Player Matchup

Set
Set
Promethean_Titan
Set
Level 35
God Stats
22W - 37L
1,323 SR
Queue Stats
64W - 85L
1,259 Elo+
Solo
Atlas
Atlas
Sigil-Witch_
Atlas
Level 46
God Stats
30W - 52L
1,224 SR
Queue Stats
405W - 502L
1,352 Elo+
Party 1
Izanami
Izanami
just_jnt
Izanami
Level 18
God Stats
7W - 8L
1,648 SR
Queue Stats
304W - 333L
1,398 Elo+
Party 1
Hercules
Hercules
mbl1601
Hercules
Level 129
God Stats
1W - 4L
1,324 SR
Queue Stats
72W - 66L
1,353 Elo+
Party 1
Chang'e
Chang'e
tsaeri
Chang'e
Level 68
God Stats
50W - 58L
1,476 SR
Queue Stats
383W - 400L
1,411 Elo+
Party 1
Team Averages
Level 59
1,399 SR
1,354 Elo+

VS

Team Averages
Level 66
1,464 SR
1,370 Elo+
Sylvanus
Sylvanus
JustPlainKorben
Sylvanus
Level 58
God Stats
14W - 20L
1,146 SR
Queue Stats
85W - 70L
1,188 Elo+
Solo
Tyr
Tyr
KimmyJoe8210
Tyr
Level 29
God Stats
6W - 6L
1,673 SR
Queue Stats
63W - 61L
1,427 Elo+
Party 2
Camazotz
Camazotz
Shadow_HCR
Camazotz
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 115L
1,434 Elo+
Party 2
Freya
Freya
WaitingToWakeUp
Freya
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 110L
1,447 Elo+
Party 2
Neith
Neith
im-coming-run
Neith
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 44L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,291
529
3,168
8,744
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 2 / 2
4,388
439
2,926
6,042
2,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
just_jnt
Izanami
6
0 / 5 / 2
4,397
440
3,087
6,139
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
mbl1601
Hercules
9
2 / 1 / 0
4,980
498
3,715
5,279
4,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
tsaeri
Chang'e
7
0 / 3 / 1
4,483
448
3,256
6,191
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
1 / 3 / 8
5,617
562
3,831
7,372
4,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 2
5,662
566
3,546
6,026
2,245
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
Shadow_HCR
Camazotz
10
5 / 0 / 3
6,048
605
3,983
7,441
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 3
6,657
666
3,557
4,948
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
3 / 1 / 3
6,010
601
7,469
5,376
1,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
12
13
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
3
8
1.67
W
0
1
2
1
L
1
2
1
0.75
W
Camazotz
Shadow_HCR
Camazotz
5
0
3
6.5
L
0
2
2
0.5
W
3
0
3
4.5
W
3
1
3
4.5
L
Izanami
just_jnt
Izanami
0
5
2
0.2
L
Hercules
mbl1601
Hercules
2
1
0
2
L
Chang'e
tsaeri
Chang'e
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,152
Damage
22,386
32,395
Taken
31,163
11,302
Mitigated
12,418
7,647
Healing
14,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,831
1,518
775
3,472
7,372
4,977
357
2,047
5,293
13,439
0
W
3,546
820
12
1,497
6,026
2,245
0
206
5,492
0
30,626
L
3,168
1,209
146
883
8,744
2,279
0
929
7,815
0
27,102
W
Camazotz
Shadow_HCR
Camazotz
3,983
962
0
4,560
7,441
2,097
0
2,335
4,951
0
24,317
L
2,926
1,204
178
1,038
6,042
2,200
0
2,071
3,971
9,659
0
W
3,557
1,706
0
2,760
4,948
1,648
378
1,088
3,696
34,135
0
W
7,469
2,443
168
1,329
5,376
1,451
80
506
4,870
0
34,535
L
Izanami
just_jnt
Izanami
3,087
1,832
0
717
6,139
1,113
0
1,891
4,248
0
13,806
L
Hercules
mbl1601
Hercules
3,715
783
0
1,899
5,279
4,272
0
795
4,484
0
19,461
L
Chang'e
tsaeri
Chang'e
3,256
200
458
2,328
6,191
1,438
0
1,702
4,489
19,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,539
Gold Earned
29,994
168
Minions Killed
270
0
Camps Cleared
0
952,509
Distance Traveled
953,919
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,617
562
18
2
0
164,081
0
W
Tyr
5,662
566
64
6
0
220,006
2
L
Set
5,291
529
51
5
0
198,023
0
W
Camazotz
6,048
605
62
6
0
216,054
0
L
Atlas
4,388
439
21
2
0
195,301
0
W
Freya
6,657
666
74
7
0
189,169
4
W
Neith
6,010
601
52
5
0
164,609
2
L
Izanami
4,397
440
24
2
0
166,934
0
L
Hercules
4,980
498
40
4
0
215,775
2
L
Chang'e
4,483
448
32
3
0
176,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role