Player Matchup

Tiamat
Tiamat
Dimples6665914
Tiamat
Level 131
God Stats
2W - 0L
1,556 SR
Queue Stats
356W - 363L
1,444 Elo+
Solo
Zeus
Zeus
Khornesdemon
Zeus
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 79L
1,453 Elo+
Party 1
Medusa
Medusa
Marty_Metal
Medusa
Level 62
God Stats
42W - 44L
1,496 SR
Queue Stats
968W - 1,029L
1,470 Elo+
Solo
Izanami
Izanami
WolfieG33
Izanami
Level 32
God Stats
28W - 29L
1,520 SR
Queue Stats
99W - 108L
1,441 Elo+
Party 1
Achilles
Achilles
bloodman92
Achilles
Level 29
God Stats
25W - 15L
1,589 SR
Queue Stats
80W - 83L
1,464 Elo+
Party 1
Team Averages
Level 68
1,532 SR
1,454 Elo+

VS

Team Averages
Level 54
1,450 SR
1,392 Elo+
Hel
Hel
DemonicanPapi
Hel
Level 114
God Stats
62W - 49L
1,316 SR
Queue Stats
1,870W - 1,932L
1,457 Elo+
Solo
Kukulkan
Kukulkan
GR Musician
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,291 Elo+
Party 2
Arachne
Arachne
IdOtHiSaLoT
Arachne
Level 102
God Stats
4W - 8L
1,258 SR
Queue Stats
30W - 62L
1,267 Elo+
Party 2
Nike
Nike
cyborgjim
Nike
Level 46
God Stats
1W - 1L
1,678 SR
Queue Stats
26W - 25L
1,651 Elo+
Solo
Bakasura
Bakasura
dat taco420
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 28
11,964
1,196
8,924
4,998
3,729
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
5 / 4 / 34
12,215
1,222
18,191
9,956
3,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
18
7 / 1 / 28
12,017
1,202
10,840
7,676
3,240
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
WolfieG33
Izanami
20
25 / 0 / 20
14,369
1,437
29,027
7,972
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
bloodman92
Achilles
19
8 / 1 / 30
11,951
1,195
13,945
12,619
17,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
10,607
1,061
11,046
18,581
6,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
GR Musician
Kukulkan
15
0 / 11 / 1
9,353
935
4,129
13,101
4,897
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
IdOtHiSaLoT
Arachne
15
4 / 12 / 0
11,049
1,105
10,991
21,170
8,075
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
16
0 / 6 / 4
10,555
1,056
7,614
17,686
7,211
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
dat taco420
Bakasura
15
0 / 15 / 2
9,163
916
6,663
21,743
7,735
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

189
Kill Participation
16
49
Kills
6
6
Deaths
49
140
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
4
0
28
18
L
Kukulkan
GR Musician
Kukulkan
0
11
1
0.05
L
Arachne
IdOtHiSaLoT
Arachne
4
12
0
0.33
W
5
4
34
5.5
W
Medusa
7
1
28
21
W
Izanami
WolfieG33
Izanami
25
0
20
35
W
Achilles
bloodman92
Achilles
8
1
30
23
L
Nike
0
6
4
0.33
L
Bakasura
dat taco420
Bakasura
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,927
Damage
40,443
43,221
Taken
92,281
30,912
Mitigated
34,613
10,212
Healing
13,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,046
309
3,421
5,525
18,581
6,695
0
5,834
12,539
21,862
0
W
8,924
1,924
2,077
1,481
4,998
3,729
0
1,662
3,336
30,859
0
L
Kukulkan
GR Musician
Kukulkan
4,129
601
0
20
13,101
4,897
0
4,419
8,512
24,387
0
L
Arachne
IdOtHiSaLoT
Arachne
10,991
7,871
238
3,695
21,170
8,075
0
7,268
13,690
0
28,000
W
18,191
2,348
105
1,205
9,956
3,404
0
3,250
6,629
37,047
0
W
Medusa
10,840
6,932
0
1,234
7,676
3,240
0
1,793
5,433
0
17,219
W
Izanami
WolfieG33
Izanami
29,027
22,162
102
2,800
7,972
3,087
0
4,308
3,664
0
51,694
W
Achilles
bloodman92
Achilles
13,945
4,399
0
1,208
12,619
17,452
0
4,162
8,387
271
24,427
L
Nike
7,614
3,951
0
622
17,686
7,211
0
3,306
14,097
0
44,570
L
Bakasura
dat taco420
Bakasura
6,663
4,770
0
105
21,743
7,735
0
6,559
14,628
0
19,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,516
Gold Earned
50,727
220
Minions Killed
190
3
Camps Cleared
11
957,184
Distance Traveled
859,794
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,607
1,061
24
2
1
216,978
0
W
Tiamat
11,964
1,196
46
5
0
189,610
0
L
Kukulkan
9,353
935
45
5
1
126,414
3
L
Arachne
11,049
1,105
30
3
3
175,920
2
W
Zeus
12,215
1,222
49
5
1
164,756
0
W
Medusa
12,017
1,202
25
3
0
183,997
0
W
Izanami
14,369
1,437
75
8
1
195,371
0
W
Achilles
11,951
1,195
25
3
1
223,450
2
L
Nike
10,555
1,056
69
7
6
176,642
3
L
Bakasura
9,163
916
22
2
0
163,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role