Player Matchup

Tyr
Tyr
KimmyJoe8210
Tyr
Level 29
God Stats
3W - 3L
1,752 SR
Queue Stats
41W - 37L
1,468 Elo+
Party 1
Vulcan
Vulcan
Shadow_HCR
Vulcan
Level 85
God Stats
4W - 7L
1,687 SR
Queue Stats
75W - 81L
1,471 Elo+
Party 1
Yemoja
Yemoja
WaitingToWakeUp
Yemoja
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 55L
1,616 Elo+
Party 1
Team Averages
Level 79
1,646 SR
1,518 Elo+

VS

Team Averages
Level 25
1,429 SR
1,304 Elo+
Ymir
Ymir
Kirby Is Dad
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,246 Elo+
Party 2
Mercury
Mercury
Raymean321
Mercury
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,400 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nightcrawlerjfm
Morgan Le Fay
Level 41
God Stats
0W - 1L
1,288 SR
Queue Stats
13W - 22L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 14
10,489
749
11,446
13,968
6,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Shadow_HCR
Vulcan
17
11 / 0 / 12
11,335
810
16,641
4,227
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 1 / 15
11,626
830
6,054
9,576
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
9,225
659
5,613
17,026
13,995
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Raymean321
Mercury
11
0 / 8 / 3
7,795
557
2,114
10,825
3,136
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
nightcrawlerjfm
Morgan Le Fay
14
3 / 8 / 2
9,087
649
10,700
12,538
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
23
Kills
5
5
Deaths
23
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
4
14
3.25
L
2
7
2
0.43
L
Mercury
Raymean321
Mercury
0
8
3
0.19
W
Vulcan
Shadow_HCR
Vulcan
11
0
12
17
W
6
1
15
13.5
L
Morgan Le Fay
nightcrawlerjfm
Morgan Le Fay
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,141
Damage
18,427
27,771
Taken
40,389
17,700
Mitigated
21,121
10,976
Healing
1,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,446
2,649
0
3,802
13,968
6,996
791
8,269
5,699
0
33,099
L
5,613
1,909
0
389
17,026
13,995
0
9,353
7,673
11,032
0
L
Mercury
Raymean321
Mercury
2,114
580
0
0
10,825
3,136
0
6,333
4,492
0
11,194
W
Vulcan
Shadow_HCR
Vulcan
16,641
5,898
0
1,100
4,227
1,768
836
2,075
2,152
59,262
0
W
6,054
943
2,101
3,973
9,576
8,936
156
6,368
3,208
21,984
0
L
Morgan Le Fay
nightcrawlerjfm
Morgan Le Fay
10,700
667
0
1,461
12,538
3,990
0
7,289
5,249
36,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,450
Gold Earned
26,107
159
Minions Killed
78
10
Camps Cleared
1
771,924
Distance Traveled
602,392
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,489
749
39
3
6
254,725
5
L
Ymir
9,225
659
14
1
0
198,380
0
L
Mercury
7,795
557
20
1
0
204,464
1
W
Vulcan
11,335
810
84
6
2
288,756
4
W
Yemoja
11,626
830
36
3
2
228,443
1
L
Morgan Le Fay
9,087
649
44
3
1
199,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role