Player Matchup

Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
TrajectoryMark
Tiamat
Level 141
God Stats
5W - 2L
1,318 SR
Queue Stats
500W - 504L
1,463 Elo+
Solo
Anubis
Anubis
Vixbag
Anubis
Level 159
God Stats
5W - 4L
2,097 SR
Queue Stats
306W - 284L
1,518 Elo+
Solo
Fafnir
Fafnir
almjek
Fafnir
Level 160
God Stats
3W - 1L
1,709 SR
Queue Stats
131W - 127L
1,592 Elo+
Solo
Team Averages
Level 131
1,625 SR
1,515 Elo+

VS

Team Averages
Level 142
1,595 SR
1,550 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
ElicioBoi
Serqet
Level 107
God Stats
4W - 3L
1,601 SR
Queue Stats
331W - 328L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
Haesik-nim
Tsukuyomi
Level 160
God Stats
7W - 4L
1,512 SR
Queue Stats
928W - 798L
1,592 Elo+
Solo
Erlang Shen
Erlang Shen
JmeHH
Erlang Shen
Level 158
God Stats
3W - 2L
1,719 SR
Queue Stats
652W - 697L
1,561 Elo+
Solo
Anhur
Anhur
Laƒayette
Anhur
Level 160
God Stats
0W - 6L
1,641 SR
Queue Stats
110W - 115L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
10 / 2 / 8
9,860
986
13,944
8,849
3,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
 
Hera
16
3 / 2 / 16
9,125
913
11,991
8,887
4,171
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 15
8,674
867
7,751
7,879
5,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
Vixbag
Anubis
14
2 / 3 / 14
8,395
840
6,237
10,411
4,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
almjek
Fafnir
16
4 / 1 / 10
9,587
959
4,024
10,880
14,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 2 / 2
7,772
777
6,981
6,315
1,946
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
ElicioBoi
Serqet
13
2 / 4 / 2
7,884
788
2,918
8,948
6,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
Haesik-nim
Tsukuyomi
16
3 / 5 / 6
9,091
909
10,997
13,045
9,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Erlang Shen
JmeHH
Erlang Shen
14
2 / 6 / 4
7,857
786
7,551
13,368
13,272
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
12
1 / 5 / 4
7,238
724
7,923
8,195
2,988
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
22
Kills
9
9
Deaths
22
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
2
8
7
W
Hera
 
Hera
3
2
16
5.5
L
Janus
 
Janus
1
2
2
1
L
Serqet
ElicioBoi
Serqet
2
4
2
0.75
L
Tsukuyomi
Haesik-nim
Tsukuyomi
3
5
6
1.2
L
Erlang Shen
JmeHH
Erlang Shen
2
6
4
0.67
L
Anhur
1
5
4
0.6
W
3
1
15
10.5
W
Anubis
Vixbag
Anubis
2
3
14
3
W
Fafnir
almjek
Fafnir
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,947
Damage
36,370
46,906
Taken
49,871
32,417
Mitigated
35,062
14,000
Healing
13,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,944
5,277
543
1,368
8,849
3,716
1,443
1,176
7,435
0
27,341
W
Hera
 
Hera
11,991
3,732
1,006
1,287
8,887
4,171
1,482
1,749
7,138
25,306
0
L
Janus
 
Janus
6,981
186
929
1,523
6,315
1,946
600
4,338
1,977
21,185
0
L
Serqet
ElicioBoi
Serqet
2,918
310
1,398
1,683
8,948
6,972
333
3,900
5,048
0
4,244
L
Tsukuyomi
Haesik-nim
Tsukuyomi
10,997
1,963
0
4,828
13,045
9,884
619
8,223
4,822
0
25,168
L
Erlang Shen
JmeHH
Erlang Shen
7,551
759
85
1,455
13,368
13,272
0
8,033
5,335
389
14,805
L
Anhur
7,923
2,089
656
835
8,195
2,988
0
5,509
2,686
0
15,656
W
7,751
556
933
1,611
7,879
5,632
984
974
6,760
14,339
0
W
Anubis
Vixbag
Anubis
6,237
120
934
2,477
10,411
4,840
1,558
1,248
8,683
25,361
0
W
Fafnir
almjek
Fafnir
4,024
795
1,536
2,305
10,880
14,058
354
2,188
8,365
9,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,641
Gold Earned
39,842
124
Minions Killed
96
0
Camps Cleared
0
950,326
Distance Traveled
1,003,482
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,860
986
12
1
0
189,856
0
W
Hera
9,125
913
40
4
0
187,421
2
L
Janus
7,772
777
35
4
0
222,935
0
L
Serqet
7,884
788
7
1
0
202,958
1
L
Tsukuyomi
9,091
909
18
2
0
225,370
5
L
Erlang Shen
7,857
786
16
2
0
172,882
1
L
Anhur
7,238
724
20
2
0
179,337
1
W
Tiamat
8,674
867
25
3
0
213,749
2
W
Anubis
8,395
840
34
3
0
168,401
2
W
Fafnir
9,587
959
13
1
0
190,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role