Player Matchup

Ganesha
Ganesha
AbyssRayda007
Ganesha
Level 159
God Stats
3W - 5L
1,692 SR
Queue Stats
354W - 377L
1,548 Elo+
Party 1
Baba Yaga
Baba Yaga
Aye Cortez
Baba Yaga
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 78L
1,520 Elo+
Party 1
The Morrigan
The Morrigan
Bane713
The Morrigan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,299 Elo+
Party 1
Susano
Susano
chuigo
Susano
Level 143
God Stats
3W - 3L
1,779 SR
Queue Stats
66W - 89L
1,524 Elo+
Solo
Shiva
Shiva
jaygreenspot
Shiva
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
595W - 627L
1,468 Elo+
Solo
Team Averages
Level 152
1,594 SR
1,472 Elo+

VS

Team Averages
Level 79
1,393 SR
1,416 Elo+
Hercules
Hercules
FearFeeder
Hercules
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 26L
1,349 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LackOfSkillsz
Tsukuyomi
Level 106
God Stats
1W - 2L
1,155 SR
Queue Stats
466W - 486L
1,442 Elo+
Solo
Ratatoskr
Ratatoskr
SilverEagle99
Ratatoskr
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,390 Elo+
Party 2
Merlin
Merlin
ThatGuy2219
Merlin
Level 122
God Stats
2W - 4L
1,307 SR
Queue Stats
151W - 157L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
pansita0911
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
1 / 4 / 7
8,368
761
6,420
18,242
13,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
Aye Cortez
Baba Yaga
12
0 / 5 / 7
7,518
683
4,562
9,630
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Bane713
The Morrigan
13
3 / 5 / 2
8,181
744
8,859
7,715
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
chuigo
Susano
15
5 / 4 / 4
8,695
790
12,787
10,898
4,585
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
3 / 3 / 5
9,268
843
9,723
17,574
13,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FearFeeder
Hercules
17
3 / 1 / 16
9,370
852
8,968
13,334
14,132
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
LackOfSkillsz
Tsukuyomi
13
2 / 6 / 8
8,246
750
9,468
10,496
3,335
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
SilverEagle99
Ratatoskr
15
6 / 2 / 12
9,388
853
7,929
9,319
6,795
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
18
5 / 2 / 14
9,940
904
16,826
8,585
3,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
pansita0911
Baron Samedi
17
5 / 1 / 14
9,563
869
12,258
11,310
5,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
12
Kills
21
21
Deaths
12
25
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ganesha
1
4
7
1.13
L
Baba Yaga
Aye Cortez
Baba Yaga
0
5
7
0.7
L
The Morrigan
Bane713
The Morrigan
3
5
2
0.8
W
Hercules
FearFeeder
Hercules
3
1
16
11
W
Tsukuyomi
LackOfSkillsz
Tsukuyomi
2
6
8
1
W
Ratatoskr
SilverEagle99
Ratatoskr
6
2
12
6
W
Merlin
5
2
14
6
L
Susano
chuigo
Susano
5
4
4
1.75
L
3
3
5
1.83
W
Baron Samedi
pansita0911
Baron Samedi
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,351
Damage
55,449
64,059
Taken
53,044
38,237
Mitigated
33,284
21,418
Healing
30,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
6,420
361
247
6,643
18,242
13,531
0
7,618
10,300
17,088
0
L
Baba Yaga
Aye Cortez
Baba Yaga
4,562
136
819
2,845
9,630
3,474
0
4,400
4,970
11,377
0
L
The Morrigan
Bane713
The Morrigan
8,859
1,218
567
1,547
7,715
2,914
86
3,144
4,286
15,963
2,483
W
Hercules
FearFeeder
Hercules
8,968
2,441
684
6,987
13,334
14,132
405
4,667
8,631
0
12,411
W
Tsukuyomi
LackOfSkillsz
Tsukuyomi
9,468
2,148
477
616
10,496
3,335
874
3,287
7,209
0
16,835
W
Ratatoskr
SilverEagle99
Ratatoskr
7,929
1,448
1,657
3,269
9,319
6,795
141
3,765
5,519
0
12,086
W
Merlin
16,826
1,386
2,338
2,873
8,585
3,833
758
2,034
6,551
46,842
0
L
Susano
chuigo
Susano
12,787
690
175
970
10,898
4,585
0
4,424
6,237
0
21,753
L
9,723
591
794
6,811
17,574
13,733
0
9,498
7,625
0
19,350
W
Baron Samedi
pansita0911
Baron Samedi
12,258
1,617
5,254
6,401
11,310
5,189
658
3,534
7,776
26,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,030
Gold Earned
46,507
97
Minions Killed
116
0
Camps Cleared
0
892,658
Distance Traveled
1,042,365
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,368
761
0
0
0
209,185
0
L
Baba Yaga
7,518
683
18
2
0
139,361
0
L
The Morrigan
8,181
744
28
3
0
155,180
1
W
Hercules
9,370
852
4
0
0
211,947
0
W
Tsukuyomi
8,246
750
14
1
0
184,701
0
W
Ratatoskr
9,388
853
8
1
0
223,356
0
W
Merlin
9,940
904
70
6
0
204,981
0
L
Susano
8,695
790
22
2
0
192,221
1
L
Shiva
9,268
843
29
3
0
196,711
0
W
Baron Samedi
9,563
869
20
2
0
217,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role