Player Matchup

Gilgamesh
Gilgamesh
Carlos24012
Gilgamesh
Level 126
God Stats
10W - 9L
1,667 SR
Queue Stats
375W - 403L
1,530 Elo+
Solo
Terra
Terra
Glenstid
Terra
Level 97
God Stats
3W - 1L
1,344 SR
Queue Stats
12W - 12L
1,460 Elo+
Party 2
Neith
Neith
Rukanagi
Neith
Level 25
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
SirConker
Merlin
Level 30
God Stats
1W - 1L
1,640 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
frozenfang11
Hun Batz
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,472 Elo+
Party 2
Team Averages
Level 75
1,573 SR
1,492 Elo+

VS

Team Averages
Level 70
1,453 SR
1,412 Elo+
Apollo
Apollo
DARK STEVE
Apollo
Level 160
God Stats
4W - 13L
1,576 SR
Queue Stats
196W - 201L
1,540 Elo+
Solo
Artemis
Artemis
Houbuhui
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Solo
Janus
Janus
Ordeals
Janus
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 192L
1,664 Elo+
Party 1
Arachne
Arachne
StickyHerbs
Arachne
Level 15
God Stats
0W - 1L
1,187 SR
Queue Stats
0W - 4L
1,142 Elo+
Party 1
Jormungandr
Jormungandr
StormzGamez
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Carlos24012
Gilgamesh
20
11 / 3 / 20
14,443
903
23,429
20,155
18,520
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
Glenstid
Terra
19
5 / 4 / 28
12,860
804
7,646
27,571
40,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Rukanagi
Neith
20
14 / 1 / 18
14,050
878
20,081
13,844
7,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
SirConker
Merlin
20
4 / 4 / 22
12,940
809
17,212
10,275
5,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
frozenfang11
Hun Batz
20
15 / 6 / 16
14,414
901
22,518
20,430
10,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DARK STEVE
Apollo
19
3 / 10 / 8
12,223
764
20,282
21,365
9,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Houbuhui
Artemis
17
1 / 9 / 5
10,951
684
8,823
14,641
4,832
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Ordeals
Janus
20
9 / 7 / 4
13,086
818
20,578
20,382
6,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
StickyHerbs
Arachne
17
3 / 12 / 3
10,887
680
5,590
22,467
9,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
StormzGamez
Jormungandr
17
2 / 11 / 9
11,525
720
9,758
29,745
29,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
47
49
Kills
18
18
Deaths
49
104
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Carlos24012
Gilgamesh
11
3
20
7
L
Apollo
DARK STEVE
Apollo
3
10
8
0.7
W
Terra
Glenstid
Terra
5
4
28
4.75
L
Artemis
Houbuhui
Artemis
1
9
5
0.39
L
Janus
Ordeals
Janus
9
7
4
1.57
W
Neith
Rukanagi
Neith
14
1
18
23
W
Merlin
SirConker
Merlin
4
4
22
3.75
L
Arachne
StickyHerbs
Arachne
3
12
3
0.38
L
Jormungandr
StormzGamez
Jormungandr
2
11
9
0.59
W
Hun Batz
frozenfang11
Hun Batz
15
6
16
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,886
Damage
65,031
92,275
Taken
108,600
81,906
Mitigated
59,829
19,217
Healing
11,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Carlos24012
Gilgamesh
23,429
8,481
0
2,757
20,155
18,520
588
5,268
14,779
0
70,696
L
Apollo
DARK STEVE
Apollo
20,282
9,920
0
2,706
21,365
9,458
3,040
4,156
16,856
0
59,157
W
Terra
Glenstid
Terra
7,646
1,268
4,182
6,621
27,571
40,102
831
7,878
19,480
23,058
0
L
Artemis
Houbuhui
Artemis
8,823
4,815
0
1,500
14,641
4,832
1,431
3,294
11,301
0
26,178
L
Janus
Ordeals
Janus
20,578
987
0
2,665
20,382
6,831
0
3,856
16,248
39,439
0
W
Neith
Rukanagi
Neith
20,081
5,785
0
2,469
13,844
7,129
560
6,436
7,287
0
57,956
W
Merlin
SirConker
Merlin
17,212
651
0
530
10,275
5,526
84
2,957
7,278
55,511
0
L
Arachne
StickyHerbs
Arachne
5,590
2,805
0
3,036
22,467
9,591
56
7,158
15,039
0
23,094
L
Jormungandr
StormzGamez
Jormungandr
9,758
1,348
559
1,346
29,745
29,117
48
6,394
22,830
25,484
0
W
Hun Batz
frozenfang11
Hun Batz
22,518
6,362
0
2,658
20,430
10,629
3,397
7,291
13,031
0
58,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,707
Gold Earned
58,672
349
Minions Killed
211
0
Camps Cleared
0
1,648,780
Distance Traveled
1,356,006
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,443
903
92
6
0
360,960
2
L
Apollo
12,223
764
69
4
0
256,073
3
W
Terra
12,860
804
23
1
0
333,880
2
L
Artemis
10,951
684
37
2
0
214,656
0
L
Janus
13,086
818
44
3
0
329,815
1
W
Neith
14,050
878
85
5
0
296,436
0
W
Merlin
12,940
809
76
5
0
324,347
0
L
Arachne
10,887
680
28
2
0
276,400
3
L
Jormungandr
11,525
720
33
2
0
279,062
2
W
Hun Batz
14,414
901
73
5
0
333,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role