Player Matchup

Cu Chulainn
Cu Chulainn
IWhalezI
Cu Chulainn
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 121L
1,562 Elo+
Party 1
Sylvanus
Sylvanus
MiraculousMoon
Sylvanus
Level 127
God Stats
1W - 1L
1,769 SR
Queue Stats
262W - 218L
1,544 Elo+
Party 3
Anhur
Anhur
NekoSatou
Anhur
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
379W - 335L
1,541 Elo+
Party 3
Zeus
Zeus
Smile4Uncle
Zeus
Level 147
God Stats
34W - 11L
1,841 SR
Queue Stats
241W - 240L
1,572 Elo+
Party 1
Ravana
Ravana
evilmind97
Ravana
Level 105
God Stats
17W - 19L
1,563 SR
Queue Stats
418W - 434L
1,520 Elo+
Solo
Team Averages
Level 126
1,635 SR
1,548 Elo+

VS

Team Averages
Level 110
1,446 SR
1,487 Elo+
Ymir
Ymir
Chewy1Savage
Ymir
Level 116
God Stats
69W - 67L
1,555 SR
Queue Stats
448W - 443L
1,499 Elo+
Party 4
Ravana
Ravana
Kramortimer_17
Ravana
Level 122
God Stats
6W - 12L
1,420 SR
Queue Stats
419W - 391L
1,540 Elo+
Party 4
Agni
Agni
gankmefreelo
Agni
Level 65
God Stats
36W - 21L
1,600 SR
Queue Stats
139W - 120L
1,480 Elo+
Party 2
Awilix
Awilix
wazamin
Awilix
Level 160
God Stats
22W - 6L
1,419 SR
Queue Stats
507W - 443L
1,603 Elo+
Solo
Cupid
Cupid
іnsane
Cupid
Level 85
God Stats
1W - 1L
1,238 SR
Queue Stats
6W - 6L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IWhalezI
Cu Chulainn
13
0 / 3 / 0
6,779
484
4,699
11,442
7,763
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
11
1 / 3 / 3
6,476
463
4,335
12,829
8,431
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
NekoSatou
Anhur
12
1 / 4 / 1
7,129
509
3,114
9,680
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 4 / 2
7,782
556
10,385
8,270
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
evilmind97
Ravana
12
3 / 3 / 2
7,690
549
5,507
8,541
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 6
7,014
501
3,041
11,454
8,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 0 / 1
9,038
646
8,222
6,226
6,014
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 2 / 7
7,960
569
7,061
8,123
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Awilix
wazamin
Awilix
14
7 / 4 / 1
8,512
608
5,297
11,331
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
іnsane
Cupid
14
8 / 2 / 1
8,542
610
12,852
8,362
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
17
17
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
Cu Chulainn
IWhalezI
Cu Chulainn
0
3
0
0
W
2
0
1
2.5
L
Sylvanus
1
3
3
0.83
L
Anhur
NekoSatou
Anhur
1
4
1
0.38
L
4
4
2
1.25
L
Ravana
evilmind97
Ravana
3
3
2
1.33
W
0
2
7
1.75
W
Awilix
wazamin
Awilix
7
4
1
1.88
W
Cupid
іnsane
Cupid
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,040
Damage
36,473
50,762
Taken
45,496
24,254
Mitigated
23,364
11,313
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,041
560
142
2,540
11,454
8,774
0
4,626
6,725
20,683
0
L
Cu Chulainn
IWhalezI
Cu Chulainn
4,699
851
0
3,243
11,442
7,763
0
0
11,442
6,043
38,146
W
8,222
2,176
0
2,576
6,226
6,014
456
834
5,392
0
63,341
L
Sylvanus
4,335
1,501
891
2,678
12,829
8,431
0
2,388
9,398
17,829
6,680
L
Anhur
NekoSatou
Anhur
3,114
1,265
0
2,253
9,680
2,229
583
758
8,922
0
38,718
L
10,385
1,047
79
1,430
8,270
3,109
0
5,165
3,105
41,099
0
L
Ravana
evilmind97
Ravana
5,507
1,570
0
739
8,541
2,722
0
1,791
6,750
0
48,411
W
7,061
0
0
1,604
8,123
2,455
0
3,735
3,948
52,579
0
W
Awilix
wazamin
Awilix
5,297
2,406
0
4,148
11,331
3,928
0
2,329
8,848
0
51,966
W
Cupid
іnsane
Cupid
12,852
7,923
229
3,609
8,362
2,193
1,718
2,829
5,483
0
57,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,856
Gold Earned
41,066
372
Minions Killed
472
0
Camps Cleared
0
1,343,881
Distance Traveled
1,439,472
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,014
501
34
2
0
274,882
5
L
Cu Chulainn
6,779
484
87
6
0
260,548
4
W
Ravana
9,038
646
140
10
0
287,394
4
L
Sylvanus
6,476
463
34
2
0
259,563
4
L
Anhur
7,129
509
79
6
0
247,934
6
L
Zeus
7,782
556
87
6
0
266,290
4
L
Ravana
7,690
549
85
6
0
309,546
4
W
Agni
7,960
569
104
7
0
309,917
3
W
Awilix
8,512
608
91
7
0
302,084
3
W
Cupid
8,542
610
103
7
0
265,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role