735 Elo+
Party 1
Tiamat
Tiamat
XAquiveredX
Tiamat
Level 145
God Stats
4W - 1L
1,477 SR
Queue Stats
238W - 166L
1,897 Elo+
Party 1
Mercury
Mercury
rospoeprincipe
Mercury
Level 33
God Stats
3W - 4L
1,489 SR
Queue Stats
269W - 398L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
7,798
557
3,058
10,190
3,098
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Light0fPi
Merlin
14
1 / 4 / 4
9,505
679
11,857
9,453
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
chaffybl0wfish
Xbalanque
13
4 / 9 / 0
9,105
650
9,115
14,289
4,427
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Vanixly
Vamana
14
5 / 3 / 8
10,164
726
4,242
16,243
7,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
18
11 / 1 / 9
11,945
853
21,987
9,445
6,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 8
9,869
705
3,669
8,415
2,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
20
20
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Merlin
Light0fPi
Merlin
1
4
4
0.75
W
Vamana
Vanixly
Vamana
5
3
8
3
W
Tiamat
11
1
9
15.5
L
Xbalanque
chaffybl0wfish
Xbalanque
4
9
0
0.44
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,030
Damage
29,898
33,932
Taken
34,103
10,222
Mitigated
16,532
4,472
Healing
8,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,058
1,564
0
150
10,190
3,098
0
8,082
2,108
0
12,982
L
Merlin
Light0fPi
Merlin
11,857
476
0
1,826
9,453
2,697
0
7,447
2,006
47,974
0
W
Vamana
Vanixly
Vamana
4,242
2,197
0
4,356
16,243
7,700
528
6,038
10,060
0
29,496
W
Tiamat
21,987
1,149
0
3,173
9,445
6,556
753
3,217
6,228
66,808
0
L
Xbalanque
chaffybl0wfish
Xbalanque
9,115
4,601
340
2,156
14,289
4,427
0
6,779
7,510
0
23,746
W
3,669
900
0
1,023
8,415
2,276
571
3,508
4,907
0
16,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,408
Gold Earned
31,978
146
Minions Killed
157
6
Camps Cleared
7
651,175
Distance Traveled
783,804
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,798
557
25
2
0
188,125
0
L
Merlin
9,505
679
86
6
5
233,001
2
W
Vamana
10,164
726
33
2
4
244,990
2
W
Tiamat
11,945
853
93
7
2
273,757
2
L
Xbalanque
9,105
650
35
3
1
230,049
0
W
Mercury
9,869
705
31
2
1
265,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role