Player Matchup

Atlas
Atlas
 
Atlas
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Hugocrs
Hun Batz
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,768 Elo+
Party 1
Neith
Neith
Zacare-10-
Neith
Level 61
God Stats
2W - 0L
1,189 SR
Queue Stats
11W - 9L
1,327 Elo+
Party 3
Zeus
Zeus
pezzaaus
Zeus
Level 61
God Stats
8W - 7L
1,626 SR
Queue Stats
252W - 302L
1,428 Elo+
Solo
Susano
Susano
unknown_play143
Susano
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 75L
1,390 Elo+
Party 3
Team Averages
Level 80
1,463 SR
1,483 Elo+

VS

Team Averages
Level 129
1,383 SR
1,503 Elo+
Tiamat
Tiamat
Day In Black
Tiamat
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
166W - 175L
1,468 Elo+
Solo
Anhur
Anhur
Micahlangelo
Anhur
Level 144
God Stats
0W - 8L
1,275 SR
Queue Stats
188W - 196L
1,503 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OfficialDani
Ah Muzen Cab
Level 140
God Stats
2W - 2L
1,309 SR
Queue Stats
171W - 177L
1,483 Elo+
Party 2
Cernunnos
Cernunnos
Unknown Terr0r
Cernunnos
Level 124
God Stats
5W - 2L
1,333 SR
Queue Stats
170W - 180L
1,501 Elo+
Party 4
Ah Puch
Ah Puch
UnspokenH0rror
Ah Puch
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 213L
1,560 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
7 / 4 / 21
11,660
972
11,006
15,592
18,657
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
Hugocrs
Hun Batz
19
14 / 4 / 14
12,102
1,009
18,661
13,374
7,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
15
4 / 5 / 12
9,837
820
8,627
12,359
4,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
20
12 / 4 / 13
13,134
1,095
23,023
8,771
3,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 9 / 15
8,917
743
4,294
12,837
5,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 5 / 10
8,751
729
11,412
12,299
7,116
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 12 / 5
10,613
884
9,593
19,572
6,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
OfficialDani
Ah Muzen Cab
19
6 / 6 / 9
11,475
956
10,086
11,954
4,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Unknown Terr0r
Cernunnos
14
3 / 8 / 9
8,836
736
8,024
16,188
5,266
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 6 / 11
10,047
837
12,235
11,374
3,922
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
68
37
Kills
24
26
Deaths
37
75
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
7
4
21
4.38
L
Tiamat
1
5
10
1.2
W
Hun Batz
Hugocrs
Hun Batz
14
4
14
5.25
L
10
12
5
1.04
L
Ah Muzen Cab
OfficialDani
Ah Muzen Cab
6
6
9
1.75
L
Cernunnos
Unknown Terr0r
Cernunnos
3
8
9
0.94
L
4
6
11
1.58
W
Neith
4
5
12
2
W
Zeus
12
4
13
4.63
W
0
9
15
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,611
Damage
51,350
62,933
Taken
71,387
38,590
Mitigated
26,680
18,603
Healing
12,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
11,006
2,162
2,672
3,643
15,592
18,657
557
5,056
10,536
26,442
0
L
Tiamat
11,412
1,167
1,055
2,522
12,299
7,116
307
5,309
6,881
24,621
0
W
Hun Batz
Hugocrs
Hun Batz
18,661
4,971
1,663
1,583
13,374
7,294
1,500
4,553
8,821
0
31,217
L
9,593
4,874
299
2,423
19,572
6,199
362
8,725
10,724
0
13,558
L
Ah Muzen Cab
OfficialDani
Ah Muzen Cab
10,086
3,366
545
2,039
11,954
4,177
1,306
5,853
6,101
0
33,485
L
Cernunnos
Unknown Terr0r
Cernunnos
8,024
2,426
838
1,313
16,188
5,266
356
8,042
8,079
0
17,842
L
12,235
515
564
1,265
11,374
3,922
235
6,100
5,246
19,278
0
W
Neith
8,627
2,567
2,427
3,109
12,359
4,289
1,467
4,964
7,395
0
15,382
W
Zeus
23,023
1,445
180
1,994
8,771
3,056
1,818
3,915
4,856
55,267
0
W
4,294
822
285
1,047
12,837
5,294
757
5,159
7,678
0
6,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,650
Gold Earned
49,722
173
Minions Killed
117
0
Camps Cleared
0
1,181,325
Distance Traveled
1,004,680
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,660
972
20
2
0
261,793
0
L
Tiamat
8,751
729
24
2
0
232,556
1
W
Hun Batz
12,102
1,009
39
3
0
233,814
0
L
Anhur
10,613
884
11
1
0
178,185
1
L
Ah Muzen Cab
11,475
956
43
4
0
212,972
0
L
Cernunnos
8,836
736
26
2
0
179,441
2
L
Ah Puch
10,047
837
13
1
0
201,526
0
W
Neith
9,837
820
27
2
0
228,172
0
W
Zeus
13,134
1,095
83
7
0
225,075
1
W
Susano
8,917
743
4
0
0
232,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role