Player Matchup

Neith
Neith
Ilikepickleslol
Neith
Level 28
God Stats
7W - 3L
1,581 SR
Queue Stats
16W - 19L
1,462 Elo+
Party 2
Vulcan
Vulcan
ImRickHandsome
Vulcan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 28L
1,391 Elo+
Party 2
Sylvanus
Sylvanus
SuperSanch0
Sylvanus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,477 Elo+
Party 2
Team Averages
Level 58
1,527 SR
1,443 Elo+

VS

Team Averages
Level 78
1,500 SR
1,464 Elo+
He Bo
He Bo
 
He Bo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ZodiakT
Geb
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
12W - 25L
1,451 Elo+
Party 1
Cliodhna
Cliodhna
xTheDuckSquadx
Cliodhna
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 75L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 7
11,441
817
20,417
9,725
3,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 3 / 12
9,433
674
7,372
6,365
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
SuperSanch0
Sylvanus
15
5 / 2 / 15
11,414
815
6,566
16,179
10,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
3 / 6 / 3
9,575
684
7,941
12,685
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
12
0 / 7 / 3
8,784
627
4,305
16,955
15,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
13
3 / 7 / 1
8,568
612
10,573
13,579
3,667
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
20
Kills
6
6
Deaths
20
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
6
3
0.75
W
13
1
7
16.5
W
2
3
12
2.67
W
Sylvanus
SuperSanch0
Sylvanus
5
2
15
6.25
L
Geb
0
7
3
0.21
L
Cliodhna
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,355
Damage
22,819
32,269
Taken
43,219
16,854
Mitigated
22,156
14,823
Healing
4,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,941
335
0
1,472
12,685
2,741
0
3,845
8,840
35,230
0
W
20,417
8,831
0
2,989
9,725
3,656
1,549
3,866
5,859
0
47,575
W
7,372
3,285
0
500
6,365
2,252
851
1,546
4,819
36,496
0
W
Sylvanus
SuperSanch0
Sylvanus
6,566
1,316
2,281
9,053
16,179
10,946
682
7,213
8,966
14,941
0
L
Geb
4,305
167
0
1,440
16,955
15,748
0
5,966
10,989
11,274
0
L
Cliodhna
10,573
964
0
1,502
13,579
3,667
0
4,524
9,055
0
40,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,288
Gold Earned
26,927
130
Minions Killed
150
5
Camps Cleared
5
709,489
Distance Traveled
666,751
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,575
684
57
4
1
229,763
5
W
Neith
11,441
817
58
4
2
232,895
1
W
Vulcan
9,433
674
58
4
3
258,620
3
W
Sylvanus
11,414
815
14
1
0
217,974
1
L
Geb
8,784
627
19
1
0
208,441
1
L
Cliodhna
8,568
612
74
5
4
228,547
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role