Player Matchup

Baron Samedi
Baron Samedi
BarbellsRock
Baron Samedi
Level 13
God Stats
2W - 0L
1,732 SR
Queue Stats
11W - 9L
1,545 Elo+
Party 3
Arachne
Arachne
Lil_SeaPancake
Arachne
Level 66
God Stats
23W - 25L
1,508 SR
Queue Stats
308W - 339L
1,386 Elo+
Party 2
Thor
Thor
StrictfuI
Thor
Level 127
God Stats
2W - 0L
1,664 SR
Queue Stats
107W - 86L
1,518 Elo+
Party 3
Medusa
Medusa
TheDanShman
Medusa
Level 49
God Stats
6W - 6L
1,662 SR
Queue Stats
228W - 253L
1,391 Elo+
Party 2
Amaterasu
Amaterasu
WHITE44MAMBA
Amaterasu
Level 67
God Stats
5W - 7L
1,401 SR
Queue Stats
68W - 67L
1,421 Elo+
Party 2
Team Averages
Level 64
1,594 SR
1,452 Elo+

VS

Team Averages
Level 33
1,487 SR
1,250 Elo+
Eset
Eset
Neva Daddy
Eset
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 81L
1,288 Elo+
Party 1
Nemesis
Nemesis
RPX Caloriez
Nemesis
Level 55
God Stats
2W - 6L
1,625 SR
Queue Stats
101W - 107L
1,297 Elo+
Party 1
Guan Yu
Guan Yu
RPX Lux
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 72L
1,297 Elo+
Party 1
Artemis
Artemis
RPXProdigy
Artemis
Level 7
God Stats
5W - 12L
1,309 SR
Queue Stats
6W - 12L
1,127 Elo+
Party 1
Sylvanus
Sylvanus
RPXStriker
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 78L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BarbellsRock
Baron Samedi
16
2 / 2 / 2
9,594
600
2,701
6,549
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 1 / 6
9,606
600
8,227
13,510
5,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
4 / 1 / 4
8,109
507
3,336
7,803
4,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
15
6 / 2 / 6
9,176
574
11,230
8,755
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
WHITE44MAMBA
Amaterasu
14
3 / 0 / 3
8,683
543
4,289
8,119
6,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,277
455
8,687
7,868
2,298
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
RPX Caloriez
Nemesis
11
1 / 1 / 4
7,018
439
3,586
9,814
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
RPX Lux
Guan Yu
12
0 / 3 / 0
7,116
445
1,534
7,469
5,137
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
RPXProdigy
Artemis
11
2 / 5 / 1
6,864
429
4,891
7,241
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
RPXStriker
Sylvanus
9
1 / 6 / 2
6,259
391
3,085
8,319
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
20
Kills
6
6
Deaths
20
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BarbellsRock
Baron Samedi
2
2
2
1.5
W
5
1
6
8
L
2
5
1
0.5
L
Nemesis
RPX Caloriez
Nemesis
1
1
4
3
L
Guan Yu
RPX Lux
Guan Yu
0
3
0
0
L
Artemis
RPXProdigy
Artemis
2
5
1
0.5
L
Sylvanus
RPXStriker
Sylvanus
1
6
2
0.33
W
Thor
4
1
4
6
W
Medusa
6
2
6
4.5
W
Amaterasu
WHITE44MAMBA
Amaterasu
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,783
Damage
21,783
44,736
Taken
40,711
21,353
Mitigated
17,358
14,436
Healing
9,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BarbellsRock
Baron Samedi
2,701
0
108
2,643
6,549
2,508
624
1,538
5,011
74,200
0
W
8,227
5,237
15
4,705
13,510
5,230
185
4,399
9,111
0
79,965
L
8,687
399
118
1,659
7,868
2,298
417
1,354
6,514
43,417
0
L
Nemesis
RPX Caloriez
Nemesis
3,586
1,490
0
2,583
9,814
4,158
0
351
9,463
0
41,393
L
Guan Yu
RPX Lux
Guan Yu
1,534
266
26
2,150
7,469
5,137
116
996
6,473
0
28,975
L
Artemis
RPXProdigy
Artemis
4,891
2,486
0
677
7,241
1,789
0
0
7,241
0
22,332
L
Sylvanus
RPXStriker
Sylvanus
3,085
758
806
985
8,319
3,976
0
0
8,319
12,983
3,221
W
Thor
3,336
215
119
1,371
7,803
4,338
284
2,032
5,454
0
30,730
W
Medusa
11,230
3,858
0
2,551
8,755
2,628
767
2,946
5,809
0
63,676
W
Amaterasu
WHITE44MAMBA
Amaterasu
4,289
1,540
0
2,924
8,119
6,649
504
536
7,583
0
33,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,168
Gold Earned
34,534
493
Minions Killed
296
0
Camps Cleared
0
1,625,587
Distance Traveled
1,440,491
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,594
600
146
9
0
311,302
3
W
Arachne
9,606
600
121
8
0
369,683
4
L
Eset
7,277
455
73
5
0
267,864
0
L
Nemesis
7,018
439
69
4
0
334,875
4
L
Guan Yu
7,116
445
73
5
0
295,055
3
L
Artemis
6,864
429
48
3
0
267,211
5
L
Sylvanus
6,259
391
33
2
0
275,486
3
W
Thor
8,109
507
58
4
0
326,794
8
W
Medusa
9,176
574
96
6
0
306,580
7
W
Amaterasu
8,683
543
72
5
0
311,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role